/* io_mpcf.c based on compact_flash.c By chishm (Michael Chisholm) Hardware Routines for reading a compact flash card using the GBA Movie Player CF routines modified with help from Darkfader This software is completely free. No warranty is provided. If you use it, please give me credit and email me about your project at chishm@hotmail.com See gba_nds_fat.txt for help and license details. */ #include "io_mpcf.h" #ifdef SUPPORT_MPCF //--------------------------------------------------------------- // DMA #ifdef _CF_USE_DMA #ifndef NDS #include "gba_dma.h" #else #include #ifdef ARM9 #include #endif #endif #endif //--------------------------------------------------------------- // CF Addresses & Commands #define GAME_PAK 0x08000000 // Game pack start address // GBAMP CF Addresses #define MP_REG_STS *(vu16*)(GAME_PAK + 0x018C0000) // Status of the CF Card / Device control #define MP_REG_CMD *(vu16*)(GAME_PAK + 0x010E0000) // Commands sent to control chip and status return #define MP_REG_ERR *(vu16*)(GAME_PAK + 0x01020000) // Errors / Features #define MP_REG_SEC *(vu16*)(GAME_PAK + 0x01040000) // Number of sector to transfer #define MP_REG_LBA1 *(vu16*)(GAME_PAK + 0x01060000) // 1st byte of sector address #define MP_REG_LBA2 *(vu16*)(GAME_PAK + 0x01080000) // 2nd byte of sector address #define MP_REG_LBA3 *(vu16*)(GAME_PAK + 0x010A0000) // 3rd byte of sector address #define MP_REG_LBA4 *(vu16*)(GAME_PAK + 0x010C0000) // last nibble of sector address | 0xE0 #define MP_DATA (vu16*)(GAME_PAK + 0x01000000) // Pointer to buffer of CF data transered from card // CF Card status #define CF_STS_INSERTED 0x50 #define CF_STS_REMOVED 0x00 #define CF_STS_READY 0x58 #define CF_STS_DRQ 0x08 #define CF_STS_BUSY 0x80 // CF Card commands #define CF_CMD_LBA 0xE0 #define CF_CMD_READ 0x20 #define CF_CMD_WRITE 0x30 #define CARD_TIMEOUT 10000000 // Updated due to suggestion from SaTa, otherwise card will timeout sometimes on a write /*----------------------------------------------------------------- MPCF_IsInserted Is a compact flash card inserted? bool return OUT: true if a CF card is inserted -----------------------------------------------------------------*/ bool MPCF_IsInserted (void) { // Change register, then check if value did change MP_REG_STS = CF_STS_INSERTED; return ((MP_REG_STS & 0xff) == CF_STS_INSERTED); } /*----------------------------------------------------------------- MPCF_ClearStatus Tries to make the CF card go back to idle mode bool return OUT: true if a CF card is idle -----------------------------------------------------------------*/ bool MPCF_ClearStatus (void) { int i; // Wait until CF card is finished previous commands i=0; while ((MP_REG_CMD & CF_STS_BUSY) && (i < CARD_TIMEOUT)) { i++; } // Wait until card is ready for commands i = 0; while ((!(MP_REG_STS & CF_STS_INSERTED)) && (i < CARD_TIMEOUT)) { i++; } if (i >= CARD_TIMEOUT) return false; return true; } /*----------------------------------------------------------------- MPCF_ReadSectors Read 512 byte sector numbered "sector" into "buffer" u32 sector IN: address of first 512 byte sector on CF card to read u8 numSecs IN: number of 512 byte sectors to read, 1 to 256 sectors can be read, 0 = 256 void* buffer OUT: pointer to 512 byte buffer to store data in bool return OUT: true if successful -----------------------------------------------------------------*/ bool MPCF_ReadSectors (u32 sector, u8 numSecs, void* buffer) { int i; int j = (numSecs > 0 ? numSecs : 256); u16 *buff = (u16*)buffer; #ifdef _CF_ALLOW_UNALIGNED u8 *buff_u8 = (u8*)buffer; int temp; #endif #if (defined _CF_USE_DMA) && (defined NDS) && (defined ARM9) DC_FlushRange( buffer, j * BYTE_PER_READ); #endif // Wait until CF card is finished previous commands i=0; while ((MP_REG_CMD & CF_STS_BUSY) && (i < CARD_TIMEOUT)) { i++; } // Wait until card is ready for commands i = 0; while ((!(MP_REG_STS & CF_STS_INSERTED)) && (i < CARD_TIMEOUT)) { i++; } if (i >= CARD_TIMEOUT) return false; // Set number of sectors to read MP_REG_SEC = numSecs; // Set read sector MP_REG_LBA1 = sector & 0xFF; // 1st byte of sector number MP_REG_LBA2 = (sector >> 8) & 0xFF; // 2nd byte of sector number MP_REG_LBA3 = (sector >> 16) & 0xFF; // 3rd byte of sector number MP_REG_LBA4 = ((sector >> 24) & 0x0F )| CF_CMD_LBA; // last nibble of sector number // Set command to read MP_REG_CMD = CF_CMD_READ; while (j--) { // Wait until card is ready for reading i = 0; while (((MP_REG_STS & 0xff)!= CF_STS_READY) && (i < CARD_TIMEOUT)) { i++; } if (i >= CARD_TIMEOUT) return false; // Read data #ifdef _CF_USE_DMA #ifdef NDS DMA3_SRC = (u32)MP_DATA; DMA3_DEST = (u32)buff; DMA3_CR = 256 | DMA_COPY_HALFWORDS | DMA_SRC_FIX; #else DMA3COPY ( MP_DATA, buff, 256 | DMA16 | DMA_ENABLE | DMA_SRC_FIXED); #endif buff += BYTE_PER_READ / 2; #elif defined _CF_ALLOW_UNALIGNED i=256; if ((u32)buff_u8 & 0x01) { while(i--) { temp = *MP_DATA; *buff_u8++ = temp & 0xFF; *buff_u8++ = temp >> 8; } } else { while(i--) *buff++ = *MP_DATA; } #else i=256; while(i--) *buff++ = *MP_DATA; #endif } #if (defined _CF_USE_DMA) && (defined NDS) // Wait for end of transfer before returning while(DMA3_CR & DMA_BUSY); #endif return true; } /*----------------------------------------------------------------- MPCF_WriteSectors Write 512 byte sector numbered "sector" from "buffer" u32 sector IN: address of 512 byte sector on CF card to read u8 numSecs IN: number of 512 byte sectors to read, 1 to 256 sectors can be read, 0 = 256 void* buffer IN: pointer to 512 byte buffer to read data from bool return OUT: true if successful -----------------------------------------------------------------*/ bool MPCF_WriteSectors (u32 sector, u8 numSecs, void* buffer) { int i; int j = (numSecs > 0 ? numSecs : 256); u16 *buff = (u16*)buffer; #ifdef _CF_ALLOW_UNALIGNED u8 *buff_u8 = (u8*)buffer; int temp; #endif #if defined _CF_USE_DMA && defined NDS && defined ARM9 DC_FlushRange( buffer, j * BYTE_PER_READ); #endif // Wait until CF card is finished previous commands i=0; while ((MP_REG_CMD & CF_STS_BUSY) && (i < CARD_TIMEOUT)) { i++; } // Wait until card is ready for commands i = 0; while ((!(MP_REG_STS & CF_STS_INSERTED)) && (i < CARD_TIMEOUT)) { i++; } if (i >= CARD_TIMEOUT) return false; // Set number of sectors to write MP_REG_SEC = numSecs; // Set write sector MP_REG_LBA1 = sector & 0xFF; // 1st byte of sector number MP_REG_LBA2 = (sector >> 8) & 0xFF; // 2nd byte of sector number MP_REG_LBA3 = (sector >> 16) & 0xFF; // 3rd byte of sector number MP_REG_LBA4 = ((sector >> 24) & 0x0F )| CF_CMD_LBA; // last nibble of sector number // Set command to write MP_REG_CMD = CF_CMD_WRITE; while (j--) { // Wait until card is ready for writing i = 0; while (((MP_REG_STS & 0xff) != CF_STS_READY) && (i < CARD_TIMEOUT)) { i++; } if (i >= CARD_TIMEOUT) return false; // Write data #ifdef _CF_USE_DMA #ifdef NDS DMA3_SRC = (u32)buff; DMA3_DEST = (u32)MP_DATA; DMA3_CR = 256 | DMA_COPY_HALFWORDS | DMA_DST_FIX; #else DMA3COPY( buff, MP_DATA, 256 | DMA16 | DMA_ENABLE | DMA_DST_FIXED); #endif buff += BYTE_PER_READ / 2; #elif defined _CF_ALLOW_UNALIGNED i=256; if ((u32)buff_u8 & 0x01) { while(i--) { temp = *buff_u8++; temp |= *buff_u8++ << 8; *MP_DATA = temp; } } else { while(i--) *MP_DATA = *buff++; } #else i=256; while(i--) *MP_DATA = *buff++; #endif } #if defined _CF_USE_DMA && defined NDS // Wait for end of transfer before returning while(DMA3_CR & DMA_BUSY); #endif return true; } /*----------------------------------------------------------------- MPCF_Shutdown unload the GBAMP CF interface -----------------------------------------------------------------*/ bool MPCF_Shutdown(void) { return MPCF_ClearStatus() ; } /*----------------------------------------------------------------- MPCF_StartUp initializes the CF interface, returns true if successful, otherwise returns false -----------------------------------------------------------------*/ bool MPCF_StartUp(void) { u8 temp = MP_REG_LBA1; MP_REG_LBA1 = (~temp & 0xFF); temp = (~temp & 0xFF); // NDM: Added GBA ROM header check so that this doesn't detect a Max Media Dock! return (MP_REG_LBA1 == temp) && ( *((u8 *) (0x080000B2)) == 0x96); } /*----------------------------------------------------------------- the actual interface structure -----------------------------------------------------------------*/ IO_INTERFACE io_mpcf = { DEVICE_TYPE_MPCF, FEATURE_MEDIUM_CANREAD | FEATURE_MEDIUM_CANWRITE | FEATURE_SLOT_GBA, (FN_MEDIUM_STARTUP)&MPCF_StartUp, (FN_MEDIUM_ISINSERTED)&MPCF_IsInserted, (FN_MEDIUM_READSECTORS)&MPCF_ReadSectors, (FN_MEDIUM_WRITESECTORS)&MPCF_WriteSectors, (FN_MEDIUM_CLEARSTATUS)&MPCF_ClearStatus, (FN_MEDIUM_SHUTDOWN)&MPCF_Shutdown } ; /*----------------------------------------------------------------- MPCF_GetInterface returns the interface structure to host -----------------------------------------------------------------*/ LPIO_INTERFACE MPCF_GetInterface(void) { return &io_mpcf ; } ; #endif // SUPPORT_MPCF