/* ScummVMDS - Scumm Interpreter DS Port * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #include "dsoptions.h" #include "dsmain.h" #include "gui/dialog.h" #include "gui/newgui.h" #include "gui/ListWidget.h" #include "osystem_ds.h" #include "engines/scumm/scumm.h" #include "touchkeyboard.h" #ifdef DS_SCUMM_BUILD namespace Scumm { extern Common::StringList generateSavegameList(Scumm::ScummEngine *scumm, bool saveMode); extern Scumm::ScummEngine *g_scumm; } #endif namespace DS { DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(20, 20, 320 - 40, 200 - 40) { addButton(this, 10, 140, "Close", GUI::kCloseCmd, 'C'); #ifdef DS_SCUMM_BUILD if (!DS::isGBAMPAvailable()) { // addButton(this, 100, 140, "Delete Save", 'dels', 'D'); } #endif new GUI::StaticTextWidget(this, 0, 10, 280, 20, "ScummVM DS Options", GUI::kTextAlignCenter); _leftHandedCheckbox = new GUI::CheckboxWidget(this, 20, 30, 280, 20, "Left handed mode", 0, 'L'); _indyFightCheckbox = new GUI::CheckboxWidget(this, 20, 50, 280, 20, "Indy fighting controls", 0, 'I'); _unscaledCheckbox = new GUI::CheckboxWidget(this, 20, 70, 280, 20, "Unscaled lower screen", 0, 'S'); new GUI::StaticTextWidget(this, 20, 90, 110, 20, "Touch X Offset", GUI::kTextAlignLeft); _touchX = new GUI::SliderWidget(this, 130, 90, 130, 12, 1); _touchX->setMinValue(-8); _touchX->setMaxValue(+8); _touchX->setValue(0); _touchX->setFlags(GUI::WIDGET_CLEARBG); new GUI::StaticTextWidget(this, 20, 110, 110, 20, "Touch Y Offset", GUI::kTextAlignLeft); _touchY = new GUI::SliderWidget(this, 130, 110, 130, 12, 2); _touchY->setMinValue(-8); _touchY->setMaxValue(+8); _touchY->setValue(0); _touchY->setFlags(GUI::WIDGET_CLEARBG); new GUI::StaticTextWidget(this, 130 + 65 - 10, 130, 20, 20, "0", GUI::kTextAlignCenter); new GUI::StaticTextWidget(this, 130 + 130 - 10, 130, 20, 20, "8", GUI::kTextAlignCenter); new GUI::StaticTextWidget(this, 130 - 10, 130, 20, 20, "-8", GUI::kTextAlignCenter); #ifdef DS_SCUMM_BUILD _delDialog = new Scumm::SaveLoadChooser("Delete game:", "Delete", false, Scumm::g_scumm); #endif if (ConfMan.hasKey("lefthanded", "ds")) { _leftHandedCheckbox->setState(ConfMan.getBool("lefthanded", "ds")); } else { _leftHandedCheckbox->setState(false); } if (ConfMan.hasKey("unscaled", "ds")) { _unscaledCheckbox->setState(ConfMan.getBool("unscaled", "ds")); } else { _unscaledCheckbox->setState(false); } _indyFightCheckbox->setState(DS::getIndyFightState()); if (ConfMan.hasKey("xoffset", "ds")) { _touchX->setValue(ConfMan.getInt("xoffset", "ds")); } else { _touchX->setValue(0); } if (ConfMan.hasKey("yoffset", "ds")) { _touchY->setValue(ConfMan.getInt("yoffset", "ds")); } else { _touchY->setValue(0); } } DSOptionsDialog::~DSOptionsDialog() { ConfMan.setBool("lefthanded", _leftHandedCheckbox->getState(), "ds"); ConfMan.setBool("unscaled", _unscaledCheckbox->getState(), "ds"); ConfMan.setInt("xoffset", _touchX->getValue(), "ds"); ConfMan.setInt("yoffset", _touchY->getValue(), "ds"); DS::setOptions(); DS::setIndyFightState(_indyFightCheckbox->getState()); ConfMan.flushToDisk(); } void DSOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) { if (cmd == GUI::kCloseCmd) { close(); } #ifdef DS_SCUMM_BUILD /* if (cmd == 'dels') { _delDialog->setList(Scumm::generateSavegameList(Scumm::g_scumm, false)); _delDialog->handleCommand(NULL, GUI::kListSelectionChangedCmd, 0); OSystem::Event event; event.type = OSystem::EVENT_KEYDOWN; event.kbd.ascii = SDLK_DOWN; event.kbd.keycode = SDLK_DOWN; OSystem_DS::instance()->addEvent(event); event.type = OSystem::EVENT_KEYUP; OSystem_DS::instance()->addEvent(event); int idx = _delDialog->runModal(); if (idx >= 0) { char name[256]; Scumm::g_scumm->makeSavegameName(name, idx, false); if (!DS::isGBAMPAvailable()) { ((DSSaveFileManager *) (OSystem_DS::instance()->getSavefileManager()))->deleteFile(name); } } }*/ #endif } void showOptionsDialog() { OSystem_DS* system = OSystem_DS::instance(); OSystem::Event event; event.type = OSystem::EVENT_KEYDOWN; event.kbd.keycode = 'P'; // F5 event.kbd.ascii = 'P'; event.kbd.flags = 0; system->addEvent(event); DS::displayMode16Bit(); DSOptionsDialog* d = new DSOptionsDialog(); d->runModal(); delete d; DS::displayMode8Bit(); event.type = OSystem::EVENT_KEYDOWN; event.kbd.keycode = 'P'; // F5 event.kbd.ascii = 'P'; event.kbd.flags = 0; system->addEvent(event); } void setOptions() { ConfMan.addGameDomain("ds"); if (ConfMan.hasKey("lefthanded", "ds")) { DS::setLeftHanded(ConfMan.getBool("lefthanded", "ds")); } else { DS::setLeftHanded(false); } if (ConfMan.hasKey("unscaled", "ds")) { DS::setUnscaledMode(ConfMan.getBool("unscaled", "ds")); } else { DS::setUnscaledMode(false); } if (ConfMan.hasKey("xoffset", "ds")) { DS::setTouchXOffset(ConfMan.getInt("xoffset", "ds")); } else { DS::setTouchXOffset(0); } if (ConfMan.hasKey("yoffset", "ds")) { DS::setTouchYOffset(ConfMan.getInt("yoffset", "ds")); } else { DS::setTouchXOffset(0); } } }