/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include #include #include #include #include "dc.h" #include "icon.h" #include "DCLauncherDialog.h" #include #include #include "audio/mixer_intern.h" Icon icon; const char *gGameName; OSystem_Dreamcast::OSystem_Dreamcast() : _devpoll(0), screen(NULL), mouse(NULL), overlay(NULL), _softkbd(this), _ms_buf(NULL), _mixer(NULL), _current_shake_pos(0), _aspect_stretch(false), _softkbd_on(false), _softkbd_motion(0), _enable_cursor_palette(false), _screenFormat(0) { memset(screen_tx, 0, sizeof(screen_tx)); memset(mouse_tx, 0, sizeof(mouse_tx)); memset(ovl_tx, 0, sizeof(ovl_tx)); _fsFactory = this; } void OSystem_Dreamcast::initBackend() { ConfMan.setInt("autosave_period", 0); _savefileManager = createSavefileManager(); _timerManager = new DefaultTimerManager(); uint sampleRate = initSound(); _mixer = new Audio::MixerImpl(this, sampleRate); _mixer->setReady(true); _audiocdManager = new DCCDManager(); EventsBaseBackend::initBackend(); } /* CD Audio */ static bool find_track(int track, int &first_sec, int &last_sec) { struct TOC *toc = cdfs_gettoc(); if (!toc) return false; int i, first, last; first = TOC_TRACK(toc->first); last = TOC_TRACK(toc->last); if (first < 1 || last > 99 || first > last) return false; for (i=first; i<=last; i++) if (!(TOC_CTRL(toc->entry[i-1])&4)) { if (track==1) { first_sec = TOC_LBA(toc->entry[i-1]); last_sec = TOC_LBA(toc->entry[i]); return true; } else --track; } return false; } void DCCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) { DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate); // If we're playing now, are set to only emulate, return here if (isPlaying() || onlyEmulate) return; int firstSec, lastSec; #if 1 if (numLoops) --numLoops; #endif if (numLoops > 14) numLoops = 14; else if (numLoops < 0) num_loops = 15; // infinity if (!find_track(track, firstSec, lastSec)) return; if (duration) lastSec = firstSec + startFrame + duration; firstSec += startFrame; play_cdda_sectors(firstSec, lastSec, numLoops); } void DCCDManager::stop() { DefaultAudioCDManager::stop(); stop_cdda(); } bool DCCDManager::isPlaying() const { if (DefaultAudioCDManager::isPlaying()) return true; extern int getCdState(); return getCdState() == 3; } void OSystem_Dreamcast::setWindowCaption(const char *caption) { gGameName = caption; } void OSystem_Dreamcast::quit() { (*(void(**)(int))0x8c0000e0)(0); } /* Mutex handling */ OSystem::MutexRef OSystem_Dreamcast::createMutex() { return NULL; } void OSystem_Dreamcast::lockMutex(MutexRef mutex) { } void OSystem_Dreamcast::unlockMutex(MutexRef mutex) { } void OSystem_Dreamcast::deleteMutex(MutexRef mutex) { } /* Features */ bool OSystem_Dreamcast::hasFeature(Feature f) { switch(f) { case kFeatureAspectRatioCorrection: case kFeatureVirtualKeyboard: case kFeatureOverlaySupportsAlpha: case kFeatureCursorPalette: return true; default: return false; } } void OSystem_Dreamcast::setFeatureState(Feature f, bool enable) { switch(f) { case kFeatureAspectRatioCorrection: _aspect_stretch = enable; if (screen) setScaling(); break; case kFeatureVirtualKeyboard: _softkbd_on = enable; break; case kFeatureCursorPalette: _enable_cursor_palette = enable; break; default: break; } } bool OSystem_Dreamcast::getFeatureState(Feature f) { switch(f) { case kFeatureAspectRatioCorrection: return _aspect_stretch; case kFeatureVirtualKeyboard: return _softkbd_on; case kFeatureCursorPalette: return _enable_cursor_palette; default: return false; } } void OSystem_Dreamcast::getTimeAndDate(TimeDate &td) const { time_t curTime; time(&curTime); struct tm t = *localtime(&curTime); td.tm_sec = t.tm_sec; td.tm_min = t.tm_min; td.tm_hour = t.tm_hour; td.tm_mday = t.tm_mday; td.tm_mon = t.tm_mon; td.tm_year = t.tm_year; td.tm_wday = t.tm_wday; } Common::SeekableReadStream *OSystem_Dreamcast::createConfigReadStream() { Common::FSNode file("/scummvm.ini"); Common::SeekableReadStream *s = file.createReadStream(); return s? s : new Common::MemoryReadStream((const byte *)"", 0); } Common::WriteStream *OSystem_Dreamcast::createConfigWriteStream() { return 0; } void OSystem_Dreamcast::logMessage(LogMessageType::Type type, const char *message) { #ifndef NOSERIAL report(message); #endif } namespace DC_Flash { static int syscall_info_flash(int sect, int *info) { return (*(int (**)(int, void*, int, int))0x8c0000b8)(sect,info,0,0); } static int syscall_read_flash(int offs, void *buf, int cnt) { return (*(int (**)(int, void*, int, int))0x8c0000b8)(offs,buf,cnt,1); } static int flash_crc(const char *buf, int size) { int i, c, n = -1; for(i=0; i>6)-1-((info[1] + 0x7fff)>>15); bmb = n+1; for(b = 0; b < n; b++) { if(!(b&511)) { if((r = syscall_read_flash(info[0] + (bmb++ << 6), bm, 64))<0) return r; } if(!(bm[(b>>3)&63] & (0x80>>(b&7)))) { if((r = syscall_read_flash(info[0] + ((b+1) << 6), buf, 64))<0) return r; else if((s=*(unsigned short *)(buf+0)) == sec && flash_crc(buf, 62) == *(unsigned short *)(buf+62)) { memcpy(dst+(s-sec)*60, buf+2, 60); got=1; } } } return got; } static int get_locale_setting() { unsigned char data[60]; if (flash_read_sector(2,5,data) == 1) return data[5]; else return -1; } } // End of namespace DC_Flash Common::String OSystem_Dreamcast::getSystemLanguage() const { static const char *languages[] = { "ja_JP", "en_US", "de_DE", "fr_FR", "es_ES", "it_IT" }; int l = DC_Flash::get_locale_setting(); if (l<0 || ((unsigned)l)>=sizeof(languages)/sizeof(languages[0])) l = 1; return Common::String(languages[l]); } void DCHardware::dc_init_hardware() { #ifndef NOSERIAL serial_init(57600); usleep(2000000); printf("Serial OK\r\n"); #endif cdfs_init(); maple_init(); dc_setup_ta(); init_arm(); } static OSystem_Dreamcast osys_dc; int main() { static const char *argv[] = { "scummvm", NULL, }; static int argc = 1; g_system = &osys_dc; #ifdef DYNAMIC_MODULES PluginManager::instance().addPluginProvider(&osys_dc); #endif scummvm_main(argc, argv); g_system->quit(); } int DCLauncherDialog::runModal() { char *base = NULL, *dir = NULL; Common::Language language = Common::UNK_LANG; Common::Platform platform = Common::kPlatformUnknown; if (!selectGame(base, dir, language, platform, icon)) g_system->quit(); // Set the game path. ConfMan.addGameDomain(base); if (dir != NULL) ConfMan.set("path", dir, base); // Set the game language. if (language != Common::UNK_LANG) ConfMan.set("language", Common::getLanguageCode(language), base); // Set the game platform. if (platform != Common::kPlatformUnknown) ConfMan.set("platform", Common::getPlatformCode(platform), base); // Set the target. ConfMan.setActiveDomain(base); return 0; }