/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #if defined(__ANDROID__) #include #include #include #include #include "common/util.h" #include "common/rect.h" #include "common/queue.h" #include "common/mutex.h" #include "common/events.h" #include "common/config-manager.h" #include "backends/keymapper/keymapper.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "backends/platform/android/jni.h" #include "backends/platform/android/android.h" const char *android_log_tag = "ScummVM"; // This replaces the bionic libc assert functions with something that // actually prints the assertion failure before aborting. extern "C" { void __assert(const char *file, int line, const char *expr) { __android_log_assert(expr, android_log_tag, "Assertion failure: '%s' in %s:%d", expr, file, line); } void __assert2(const char *file, int line, const char *func, const char *expr) { __android_log_assert(expr, android_log_tag, "Assertion failure: '%s' in %s:%d (%s)", expr, file, line, func); } } #ifdef ANDROID_DEBUG_GL static const char *getGlErrStr(GLenum error) { switch (error) { case GL_INVALID_ENUM: return "GL_INVALID_ENUM"; case GL_INVALID_VALUE: return "GL_INVALID_VALUE"; case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION"; case GL_STACK_OVERFLOW: return "GL_STACK_OVERFLOW"; case GL_STACK_UNDERFLOW: return "GL_STACK_UNDERFLOW"; case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY"; } static char buf[40]; snprintf(buf, sizeof(buf), "(Unknown GL error code 0x%x)", error); return buf; } void checkGlError(const char *expr, const char *file, int line) { GLenum error = glGetError(); if (error != GL_NO_ERROR) LOGE("GL ERROR: %s on %s (%s:%d)", getGlErrStr(error), expr, file, line); } #endif // floating point. use sparingly template static inline T scalef(T in, float numerator, float denominator) { return static_cast(in) * numerator / denominator; } OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) : _audio_sample_rate(audio_sample_rate), _audio_buffer_size(audio_buffer_size), _screen_changeid(0), _force_redraw(false), _game_texture(0), _overlay_texture(0), _mouse_texture(0), _use_mouse_palette(false), _show_mouse(false), _show_overlay(false), _enable_zoning(false), _savefile(0), _mixer(0), _timer(0), _fsFactory(new POSIXFilesystemFactory()), _shake_offset(0), _event_queue_lock(createMutex()) { } OSystem_Android::~OSystem_Android() { ENTER(); delete _game_texture; delete _overlay_texture; delete _mouse_texture; JNI::destroySurface(); delete _savefile; delete _mixer; delete _timer; delete _fsFactory; deleteMutex(_event_queue_lock); } void *OSystem_Android::timerThreadFunc(void *arg) { OSystem_Android *system = (OSystem_Android *)arg; DefaultTimerManager *timer = (DefaultTimerManager *)(system->_timer); // renice this thread to boost the audio thread if (setpriority(PRIO_PROCESS, 0, 19) < 0) warning("couldn't renice the timer thread"); JNI::attachThread(); struct timespec tv; tv.tv_sec = 0; tv.tv_nsec = 100 * 1000 * 1000; // 100ms while (!system->_timer_thread_exit) { timer->handler(); nanosleep(&tv, 0); } JNI::detachThread(); return 0; } void *OSystem_Android::audioThreadFunc(void *arg) { JNI::attachThread(); OSystem_Android *system = (OSystem_Android *)arg; Audio::MixerImpl *mixer = system->_mixer; uint buf_size = system->_audio_buffer_size; JNIEnv *env = JNI::getEnv(); jbyteArray bufa = env->NewByteArray(buf_size); bool paused = true; byte *buf; int offset, left, written; int samples, i; struct timespec tv_delay; tv_delay.tv_sec = 0; tv_delay.tv_nsec = 20 * 1000 * 1000; uint msecs_full = buf_size * 1000 / (mixer->getOutputRate() * 2 * 2); struct timespec tv_full; tv_full.tv_sec = 0; tv_full.tv_nsec = msecs_full * 1000 * 1000; bool silence; uint silence_count = 0; while (!system->_audio_thread_exit) { buf = (byte *)env->GetPrimitiveArrayCritical(bufa, 0); assert(buf); samples = mixer->mixCallback(buf, buf_size); silence = samples < 1; // looks stupid, and it is, but currently there's no way to detect // silence-only buffers from the mixer if (!silence) { silence = true; for (i = 0; i < samples; i += 2) // SID streams constant crap if (READ_UINT16(buf + i) > 32) { silence = false; break; } } env->ReleasePrimitiveArrayCritical(bufa, buf, 0); if (silence) { if (!paused) silence_count++; // only pause after a while to prevent toggle mania if (silence_count > 32) { if (!paused) { LOGD("AudioTrack pause"); JNI::setAudioPause(); paused = true; } nanosleep(&tv_full, 0); continue; } } if (paused) { LOGD("AudioTrack play"); JNI::setAudioPlay(); paused = false; silence_count = 0; } offset = 0; left = buf_size; written = 0; while (left > 0) { written = JNI::writeAudio(env, bufa, offset, left); if (written < 0) { error("AudioTrack error: %d", written); break; } // buffer full if (written < left) nanosleep(&tv_delay, 0); offset += written; left -= written; } if (written < 0) break; // sleep a little, prepare the next buffer, and run into the // blocking AudioTrack.write nanosleep(&tv_delay, 0); } JNI::setAudioStop(); env->DeleteLocalRef(bufa); JNI::detachThread(); return 0; } void OSystem_Android::initBackend() { ENTER(); _main_thread = pthread_self(); ConfMan.setInt("autosave_period", 0); ConfMan.setInt("FM_medium_quality", true); // must happen before creating TimerManager to avoid race in // creating EventManager setupKeymapper(); // BUG: "transient" ConfMan settings get nuked by the options // screen. Passing the savepath in this way makes it stick // (via ConfMan.registerDefault) _savefile = new DefaultSaveFileManager(ConfMan.get("savepath")); _timer = new DefaultTimerManager(); gettimeofday(&_startTime, 0); _mixer = new Audio::MixerImpl(this, _audio_sample_rate); _mixer->setReady(true); JNI::initBackend(); _timer_thread_exit = false; pthread_create(&_timer_thread, 0, timerThreadFunc, this); _audio_thread_exit = false; pthread_create(&_audio_thread, 0, audioThreadFunc, this); OSystem::initBackend(); setupSurface(); // renice this thread to boost the audio thread if (setpriority(PRIO_PROCESS, 0, 19) < 0) warning("couldn't renice the main thread"); } void OSystem_Android::addPluginDirectories(Common::FSList &dirs) const { ENTER(); JNI::getPluginDirectories(dirs); } bool OSystem_Android::hasFeature(Feature f) { return (f == kFeatureCursorHasPalette || f == kFeatureVirtualKeyboard || f == kFeatureOverlaySupportsAlpha); } void OSystem_Android::setFeatureState(Feature f, bool enable) { ENTER("%d, %d", f, enable); switch (f) { case kFeatureVirtualKeyboard: _virtkeybd_on = enable; showVirtualKeyboard(enable); break; default: break; } } bool OSystem_Android::getFeatureState(Feature f) { switch (f) { case kFeatureVirtualKeyboard: return _virtkeybd_on; default: return false; } } void OSystem_Android::setupKeymapper() { #ifdef ENABLE_KEYMAPPER using namespace Common; Keymapper *mapper = getEventManager()->getKeymapper(); HardwareKeySet *keySet = new HardwareKeySet(); keySet->addHardwareKey( new HardwareKey("n", KeyState(KEYCODE_n), "n (vk)", kTriggerLeftKeyType, kVirtualKeyboardActionType)); mapper->registerHardwareKeySet(keySet); Keymap *globalMap = new Keymap("global"); Action *act; act = new Action(globalMap, "VIRT", "Display keyboard", kVirtualKeyboardActionType); act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0)); mapper->addGlobalKeymap(globalMap); mapper->pushKeymap("global"); #endif } bool OSystem_Android::pollEvent(Common::Event &event) { //ENTER(); lockMutex(_event_queue_lock); if (_event_queue.empty()) { unlockMutex(_event_queue_lock); return false; } event = _event_queue.pop(); unlockMutex(_event_queue_lock); switch (event.type) { case Common::EVENT_MOUSEMOVE: // TODO: only dirty/redraw move bounds _force_redraw = true; // fallthrough case Common::EVENT_LBUTTONDOWN: case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONDOWN: case Common::EVENT_RBUTTONUP: case Common::EVENT_WHEELUP: case Common::EVENT_WHEELDOWN: case Common::EVENT_MBUTTONDOWN: case Common::EVENT_MBUTTONUP: { // relative mouse hack if (event.kbd.flags == 1) { // Relative (trackball) mouse hack. const Common::Point& mouse_pos = getEventManager()->getMousePos(); event.mouse.x += mouse_pos.x; event.mouse.y += mouse_pos.y; event.mouse.x = CLIP(event.mouse.x, (int16)0, _show_overlay ? getOverlayWidth() : getWidth()); event.mouse.y = CLIP(event.mouse.y, (int16)0, _show_overlay ? getOverlayHeight() : getHeight()); } else { // Touchscreen events need to be converted // from device to game coords first. const GLESTexture *tex = _show_overlay ? static_cast(_overlay_texture) : static_cast(_game_texture); event.mouse.x = scalef(event.mouse.x, tex->width(), _egl_surface_width); event.mouse.y = scalef(event.mouse.y, tex->height(), _egl_surface_height); event.mouse.x -= _shake_offset; } break; } case Common::EVENT_SCREEN_CHANGED: debug("EVENT_SCREEN_CHANGED"); _screen_changeid++; JNI::destroySurface(); setupSurface(); break; default: break; } return true; } void OSystem_Android::pushEvent(const Common::Event& event) { lockMutex(_event_queue_lock); // Try to combine multiple queued mouse move events if (event.type == Common::EVENT_MOUSEMOVE && !_event_queue.empty() && _event_queue.back().type == Common::EVENT_MOUSEMOVE) { Common::Event tail = _event_queue.back(); if (event.kbd.flags) { // relative movement hack tail.mouse.x += event.mouse.x; tail.mouse.y += event.mouse.y; } else { // absolute position, clear relative flag tail.kbd.flags = 0; tail.mouse.x = event.mouse.x; tail.mouse.y = event.mouse.y; } } else { _event_queue.push(event); } unlockMutex(_event_queue_lock); } uint32 OSystem_Android::getMillis() { timeval curTime; gettimeofday(&curTime, 0); return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) + \ ((curTime.tv_usec - _startTime.tv_usec) / 1000)); } void OSystem_Android::delayMillis(uint msecs) { usleep(msecs * 1000); } OSystem::MutexRef OSystem_Android::createMutex() { pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); pthread_mutex_t *mutex = new pthread_mutex_t; if (pthread_mutex_init(mutex, &attr) != 0) { warning("pthread_mutex_init() failed"); delete mutex; return 0; } return (MutexRef)mutex; } void OSystem_Android::lockMutex(MutexRef mutex) { if (pthread_mutex_lock((pthread_mutex_t *)mutex) != 0) warning("pthread_mutex_lock() failed"); } void OSystem_Android::unlockMutex(MutexRef mutex) { if (pthread_mutex_unlock((pthread_mutex_t *)mutex) != 0) warning("pthread_mutex_unlock() failed"); } void OSystem_Android::deleteMutex(MutexRef mutex) { pthread_mutex_t *m = (pthread_mutex_t *)mutex; if (pthread_mutex_destroy(m) != 0) warning("pthread_mutex_destroy() failed"); else delete m; } void OSystem_Android::quit() { ENTER(); _audio_thread_exit = true; pthread_join(_audio_thread, 0); _timer_thread_exit = true; pthread_join(_timer_thread, 0); } void OSystem_Android::setWindowCaption(const char *caption) { ENTER("%s", caption); JNI::setWindowCaption(caption); } void OSystem_Android::displayMessageOnOSD(const char *msg) { ENTER("%s", msg); JNI::displayMessageOnOSD(msg); } void OSystem_Android::showVirtualKeyboard(bool enable) { ENTER("%d", enable); JNI::showVirtualKeyboard(enable); } Common::SaveFileManager *OSystem_Android::getSavefileManager() { assert(_savefile); return _savefile; } Audio::Mixer *OSystem_Android::getMixer() { assert(_mixer); return _mixer; } Common::TimerManager *OSystem_Android::getTimerManager() { assert(_timer); return _timer; } void OSystem_Android::getTimeAndDate(TimeDate &td) const { struct tm tm; const time_t curTime = time(0); localtime_r(&curTime, &tm); td.tm_sec = tm.tm_sec; td.tm_min = tm.tm_min; td.tm_hour = tm.tm_hour; td.tm_mday = tm.tm_mday; td.tm_mon = tm.tm_mon; td.tm_year = tm.tm_year; } FilesystemFactory *OSystem_Android::getFilesystemFactory() { return _fsFactory; } void OSystem_Android::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { ENTER(""); JNI::addSysArchivesToSearchSet(s, priority); } void OSystem_Android::logMessage(LogMessageType::Type type, const char *message) { switch (type) { case LogMessageType::kDebug: __android_log_write(ANDROID_LOG_DEBUG, android_log_tag, message); break; case LogMessageType::kWarning: __android_log_write(ANDROID_LOG_WARN, android_log_tag, message); break; case LogMessageType::kError: __android_log_write(ANDROID_LOG_ERROR, android_log_tag, message); break; } } #ifdef DYNAMIC_MODULES void AndroidPluginProvider::addCustomDirectories(Common::FSList &dirs) const { ((OSystem_Android *)g_system)->addPluginDirectories(dirs); } #endif #endif