/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #if defined(__ANDROID__) // Allow use of stuff in #define FORBIDDEN_SYMBOL_EXCEPTION_time_h // Disable printf override in common/forbidden.h to avoid // clashes with log.h from the Android SDK. // That header file uses // __attribute__ ((format(printf, 3, 4))) // which gets messed up by our override mechanism; this could // be avoided by either changing the Android SDK to use the equally // legal and valid // __attribute__ ((format(printf, 3, 4))) // or by refining our printf override to use a varadic macro // (which then wouldn't be portable, though). // Anyway, for now we just disable the printf override globally // for the Android port #define FORBIDDEN_SYMBOL_EXCEPTION_printf #include "backends/platform/android/android.h" #include "backends/platform/android/events.h" #include "backends/platform/android/jni.h" // floating point. use sparingly template static inline T scalef(T in, float numerator, float denominator) { return static_cast(in) * numerator / denominator; } static const int kQueuedInputEventDelay = 50; void OSystem_Android::setupKeymapper() { #ifdef ENABLE_KEYMAPPER using namespace Common; Keymapper *mapper = getEventManager()->getKeymapper(); HardwareInputSet *inputSet = new HardwareInputSet(); keySet->addHardwareInput( new HardwareInput("n", KeyState(KEYCODE_n), "n (vk)")); mapper->registerHardwareInputSet(inputSet); Keymap *globalMap = new Keymap(kGlobalKeymapName); Action *act; act = new Action(globalMap, "VIRT", "Display keyboard"); act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, KBD_CTRL)); mapper->addGlobalKeymap(globalMap); mapper->pushKeymap(kGlobalKeymapName); #endif } void OSystem_Android::warpMouse(int x, int y) { ENTER("%d, %d", x, y); Common::Event e; e.type = Common::EVENT_MOUSEMOVE; e.mouse.x = x; e.mouse.y = y; clipMouse(e.mouse); pushEvent(e); } void OSystem_Android::clipMouse(Common::Point &p) { const GLESBaseTexture *tex; if (_show_overlay) tex = _overlay_texture; else tex = _game_texture; p.x = CLIP(p.x, int16(0), int16(tex->width() - 1)); p.y = CLIP(p.y, int16(0), int16(tex->height() - 1)); } void OSystem_Android::scaleMouse(Common::Point &p, int x, int y, bool deductDrawRect, bool touchpadMode) { const GLESBaseTexture *tex; if (_show_overlay) tex = _overlay_texture; else tex = _game_texture; const Common::Rect &r = tex->getDrawRect(); if (touchpadMode) { x = x * 100 / _touchpad_scale; y = y * 100 / _touchpad_scale; } if (deductDrawRect) { x -= r.left; y -= r.top; } p.x = scalef(x, tex->width(), r.width()); p.y = scalef(y, tex->height(), r.height()); } void OSystem_Android::updateEventScale() { const GLESBaseTexture *tex; if (_show_overlay) tex = _overlay_texture; else tex = _game_texture; _eventScaleY = 100 * 480 / tex->height(); _eventScaleX = 100 * 640 / tex->width(); } void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) { Common::Event e; switch (type) { case JE_SYS_KEY: switch (arg1) { case JACTION_DOWN: e.type = Common::EVENT_KEYDOWN; break; case JACTION_UP: e.type = Common::EVENT_KEYUP; break; default: LOGE("unhandled jaction on system key: %d", arg1); return; } switch (arg2) { // special case. we'll only get it's up event case JKEYCODE_BACK: e.kbd.keycode = Common::KEYCODE_ESCAPE; e.kbd.ascii = Common::ASCII_ESCAPE; lockMutex(_event_queue_lock); e.type = Common::EVENT_KEYDOWN; _event_queue.push(e); e.type = Common::EVENT_KEYUP; _event_queue.push(e); unlockMutex(_event_queue_lock); return; // special case. we'll only get it's up event case JKEYCODE_MENU: e.type = Common::EVENT_MAINMENU; pushEvent(e); return; case JKEYCODE_MEDIA_PAUSE: case JKEYCODE_MEDIA_PLAY: case JKEYCODE_MEDIA_PLAY_PAUSE: if (arg1 == JACTION_DOWN) { e.type = Common::EVENT_MAINMENU; pushEvent(e); } return; case JKEYCODE_CAMERA: case JKEYCODE_SEARCH: if (arg1 == JACTION_DOWN) e.type = Common::EVENT_RBUTTONDOWN; else e.type = Common::EVENT_RBUTTONUP; e.mouse = getEventManager()->getMousePos(); pushEvent(e); return; default: LOGW("unmapped system key: %d", arg2); return; } break; case JE_KEY: switch (arg1) { case JACTION_DOWN: e.type = Common::EVENT_KEYDOWN; break; case JACTION_UP: e.type = Common::EVENT_KEYUP; break; default: LOGE("unhandled jaction on key: %d", arg1); return; } if (arg2 < 1 || arg2 > ARRAYSIZE(jkeymap)) { if (arg3 < 1) { LOGE("received invalid keycode: %d (%d)", arg2, arg3); return; } else { // lets bet on the ascii code e.kbd.keycode = Common::KEYCODE_INVALID; } } else { e.kbd.keycode = jkeymap[arg2]; } if (arg5 > 0) e.kbdRepeat = true; // map special keys to 'our' ascii codes switch (e.kbd.keycode) { case Common::KEYCODE_BACKSPACE: e.kbd.ascii = Common::ASCII_BACKSPACE; break; case Common::KEYCODE_TAB: e.kbd.ascii = Common::ASCII_TAB; break; case Common::KEYCODE_RETURN: e.kbd.ascii = Common::ASCII_RETURN; break; case Common::KEYCODE_ESCAPE: e.kbd.ascii = Common::ASCII_ESCAPE; break; case Common::KEYCODE_SPACE: e.kbd.ascii = Common::ASCII_SPACE; break; case Common::KEYCODE_F1: e.kbd.ascii = Common::ASCII_F1; break; case Common::KEYCODE_F2: e.kbd.ascii = Common::ASCII_F2; break; case Common::KEYCODE_F3: e.kbd.ascii = Common::ASCII_F3; break; case Common::KEYCODE_F4: e.kbd.ascii = Common::ASCII_F4; break; case Common::KEYCODE_F5: e.kbd.ascii = Common::ASCII_F5; break; case Common::KEYCODE_F6: e.kbd.ascii = Common::ASCII_F6; break; case Common::KEYCODE_F7: e.kbd.ascii = Common::ASCII_F7; break; case Common::KEYCODE_F8: e.kbd.ascii = Common::ASCII_F8; break; case Common::KEYCODE_F9: e.kbd.ascii = Common::ASCII_F9; break; case Common::KEYCODE_F10: e.kbd.ascii = Common::ASCII_F10; break; case Common::KEYCODE_F11: e.kbd.ascii = Common::ASCII_F11; break; case Common::KEYCODE_F12: e.kbd.ascii = Common::ASCII_F12; break; default: e.kbd.ascii = arg3; break; } if (arg4 & JMETA_SHIFT) e.kbd.flags |= Common::KBD_SHIFT; // JMETA_ALT is Fn on physical keyboards! // when mapping this to ALT - as we know it from PC keyboards - all // Fn combos will be broken (like Fn+q, which needs to end as 1 and // not ALT+1). Do not want. //if (arg4 & JMETA_ALT) // e.kbd.flags |= Common::KBD_ALT; if (arg4 & (JMETA_SYM | JMETA_CTRL)) e.kbd.flags |= Common::KBD_CTRL; pushEvent(e); return; case JE_DPAD: switch (arg2) { case JKEYCODE_DPAD_UP: case JKEYCODE_DPAD_DOWN: case JKEYCODE_DPAD_LEFT: case JKEYCODE_DPAD_RIGHT: if (arg1 != JACTION_DOWN) return; e.type = Common::EVENT_MOUSEMOVE; e.mouse = getEventManager()->getMousePos(); { int16 *c; int s; if (arg2 == JKEYCODE_DPAD_UP || arg2 == JKEYCODE_DPAD_DOWN) { c = &e.mouse.y; s = _eventScaleY; } else { c = &e.mouse.x; s = _eventScaleX; } // the longer the button held, the faster the pointer is // TODO put these values in some option dlg? int f = CLIP(arg4, 1, 8) * _dpad_scale * 100 / s; if (arg2 == JKEYCODE_DPAD_UP || arg2 == JKEYCODE_DPAD_LEFT) *c -= f; else *c += f; } clipMouse(e.mouse); pushEvent(e); return; case JKEYCODE_DPAD_CENTER: switch (arg1) { case JACTION_DOWN: e.type = Common::EVENT_LBUTTONDOWN; break; case JACTION_UP: e.type = Common::EVENT_LBUTTONUP; break; default: LOGE("unhandled jaction on dpad key: %d", arg1); return; } e.mouse = getEventManager()->getMousePos(); pushEvent(e); return; } case JE_DOWN: _touch_pt_down = getEventManager()->getMousePos(); _touch_pt_scroll.x = -1; _touch_pt_scroll.y = -1; break; case JE_SCROLL: e.type = Common::EVENT_MOUSEMOVE; if (_touchpad_mode) { if (_touch_pt_scroll.x == -1 && _touch_pt_scroll.y == -1) { _touch_pt_scroll.x = arg3; _touch_pt_scroll.y = arg4; return; } scaleMouse(e.mouse, arg3 - _touch_pt_scroll.x, arg4 - _touch_pt_scroll.y, false, true); e.mouse += _touch_pt_down; clipMouse(e.mouse); } else { scaleMouse(e.mouse, arg3, arg4); clipMouse(e.mouse); } pushEvent(e); return; case JE_TAP: if (_fingersDown > 0) { _fingersDown = 0; return; } e.type = Common::EVENT_MOUSEMOVE; if (_touchpad_mode) { e.mouse = getEventManager()->getMousePos(); } else { scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); } { Common::EventType down, up; // TODO put these values in some option dlg? if (arg3 > 1000) { down = Common::EVENT_MBUTTONDOWN; up = Common::EVENT_MBUTTONUP; } else if (arg3 > 500) { down = Common::EVENT_RBUTTONDOWN; up = Common::EVENT_RBUTTONUP; } else { down = Common::EVENT_LBUTTONDOWN; up = Common::EVENT_LBUTTONUP; } lockMutex(_event_queue_lock); if (_queuedEventTime) _event_queue.push(_queuedEvent); if (!_touchpad_mode) _event_queue.push(e); e.type = down; _event_queue.push(e); e.type = up; _queuedEvent = e; _queuedEventTime = getMillis() + kQueuedInputEventDelay; unlockMutex(_event_queue_lock); } return; case JE_DOUBLE_TAP: e.type = Common::EVENT_MOUSEMOVE; if (_touchpad_mode) { e.mouse = getEventManager()->getMousePos(); } else { scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); } { Common::EventType dptype = Common::EVENT_INVALID; switch (arg3) { case JACTION_DOWN: dptype = Common::EVENT_LBUTTONDOWN; _touch_pt_dt.x = -1; _touch_pt_dt.y = -1; break; case JACTION_UP: dptype = Common::EVENT_LBUTTONUP; break; // held and moved case JACTION_MULTIPLE: if (_touch_pt_dt.x == -1 && _touch_pt_dt.y == -1) { _touch_pt_dt.x = arg1; _touch_pt_dt.y = arg2; return; } dptype = Common::EVENT_MOUSEMOVE; if (_touchpad_mode) { scaleMouse(e.mouse, arg1 - _touch_pt_dt.x, arg2 - _touch_pt_dt.y, false, true); e.mouse += _touch_pt_down; clipMouse(e.mouse); } break; default: LOGE("unhandled jaction on double tap: %d", arg3); return; } lockMutex(_event_queue_lock); _event_queue.push(e); e.type = dptype; _event_queue.push(e); unlockMutex(_event_queue_lock); } return; case JE_MULTI: switch (arg2) { case JACTION_POINTER_DOWN: if (arg1 > _fingersDown) _fingersDown = arg1; return; case JACTION_POINTER_UP: if (arg1 != _fingersDown) return; { Common::EventType up; switch (_fingersDown) { case 1: e.type = Common::EVENT_RBUTTONDOWN; up = Common::EVENT_RBUTTONUP; break; case 2: e.type = Common::EVENT_MBUTTONDOWN; up = Common::EVENT_MBUTTONUP; break; default: LOGD("unmapped multi tap: %d", _fingersDown); return; } e.mouse = getEventManager()->getMousePos(); lockMutex(_event_queue_lock); if (_queuedEventTime) _event_queue.push(_queuedEvent); _event_queue.push(e); e.type = up; _queuedEvent = e; _queuedEventTime = getMillis() + kQueuedInputEventDelay; unlockMutex(_event_queue_lock); return; default: LOGE("unhandled jaction on multi tap: %d", arg2); return; } } return; case JE_BALL: e.mouse = getEventManager()->getMousePos(); switch (arg1) { case JACTION_DOWN: e.type = Common::EVENT_LBUTTONDOWN; break; case JACTION_UP: e.type = Common::EVENT_LBUTTONUP; break; case JACTION_MULTIPLE: e.type = Common::EVENT_MOUSEMOVE; // already multiplied by 100 e.mouse.x += arg2 * _trackball_scale / _eventScaleX; e.mouse.y += arg3 * _trackball_scale / _eventScaleY; clipMouse(e.mouse); break; default: LOGE("unhandled jaction on system key: %d", arg1); return; } pushEvent(e); return; case JE_MOUSE_MOVE: e.type = Common::EVENT_MOUSEMOVE; scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); pushEvent(e); return; case JE_LMB_DOWN: e.type = Common::EVENT_LBUTTONDOWN; scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); pushEvent(e); return; case JE_LMB_UP: e.type = Common::EVENT_LBUTTONUP; scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); pushEvent(e); return; case JE_RMB_DOWN: e.type = Common::EVENT_RBUTTONDOWN; scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); pushEvent(e); return; case JE_RMB_UP: e.type = Common::EVENT_RBUTTONUP; scaleMouse(e.mouse, arg1, arg2); clipMouse(e.mouse); pushEvent(e); return; case JE_GAMEPAD: switch (arg1) { case JACTION_DOWN: e.type = Common::EVENT_KEYDOWN; break; case JACTION_UP: e.type = Common::EVENT_KEYUP; break; default: LOGE("unhandled jaction on gamepad key: %d", arg1); return; } switch (arg2) { case JKEYCODE_BUTTON_A: case JKEYCODE_BUTTON_B: switch (arg1) { case JACTION_DOWN: e.type = (arg2 == JKEYCODE_BUTTON_A? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN); break; case JACTION_UP: e.type = (arg2 == JKEYCODE_BUTTON_A? Common::EVENT_LBUTTONUP : Common::EVENT_RBUTTONUP); break; } e.mouse = getEventManager()->getMousePos(); break; case JKEYCODE_BUTTON_X: e.kbd.keycode = Common::KEYCODE_ESCAPE; e.kbd.ascii = Common::ASCII_ESCAPE; break; case JKEYCODE_BUTTON_Y: e.type = Common::EVENT_MAINMENU; break; default: LOGW("unmapped gamepad key: %d", arg2); return; } pushEvent(e); break; case JE_JOYSTICK: e.mouse = getEventManager()->getMousePos(); switch (arg1) { case JACTION_MULTIPLE: e.type = Common::EVENT_MOUSEMOVE; // already multiplied by 100 e.mouse.x += arg2 * _joystick_scale / _eventScaleX; e.mouse.y += arg3 * _joystick_scale / _eventScaleY; clipMouse(e.mouse); break; default: LOGE("unhandled jaction on joystick: %d", arg1); return; } pushEvent(e); return; case JE_MMB_DOWN: e.type = Common::EVENT_MAINMENU; pushEvent(e); return; case JE_MMB_UP: // No action return; case JE_QUIT: e.type = Common::EVENT_QUIT; pushEvent(e); return; default: LOGE("unknown jevent type: %d", type); break; } } bool OSystem_Android::pollEvent(Common::Event &event) { //ENTER(); if (pthread_self() == _main_thread) { if (_screen_changeid != JNI::surface_changeid) { if (JNI::egl_surface_width > 0 && JNI::egl_surface_height > 0) { // surface changed JNI::deinitSurface(); initSurface(); initViewport(); updateScreenRect(); updateEventScale(); // double buffered, flip twice clearScreen(kClearUpdate, 2); event.type = Common::EVENT_SCREEN_CHANGED; return true; } else { // surface lost deinitSurface(); } } if (JNI::pause) { deinitSurface(); LOGD("main thread going to sleep"); sem_wait(&JNI::pause_sem); LOGD("main thread woke up"); } } lockMutex(_event_queue_lock); if (_queuedEventTime && (getMillis() > _queuedEventTime)) { event = _queuedEvent; _queuedEventTime = 0; unlockMutex(_event_queue_lock); return true; } if (_event_queue.empty()) { unlockMutex(_event_queue_lock); return false; } event = _event_queue.pop(); unlockMutex(_event_queue_lock); if (event.type == Common::EVENT_MOUSEMOVE) { const Common::Point &m = getEventManager()->getMousePos(); if (m != event.mouse) _force_redraw = true; } return true; } void OSystem_Android::pushEvent(const Common::Event &event) { lockMutex(_event_queue_lock); _event_queue.push(event); unlockMutex(_event_queue_lock); } #endif