#BUILD_PLUGINS = 1 libndsdir = $(DEVKITPRO)/libnds #DS_BUILD_A = 1 #DS_BUILD_B = 1 DS_BUILD_C = 1 #DS_SCUMM_BUILD = 1 #DS_NON_SCUMM_BUILD = 1 #USE_MAD = 1 VPATH = $(srcdir) # Command to build libmad is: # ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' ifdef DS_BUILD_A DEFINES = -DDS_SCUMM_BUILD DISABLE_HE = 1 #DISABLE_SCUMM = 1 DISABLE_SCUMM_7_8 = 1 DISABLE_AGOS = 1 DISABLE_SKY = 1 DISABLE_SWORD1 = 1 DISABLE_SWORD2 = 1 DISABLE_QUEEN = 1 DISABLE_SAGA = 1 DISABLE_KYRA = 1 DISABLE_GOB = 1 DISABLE_LURE = 1 DISABLE_CINE = 1 DISABLE_AGI = 1 BUILD=scummvm-A endif ifdef DS_BUILD_B DEFINES = -DDS_NON_SCUMM_BUILD DISABLE_HE = 1 DISABLE_SCUMM = 1 DISABLE_SCUMM_7_8 = 1 #DISABLE_AGOS = 1 DISABLE_SKY = 1 DISABLE_SWORD1 = 1 DISABLE_SWORD2 = 1 #DISABLE_QUEEN = 1 DISABLE_SAGA = 1 DISABLE_KYRA = 1 #DISABLE_GOB = 1 DISABLE_LURE = 1 DISABLE_CINE = 1 DISABLE_AGI = 1 BUILD=scummvm-B endif ifdef DS_BUILD_C DEFINES = -DDS_NON_SCUMM_BUILD DISABLE_HE = 1 DISABLE_SCUMM = 1 DISABLE_SCUMM_7_8 = 1 DISABLE_AGOS = 1 DISABLE_SKY = 1 DISABLE_SWORD1 = 1 DISABLE_SWORD2 = 1 DISABLE_QUEEN = 1 #DISABLE_SAGA = 1 DISABLE_KYRA = 1 DISABLE_GOB = 1 DISABLE_LURE = 1 DISABLE_CINE = 1 DISABLE_AGI = 1 BUILD=scummvm-C endif ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin ICON := -b ../../../logo.bmp "ScummVM;By Neil Millstone;" CC = arm-eabi-gcc CXX = arm-eabi-g++ CFLAGS = -Wno-multichar -Wall -Os\ -Wno-multichar -mcpu=arm9tdmi -mtune=arm9tdmi \ -mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\ -ffast-math -mthumb-interwork CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-non-virtual-dtor \ -fno-exceptions -fno-rtti ASFLAGS = -mcpu=arm9tdmi -mthumb-interwork DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_FANCY_THEMES ifdef USE_MAD DEFINES += -DUSE_MAD endif LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt INCLUDES= -I./ -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/common -I$(portdir)/source -I$(portdir)/source/compressor -I$(portdir)/source/fat \ -I$(srcdir)/backends/fs -I$(srcdir)/backends/fs/ds -I$(portdir)/data -I$(libndsdir)/include -I$(portdir)/../commoninclude\ -I$(srcdir)/scumm -I$(libndsdir)/include -I$(libndsdir)/include/nds -I$(srcdir)/engines -I$(portdir)/source/mad LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9 ifdef USE_MAD LIBS += -lmad endif #-Lscumm -lscumm -Lbase -lbase -Lcommon -lcommon -Lgraphics -lgraphics -Lgui -lgui -Lsound -lsound EXECUTABLE = scummvm.elf PLUGIN_PREFIX = PLUGIN_SUFFIX = .plg PLUGIN_EXTRA_DEPS = plugin.x plugin.syms scummvm.elf PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,-Tplugin.x,--just-symbols,scummvm.elf,--retain-symbols-file,plugin.syms -L$(ronindir)/lib MKDIR = mkdir -p RM = rm -f RM_REC = rm -rf AR = arm-eabi-ar cru RANLIB = arm-eabi-ranlib OBJCOPY = arm-eabi-objcopy AS = arm-eabi-as HAVE_GCC3 = true DISABLE_SCALERS = true ifdef BUILD_PLUGINS DEFINES += -DDYNAMIC_MODULES PRE_OBJS_FLAGS = -Wl,--whole-archive POST_OBJS_FLAGS = -Wl,--no-whole-archive endif PORT_OBJS := $(portdir)/source/blitters.o $(portdir)/source/cdaudio.o $(portdir)/source/dsmain.o \ $(portdir)/../../../fs/ds/ds-fs.o $(portdir)/source/gbampsave.o $(portdir)/source/scummhelp.o\ $(portdir)/source/osystem_ds.o $(portdir)/source/portdefs.o $(portdir)/source/ramsave.o\ $(portdir)/source/scummconsole.o $(portdir)/source/touchkeyboard.o $(portdir)/source/zipreader.o\ $(portdir)/source/dsoptions.o DATA_OBJS := $(portdir)/data/icons.o $(portdir)/data/keyboard.o $(portdir)/data/keyboard_pal.o $(portdir)/data/default_font.o COMPRESSOR_OBJS := $(portdir)/source/compressor/lz.o FAT_OBJS := $(portdir)/source/fat/disc_io.o $(portdir)/source/fat/gba_nds_fat.o\ $(portdir)/source/fat/io_fcsr.o $(portdir)/source/fat/io_m3cf.o\ $(portdir)/source/fat/io_mpcf.o $(portdir)/source/fat/io_sccf.o\ $(portdir)/source/fat/io_m3sd.o\ $(portdir)/source/fat/io_nmmc.o $(portdir)/source/fat/io_scsd.o \ $(portdir)/source/fat/io_m3sd_asm.o $(portdir)/source/fat/io_scsd_asm.o OBJS := $(DATA_OBJS) $(PORT_OBJS) $(COMPRESSOR_OBJS) $(FAT_OBJS) MODULE_DIRS += . ndsall: @[ -d $(BUILD) ] || mkdir -p $(BUILD) make -C ./$(BUILD) -f ../makefile scummvm.nds include $(srcdir)/Makefile.common clean: $(RM) $(OBJS) $(EXECUTABLE) rm -fr $(BUILD) plugin_dist : find . -name '*.plg' | while read p; do \ sh-elf-strip -g -o "`basename \"$$p\" | tr '[:lower:]' '[:upper:]'`" "$$p"; \ done dist : SCUMMVM.BIN plugins plugin_dist #--------------------------------------------------------------------------------- # canned command sequence for binary data #--------------------------------------------------------------------------------- #define bin2o # bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@) # echo "extern const u8" `(echo $( `(echo $(> `(echo $(> `(echo $( `(echo $(> `(echo $(> `(echo $( $(*).h # echo "extern const u32" $(notdir $(*))_size[]";" >> $(*).h # # echo $(*).h # rm $(*).tmp #endef ############## # Replacement rule for the one in makefile.common ############## ifndef HAVE_GCC3 # If you use GCC, disable the above and enable this for intelligent # dependency tracking. .cpp.o: $(MKDIR) $(*D)/$(DEPDIR) $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o $(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d $(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d" $(RM) "$(*D)/$(DEPDIR)/$(*F).d2" else # If you even have GCC 3.x, you can use this build rule, which is safer; the above # rule can get you into a bad state if you Ctrl-C at the wrong moment. # Also, with this GCC inserts additional dummy rules for the involved headers, # which ensures a smooth compilation even if said headers become obsolete. .cpp.o: $(MKDIR) $(*D)/$(DEPDIR) # $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o $(CXX) -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o endif #--------------------------------------------------------------------------------- %.o : %.pcx #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.raw #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.pal #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.map #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.mdl #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.nds: %.bin @echo ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../logo.bmp "$(shell basename $@);ScummVM 0.9.0;Port v0.6" ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../logo.bmp "$(shell basename $@);ScummVM 0.9.0;Port v0.6" dsbuild $@ padbin 16 $(basename $@).ds.gba #--------------------------------------------------------------------------------- %.bin: %.elf $(OBJCOPY) -S scummvm.elf scummvm-stripped.elf $(OBJCOPY) -O binary scummvm-stripped.elf scummvm.bin #%.o: %.s # $(MKDIR) $(*D)/$(DEPDIR) # $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o