/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include #include #include "common/events.h" #include "engines/engine.h" #include #include #include #include "dc.h" extern void draw_trans_quad(float x1, float y1, float x2, float y2, int c0, int c1, int c2, int c3); static const char key_names[] = "Esc\0F1\0F2\0F3\0F4\0F5\0F6\0F7\0F8\0F9\0F10\0" "1\0!\0""2\0\"\0""3\0#\0""4\0$\0""5\0%\0" "6\0&\0""7\0'\0""8\0(\0""9\0)\0""0\0~\0-\0=\0" "q\0Q\0w\0W\0e\0E\0r\0R\0t\0T\0y\0Y\0u\0U\0i\0I\0o\0O\0p\0P\0@\0`\0" "a\0A\0s\0S\0d\0D\0f\0F\0g\0G\0h\0H\0j\0J\0k\0K\0l\0L\0;\0+\0:\0*\0" "z\0Z\0x\0X\0c\0C\0v\0V\0b\0B\0n\0N\0m\0M\0,\0<\0.\0>\0/\0?\0\\\0_\0" "Shf\0Ctl\0Alt\0Space\0BS\0Ret"; #define K(a,b) ((a)|((b)<<8)) static const short key_codes[] = { Common::KEYCODE_ESCAPE, Common::KEYCODE_F1, Common::KEYCODE_F2, Common::KEYCODE_F3, Common::KEYCODE_F4, Common::KEYCODE_F5, Common::KEYCODE_F6, Common::KEYCODE_F7, Common::KEYCODE_F8, Common::KEYCODE_F9, Common::KEYCODE_F10, K('1','!'), K('2','"'), K('3','#'), K('4','$'), K('5','%'), K('6','&'), K('7','\''), K('8','('), K('9',')'), K('0','~'), K('-','='), K('q','Q'), K('w','W'), K('e','E'), K('r','R'), K('t','T'), K('y','Y'), K('u','U'), K('i','I'), K('o','O'), K('p','P'), K('@','`'), K('a','A'), K('s','S'), K('d','D'), K('f','F'), K('g','G'), K('h','H'), K('j','J'), K('k','K'), K('l','L'), K(';','+'), K(':','*'), K('z','Z'), K('x','X'), K('c','C'), K('v','V'), K('b','B'), K('n','N'), K('m','M'), K(',','<'), K('.','>'), K('/','?'), K('\\','_'), ~Common::KBD_SHIFT, ~Common::KBD_CTRL, ~Common::KBD_ALT, ' ', Common::KEYCODE_BACKSPACE, Common::KEYCODE_RETURN }; SoftKeyboard::SoftKeyboard(const OSystem_Dreamcast *_os) : os(_os), shiftState(0), keySel(0) { assert((sizeof(key_codes)/sizeof(key_codes[0])) == SK_NUM_KEYS); const char *np = key_names; for(int i=0; i8192) { labels[1][i].create_texture(np); np += strlen(np)+1; } } } void SoftKeyboard::draw(float x, float y, int transp) { float x0; int c = 0; unsigned int txt_alpha_mask = (255-2*transp)<<24; unsigned int bg_alpha_mask = (128-transp)<<24; draw_trans_quad(x, y, x+312.0, y+172.0, bg_alpha_mask|0x8080ff, bg_alpha_mask|0x8080ff, bg_alpha_mask|0x8080ff, bg_alpha_mask|0x8080ff); x0 = x += 4.0; y += 4.0; for(int i=0; i8192 && (shiftState & Common::KBD_SHIFT)) labels[1][i].draw(x+2, y+5, txt_alpha_mask|0x000000, 0.5); else labels[0][i].draw(x+2, y+5, txt_alpha_mask|0x000000, 0.5); x += w+4.0; if(++c == 11) { c = 0; x = x0; y += 28.0; } } } int SoftKeyboard::key(int k, byte &shiftFlags) { switch(k) { case 1001: if(++keySel == SK_NUM_KEYS) keySel = 0; break; case 1002: if(--keySel < 0) keySel = SK_NUM_KEYS - 1; break; case 1003: if(keySel >= 55) { if(keySel > 58) keySel += 5; keySel -= 55; } else if(keySel > 47) { if((keySel += 6) < 59) keySel = 59; } else keySel += 11; break; case 1004: if(keySel > 58) keySel -= 6; else if((keySel -= 11) < 0) if((keySel += 66) > 58) if((keySel -= 5) < 59) keySel = 59; break; case 1000: case 13: case 32: case 319: if(key_codes[keySel]<0) shiftState ^= ~key_codes[keySel]; else { shiftFlags = shiftState; if(key_codes[keySel] > 8192) return ((shiftState & Common::KBD_SHIFT)? (key_codes[keySel]>>8): key_codes[keySel]) & 0xff; else return key_codes[keySel]; } break; } return 0; } void SoftKeyboard::mouse(int x, int y) { os->mouseToSoftKbd(x, y, x, y); if(x >= 0 && x < 11*28 && y >= 0 && y < 6*28 && x%28 >= 4 && y%28 >= 4) if((keySel = 11*(y/28)+(x/28)) > 58) if((keySel -= 5) < 59) keySel = 58; }