/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #define RONIN_TIMER_ACCESS #include #include #include #include "dc.h" int handleInput(struct mapledev *pad, int &mouse_x, int &mouse_y, byte &shiftFlags, Interactive *inter) { static const char numpadmap[] = "0000039601740285"; int lmb=0, rmb=0, newkey=0; static int lastkey = 0; static byte lastlmb = 0, lastrmb = 0; static int8 mouse_wheel = 0, lastwheel = 0; shiftFlags = 0; for(int i=0; i<4; i++, pad++) if(pad->func & MAPLE_FUNC_CONTROLLER) { int buttons = pad->cond.controller.buttons; if(!(buttons & 0x060e)) exit(0); if(!(buttons & 4)) lmb++; if(!(buttons & 2)) rmb++; if(!(buttons & 8)) newkey = 319; else if(!(buttons & 512)) newkey = ' '; else if(!(buttons & 1024)) newkey = numpadmap[(buttons>>4)&15]; if(!(buttons & 128)) if(inter) newkey = 1001; else mouse_x++; if(!(buttons & 64)) if(inter) newkey = 1002; else mouse_x--; if(!(buttons & 32)) if(inter) newkey = 1003; else mouse_y++; if(!(buttons & 16)) if(inter) newkey = 1004; else mouse_y--; mouse_x += ((int)pad->cond.controller.joyx-128)>>4; mouse_y += ((int)pad->cond.controller.joyy-128)>>4; if(pad->cond.controller.ltrigger > 200) newkey = 1005; else if(pad->cond.controller.rtrigger > 200) newkey = 1006; } else if(pad->func & MAPLE_FUNC_MOUSE) { int buttons = pad->cond.mouse.buttons; if(!(buttons & 4)) lmb++; if(!(buttons & 2)) rmb++; if(!(buttons & 8)) newkey = 319; mouse_x += pad->cond.mouse.axis1; mouse_y += pad->cond.mouse.axis2; mouse_wheel += pad->cond.mouse.axis3; if(inter) inter->mouse(mouse_x, mouse_y); pad->cond.mouse.axis1 = 0; pad->cond.mouse.axis2 = 0; pad->cond.mouse.axis3 = 0; } else if(pad->func & MAPLE_FUNC_KEYBOARD) { for(int p=0; p<6; p++) { int shift = pad->cond.kbd.shift; int key = pad->cond.kbd.key[p]; if(shift & 0x08) lmb++; if(shift & 0x80) rmb++; if(shift & 0x11) shiftFlags |= Common::KBD_CTRL; if(shift & 0x44) shiftFlags |= Common::KBD_ALT; if(shift & 0x22) shiftFlags |= Common::KBD_SHIFT; if(key >= 4 && key <= 0x1d) newkey = key+('a'-4); else if(key >= 0x1e && key <= 0x26) newkey = key+((shift & 0x22)? ('!'-0x1e) : ('1'-0x1e)); else if(key >= 0x59 && key <= 0x61) newkey = key+('1'-0x59); else if(key >= 0x2d && key <= 0x38 && key != 0x31) newkey = ((shift & 0x22)? "=¯`{ }+*½<>?" : "-^@[ ];:§,./")[key - 0x2d]; else if(key >= 0x3a && key <= 0x43) newkey = key+(315-0x3a); else if(key >= 0x54 && key <= 0x57) newkey = "/*-+"[key-0x54]; else switch(key) { case 0x27: case 0x62: newkey = ((shift & 0x22)? '~' : '0'); break; case 0x28: case 0x58: newkey = 13; break; case 0x29: newkey = 27; break; case 0x2a: newkey = 8; break; case 0x2b: newkey = 9; break; case 0x2c: newkey = ' '; break; case 0x4c: if((shift & 0x11) && (shift & 0x44)) exit(0); break; case 0x4f: if(inter) newkey = 1001; else mouse_x++; break; case 0x50: if(inter) newkey = 1002; else mouse_x--; break; case 0x51: if(inter) newkey = 1003; else mouse_y++; break; case 0x52: if(inter) newkey = 1004; else mouse_y--; break; case 0x63: newkey = '.'; break; case 0x64: case 0x87: newkey = ((shift & 0x22)? '_' : '\\'); break; case 0x89: newkey = ((shift & 0x22)? '|' : '¥'); break; } } } if(lmb && inter && !lastlmb) { newkey = 1000; lmb = 0; } if(lmb && !lastlmb) { lastlmb = 1; return -Common::EVENT_LBUTTONDOWN; } else if(lastlmb && !lmb) { lastlmb = 0; return -Common::EVENT_LBUTTONUP; } if(rmb && !lastrmb) { lastrmb = 1; return -Common::EVENT_RBUTTONDOWN; } else if(lastrmb && !rmb) { lastrmb = 0; return -Common::EVENT_RBUTTONUP; } if(mouse_wheel != lastwheel) if(((int8)(mouse_wheel - lastwheel)) > 0) { lastwheel++; return -Common::EVENT_WHEELDOWN; } else { --lastwheel; return -Common::EVENT_WHEELUP; } if(newkey && inter && newkey != lastkey) { int transkey = inter->key(newkey, shiftFlags); if(transkey) { newkey = transkey; inter = NULL; } } if(!newkey || (lastkey && newkey != lastkey)) { int upkey = lastkey; lastkey = 0; if(upkey) return upkey | (1<<30); } else if(!lastkey) { lastkey = newkey; if(newkey >= 1000 || !inter) return newkey; } return 0; } bool OSystem_Dreamcast::pollEvent(Common::Event &event) { unsigned int t = Timer(); if(_timer != NULL) _timer->handler(); if(((int)(t-_devpoll))<0) return false; _devpoll += USEC_TO_TIMER(17000); if(((int)(t-_devpoll))>=0) _devpoll = t + USEC_TO_TIMER(17000); int mask = getimask(); setimask(15); checkSound(); int e = handleInput(locked_get_pads(), _ms_cur_x, _ms_cur_y, event.kbd.flags, (_softkbd_on? &_softkbd : NULL)); setimask(mask); if (_ms_cur_x<0) _ms_cur_x=0; if (_ms_cur_x>=_screen_w) _ms_cur_x=_screen_w-1; if (_ms_cur_y<0) _ms_cur_y=0; if (_ms_cur_y>=_screen_h) _ms_cur_y=_screen_h-1; event.mouse.x = _ms_cur_x; event.mouse.y = _ms_cur_y; if (_overlay_visible) { event.mouse.x -= _overlay_x; event.mouse.y -= _overlay_y; } event.kbd.ascii = event.kbd.keycode = 0; if(e<0) { event.type = (Common::EventType)-e; return true; } else if(e>0) { bool processed = false, down = !(e&(1<<30)); e &= ~(1<<30); if(e < 1000) { event.type = (down? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP); event.kbd.keycode = e; event.kbd.ascii = (e>='a' && e<='z' && (event.kbd.flags & Common::KBD_SHIFT)? e &~ 0x20 : e); processed = true; } else if(down) { if(e == 1005) setFeatureState(kFeatureVirtualKeyboard, !getFeatureState(kFeatureVirtualKeyboard)); } return processed; } else if(_ms_cur_x != _ms_old_x || _ms_cur_y != _ms_old_y) { event.type = Common::EVENT_MOUSEMOVE; _ms_old_x = _ms_cur_x; _ms_old_y = _ms_cur_y; return true; } else { event.type = (Common::EventType)0; return false; } }