srcdir ?= . DEPDIR := .deps #DYNAMIC_MODULES = 1 libndsdir = $(DEVKITPRO)/libnds #libndsdir = /home/neil/devkitpror21/libnds # Select the build by setting SCUMM_BUILD to a,b,c,d,e,f or g. # Anything else gets build a. ifeq ($(SCUMM_BUILD),i) DS_BUILD_I = 1 else ifeq ($(SCUMM_BUILD),h) DS_BUILD_H = 1 else ifeq ($(SCUMM_BUILD),g) DS_BUILD_G = 1 else ifeq ($(SCUMM_BUILD),f) DS_BUILD_F = 1 else ifeq ($(SCUMM_BUILD),e) DS_BUILD_E = 1 else ifeq ($(SCUMM_BUILD),d) DS_BUILD_D = 1 else ifeq ($(SCUMM_BUILD),c) DS_BUILD_C = 1 else ifeq ($(SCUMM_BUILD),b) DS_BUILD_B = 1 else DS_BUILD_A = 1 endif endif endif endif endif endif endif endif # To do: # - FAT cache? # Uncomment the following line to build in support for MP3 audio # using libmad: ifdef DS_BUILD_F # TODO: Fix this. When libmad is compiled in, the Kyrandia resource loading # searches through it's entire index to find an mp3 each time a voice sample is requested # this causes a nasty pause. else ifdef DS_BUILD_E # TODO: Inherit the earth uses so much RAM that I have removed libmad in order to # claw some back. else USE_MAD = 1 endif endif # Uncomment the following line to enable support for the # ace DS Debugger (remembering to make the same change in the arm7 makefile): #USE_DEBUGGER = 1 # Uncomment the following line to enable the profiler #USE_PROFILER = 1 # NOTE: The header and libs for the debugger is assumed to be in the libnds # folder. vpath %.h $(srcdir) vpath %.cpp $(srcdir) vpath %.c $(srcdir) vpath %.m $(srcdir) vpath %.asm $(srcdir) vpath %.s $(srcdir) # Command to build libmad is: # ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' # # I actually had to use # ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' LDFLAGS='C:/Progra~1/devkitpro/libnds/lib/libnds9.a' --disable-shared --disable-debugging ARM = 1 USE_ARM_SOUND_ASM = 1 USE_ARM_COSTUME_ASM = 1 #WRAP_MALLOC = 1 ifdef DS_BUILD_A DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM -DUSE_ARM_COSTUME_ASM LOGO = logoa.bmp ENABLE_SCUMM = STATIC_PLUGIN DEFINES += -DENABLE_SCUMM=STATIC_PLUGIN MODULES += engines/scumm USE_ARM_GFX_ASM = 1 BUILD=scummvm-A endif ifdef DS_BUILD_B DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_B LOGO = logob.bmp ENABLE_SKY = STATIC_PLUGIN ENABLE_QUEEN = STATIC_PLUGIN BUILD=scummvm-B endif ifdef DS_BUILD_C DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_C LOGO = logoc.bmp ENABLE_AGOS = STATIC_PLUGIN BUILD=scummvm-C endif ifdef DS_BUILD_D DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_D LOGO = logod.bmp ENABLE_GOB = STATIC_PLUGIN ENABLE_CINE = STATIC_PLUGIN ENABLE_AGI = STATIC_PLUGIN BUILD=scummvm-D endif ifdef DS_BUILD_E DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_E LOGO = logoe.bmp ENABLE_SAGA = STATIC_PLUGIN BUILD=scummvm-E endif ifdef DS_BUILD_F DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_F LOGO = logof.bmp ENABLE_KYRA = STATIC_PLUGIN BUILD=scummvm-F endif ifdef DS_BUILD_G DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_G LOGO = logog.bmp ENABLE_LURE = STATIC_PLUGIN BUILD=scummvm-G endif ifdef DS_BUILD_H DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_H LOGO = logog.bmp ENABLE_PARALLACTION = STATIC_PLUGIN BUILD=scummvm-H endif ifdef DS_BUILD_I DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_H LOGO = logog.bmp ENABLE_TUCKER = STATIC_PLUGIN BUILD=scummvm-H endif ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin ICON := -b ../../../logo.bmp "ScummVM;By Neil Millstone;" CC = arm-eabi-gcc CXX = arm-eabi-g++ CFLAGS = -Wno-multichar -Wall\ -Wno-multichar -mcpu=arm9tdmi -mtune=arm9tdmi \ -mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\ -mthumb-interwork -DUSE_ARM_COSTUME_ASM=1 # -ffast-math ifdef USE_DEBUGGER DEFINES += -DUSE_DEBUGGER CFLAGS += -g endif ifdef USE_PROFILER CFLAGS += -mpoke-function-name -finstrument-functions -g DEFINES += -DUSE_PROFILER endif CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-unknown-pragmas -Wno-reorder \ -fno-exceptions -fno-rtti -mthumb-interwork -ffunction-sections -fdata-sections # -mthumb # -fno-gcse\ # -fno-schedule-insns2 # -fno-inline-functions-called-once\ # -fno-gcse-lm\ # -fno-rerun-cse-after-loop\ # -fno-cse-follow-jumps -fno-cse-skip-blocks\ ASFLAGS = -mcpu=arm9tdmi -mthumb-interwork DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_FANCY_THEMES -DVECTOR_RENDERER_FORMAT=1555 -DDISABLE_DOSBOX_OPL -DDISABLE_DEFAULT_SAVEFILEMANAGER -DARM ifdef USE_MAD DEFINES += -DUSE_MAD endif DEFINES += -DREDUCE_MEMORY_USAGE # Removed, as these are done in portdefs.h # -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections ifdef WRAP_MALLOC LDFLAGS += -Wl,--wrap,malloc DEFINES += -DWRAP_MALLOC endif INCLUDES= -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/engines \ -I$(portdir)/data -I$(portdir)/../commoninclude \ -I$(portdir)/source -I$(portdir)/source/mad -I$(portdir)/source/libcartreset \ -I$(libndsdir)/include -include $(srcdir)/common/scummsys.h LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9 ifdef USE_MAD LIBS += -lmad endif ifdef USE_DEBUGGER LIBS += -ldsdebugger -ldswifi9 endif #-Lscumm -lscumm -Lbase -lbase -Lcommon -lcommon -Lgraphics -lgraphics -Lgui -lgui -Lsound -lsound EXECUTABLE = scummvm.elf PLUGIN_PREFIX = PLUGIN_SUFFIX = .plg PLUGIN_EXTRA_DEPS = plugin.x plugin.syms scummvm.elf PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,-Tplugin.x,--just-symbols,scummvm.elf,--retain-symbols-file,plugin.syms -L$(ronindir)/lib MKDIR = mkdir -p RM = rm -f RM_REC = rm -rf AR = arm-eabi-ar cru RANLIB = arm-eabi-ranlib OBJCOPY = arm-eabi-objcopy AS = arm-eabi-as HAVE_GCC3 = true DISABLE_SCALERS = true ifdef DYNAMIC_MODULES DEFINES += -DDYNAMIC_MODULES PRE_OBJS_FLAGS = -Wl,--whole-archive POST_OBJS_FLAGS = -Wl,--no-whole-archive endif PORT_OBJS := $(portdir)/source/blitters_arm.o $(portdir)/source/cdaudio.o $(portdir)/source/dsmain.o \ $(portdir)/../../../fs/ds/ds-fs.o $(portdir)/source/gbampsave.o $(portdir)/source/scummhelp.o\ $(portdir)/source/osystem_ds.o $(portdir)/source/portdefs.o $(portdir)/source/ramsave.o\ $(portdir)/source/touchkeyboard.o $(portdir)/source/zipreader.o\ $(portdir)/source/dsoptions.o $(portdir)/source/keys.o $(portdir)/source/wordcompletion.o\ $(portdir)/source/interrupt.o ifdef USE_PROFILER PORT_OBJS += $(portdir)/source/profiler/cyg-profile.o endif DATA_OBJS := $(portdir)/data/icons.o $(portdir)/data/keyboard.o $(portdir)/data/keyboard_pal.o $(portdir)/data/default_font.o $(portdir)/data/8x8font_tga.o COMPRESSOR_OBJS := #$(portdir)/source/compressor/lz.o FAT_OBJS := $(portdir)/source/fat/disc_io.o $(portdir)/source/fat/gba_nds_fat.o\ $(portdir)/source/fat/io_fcsr.o $(portdir)/source/fat/io_m3cf.o\ $(portdir)/source/fat/io_mpcf.o $(portdir)/source/fat/io_sccf.o\ $(portdir)/source/fat/io_m3sd.o\ $(portdir)/source/fat/io_nmmc.o $(portdir)/source/fat/io_scsd.o \ $(portdir)/source/fat/io_scsd_asm.o \ $(portdir)/source/fat/io_njsd.o \ $(portdir)/source/fat/io_mmcf.o \ $(portdir)/source/fat/io_sd_common.o \ $(portdir)/source/fat/io_m3_common.o \ $(portdir)/source/fat/io_dldi.o \ $(portdir)/source/fat/m3sd.o # $(portdir)/source/fat/io_cf_common.o $(portdir)/source/fat/io_m3_common.o\ # $(portdir)/source/fat/io_sd_common.o $(portdir)/source/fat/io_scsd_s.o \ # $(portdir)/source/fat/io_sc_common.o $(portdir)/source/fat/io_sd_common.o LIBCARTRESET_OBJS := #$(portdir)/source/libcartreset/cartreset.o # Files in this list will be optimisied for speed, otherwise they will be optimised for space OPTLIST := actor.cpp ds_main.cpp osystem_ds.cpp blitters.cpp mame.cpp rate.cpp isomap.cpp image.cpp gfx.cpp sprite.cpp actor_path.cpp actor_walk.cpp #OPTLIST := # Compiler options for files which should be optimised for speed OPT_SPEED := -O3 #OPT_SPEED := -Os -mthumb # Compiler options for files which should be optimised for space OPT_SIZE := -Os -mthumb #-mthumb -fno-gcse -fno-schedule-insns2 OBJS := $(DATA_OBJS) $(LIBCARTRESET_OBJS) $(PORT_OBJS) $(COMPRESSOR_OBJS) $(FAT_OBJS) MODULE_DIRS += . ndsall: @[ -d $(BUILD) ] || mkdir -p $(BUILD) $(MAKE) -C ./$(BUILD) -f ../Makefile scummvm.nds include $(srcdir)/Makefile.common semiclean: $(RM) $(portdir)/source/dsoptions.o $(portdir)/source/dsmain.o $(FAT_OBJS) $(DATA_OBJS) $(portdir)/source/wordcompletion.o $(portdir)/source/dsoptions.o clean: $(RM) $(OBJS) $(EXECUTABLE) rm -fr $(BUILD) plugin_dist : find . -name '*.plg' | while read p; do \ sh-elf-strip -g -o "`basename \"$$p\" | tr '[:lower:]' '[:upper:]'`" "$$p"; \ done dist : SCUMMVM.BIN plugins plugin_dist #--------------------------------------------------------------------------------- # canned command sequence for binary data #--------------------------------------------------------------------------------- #define bin2o # bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@) # echo "extern const u8" `(echo $( `(echo $(> `(echo $(> `(echo $( `(echo $(> `(echo $(> `(echo $( $(*).h # echo "extern const u32" $(notdir $(*))_size[]";" >> $(*).h # # echo $(*).h # rm $(*).tmp #endef ############## # Replacement rule for the one in makefile.common ############## %.o: %.cpp # echo !!!!!!!!!!!! $(notdir $<) # ifeq ( $(notdir $<), $(findstring $(notdir $<), $(OPTLIST)) ) # OPTFLAG=-O3 # else # OPTFLAG=-Os # endif # export OPTFLAG = ; # echo !!!!!!!! $(OPTFLAG) $(MKDIR) $(*D)/$(DEPDIR) $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(if $(findstring $(notdir $<), $(OPTLIST)), $(OPT_SPEED), $(OPT_SIZE)) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o #--------------------------------------------------------------------------------- #--------------------------------------------------------------------------------- %.o : %.pcx #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.raw #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.pal #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.map #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.mdl #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.nds: %.bin @echo ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../$(LOGO) "$(shell basename $@);ScummVM $(VERSION);DS Port" ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../$(LOGO) "$(shell basename $@);ScummVM $(VERSION);DS Port" dsbuild $@ -l ../ndsloader.bin padbin 16 $(basename $@).ds.gba #--------------------------------------------------------------------------------- # FIXME: The following rule hardcodes the input & output filename -- shouldn't it use $< and $@ instead? %.bin: %.elf $(OBJCOPY) -S scummvm.elf scummvm-stripped.elf $(OBJCOPY) -O binary scummvm-stripped.elf scummvm.bin #%.o: %.s # $(MKDIR) $(*D)/$(DEPDIR) # $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o