/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef _ANDROID_H_ #define _ANDROID_H_ #if defined(__ANDROID__) #include "common/fs.h" #include "common/archive.h" #include "audio/mixer_intern.h" #include "graphics/palette.h" #include "graphics/surface.h" #include "backends/base-backend.h" #include "backends/plugins/posix/posix-provider.h" #include "backends/fs/posix/posix-fs-factory.h" #include "backends/platform/android/texture.h" #include #include #include #include // toggles start //#define ANDROID_DEBUG_ENTER //#define ANDROID_DEBUG_GL //#define ANDROID_DEBUG_GL_CALLS // toggles end extern const char *android_log_tag; #define _ANDROID_LOG(prio, fmt, args...) __android_log_print(prio, android_log_tag, fmt, ## args) #define LOGD(fmt, args...) _ANDROID_LOG(ANDROID_LOG_DEBUG, fmt, ##args) #define LOGI(fmt, args...) _ANDROID_LOG(ANDROID_LOG_INFO, fmt, ##args) #define LOGW(fmt, args...) _ANDROID_LOG(ANDROID_LOG_WARN, fmt, ##args) #define LOGE(fmt, args...) _ANDROID_LOG(ANDROID_LOG_ERROR, fmt, ##args) #ifdef ANDROID_DEBUG_ENTER #define ENTER(fmt, args...) LOGD("%s(" fmt ")", __FUNCTION__, ##args) #else #define ENTER(fmt, args...) do { } while (false) #endif #ifdef ANDROID_DEBUG_GL extern void checkGlError(const char *expr, const char *file, int line); #ifdef ANDROID_DEBUG_GL_CALLS #define GLCALLLOG(x, before) \ do { \ if (before) \ LOGD("calling '%s' (%s:%d)", x, __FILE__, __LINE__); \ else \ LOGD("returned from '%s' (%s:%d)", x, __FILE__, __LINE__); \ } while (false) #else #define GLCALLLOG(x, before) do { } while (false) #endif #define GLCALL(x) \ do { \ GLCALLLOG(#x, true); \ (x); \ GLCALLLOG(#x, false); \ checkGlError(#x, __FILE__, __LINE__); \ } while (false) #define GLTHREADCHECK \ do { \ assert(pthread_self() == _main_thread); \ } while (false) #else #define GLCALL(x) do { (x); } while (false) #define GLTHREADCHECK do { } while (false) #endif #ifdef DYNAMIC_MODULES class AndroidPluginProvider : public POSIXPluginProvider { protected: virtual void addCustomDirectories(Common::FSList &dirs) const; }; #endif class OSystem_Android : public BaseBackend, public PaletteManager { private: // passed from the dark side int _audio_sample_rate; int _audio_buffer_size; int _screen_changeid; int _egl_surface_width; int _egl_surface_height; bool _htc_fail; bool _force_redraw; // Game layer GLESBaseTexture *_game_texture; int _shake_offset; Common::Rect _focus_rect; // Overlay layer GLES4444Texture *_overlay_texture; bool _show_overlay; // Mouse layer GLESBaseTexture *_mouse_texture; GLESBaseTexture *_mouse_texture_palette; GLES5551Texture *_mouse_texture_rgb; Common::Point _mouse_hotspot; uint32 _mouse_keycolor; int _mouse_targetscale; bool _show_mouse; bool _use_mouse_palette; int _graphicsMode; bool _fullscreen; bool _ar_correction; pthread_t _main_thread; bool _timer_thread_exit; pthread_t _timer_thread; static void *timerThreadFunc(void *arg); bool _audio_thread_exit; pthread_t _audio_thread; static void *audioThreadFunc(void *arg); bool _enable_zoning; bool _virtkeybd_on; Audio::MixerImpl *_mixer; timeval _startTime; Common::String getSystemProperty(const char *name) const; void initSurface(); void deinitSurface(); void initViewport(); void initOverlay(); #ifdef USE_RGB_COLOR Common::String getPixelFormatName(const Graphics::PixelFormat &format) const; void initTexture(GLESBaseTexture **texture, uint width, uint height, const Graphics::PixelFormat *format); #endif void setupKeymapper(); void setCursorPaletteInternal(const byte *colors, uint start, uint num); public: OSystem_Android(int audio_sample_rate, int audio_buffer_size); virtual ~OSystem_Android(); virtual void initBackend(); void addPluginDirectories(Common::FSList &dirs) const; void enableZoning(bool enable) { _enable_zoning = enable; } virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode); virtual int getGraphicsMode() const; #ifdef USE_RGB_COLOR virtual Graphics::PixelFormat getScreenFormat() const; virtual Common::List getSupportedFormats() const; #endif virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format); enum FixupType { kClear = 0, // glClear kClearSwap, // glClear + swapBuffers kClearUpdate // glClear + updateScreen }; void clearScreen(FixupType type, byte count = 1); void updateScreenRect(); virtual int getScreenChangeID() const; virtual int16 getHeight(); virtual int16 getWidth(); virtual PaletteManager *getPaletteManager() { return this; } public: void pushEvent(int type, int arg1, int arg2, int arg3, int arg4, int arg5); private: Common::Queue _event_queue; MutexRef _event_queue_lock; Common::Point _touch_pt_down, _touch_pt_scroll, _touch_pt_dt; int _eventScaleX; int _eventScaleY; bool _touchpad_mode; int _touchpad_scale; int _trackball_scale; int _dpad_scale; int _fingersDown; void clipMouse(Common::Point &p); void scaleMouse(Common::Point &p, int x, int y, bool deductDrawRect = true); void updateEventScale(); void disableCursorPalette(); protected: // PaletteManager API virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(byte *colors, uint start, uint num); public: virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual Graphics::Surface *lockScreen(); virtual void unlockScreen(); virtual void setShakePos(int shakeOffset); virtual void fillScreen(uint32 col); virtual void setFocusRectangle(const Common::Rect& rect); virtual void clearFocusRectangle(); virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); virtual Graphics::PixelFormat getOverlayFormat() const; virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format); virtual void setCursorPalette(const byte *colors, uint start, uint num); virtual bool pollEvent(Common::Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual MutexRef createMutex(void); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); virtual void quit(); virtual void setWindowCaption(const char *caption); virtual void displayMessageOnOSD(const char *msg); virtual void showVirtualKeyboard(bool enable); virtual Audio::Mixer *getMixer(); virtual void getTimeAndDate(TimeDate &t) const; virtual void logMessage(LogMessageType::Type type, const char *message); virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0); virtual Common::String getSystemLanguage() const; }; #endif #endif