/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef _OSYSTEM_DS_H_ #define _OSYSTEM_DS_H_ #include "backends/base-backend.h" #include "common/events.h" #include "nds.h" #include "ramsave.h" #include "gbampsave.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "sound/mixer_intern.h" #include "graphics/surface.h" #include "graphics/colormasks.h" class OSystem_DS : public BaseBackend { protected: int eventNum; int lastPenFrame; Common::Event eventQueue[96]; int queuePos; #ifdef GBA_SRAM_SAVE DSSaveFileManager saveManager; #endif GBAMPSaveFileManager mpSaveManager; Audio::MixerImpl *_mixer; DefaultTimerManager *_timer; Graphics::Surface _framebuffer; bool _frameBufferExists; bool _graphicsEnable; static OSystem_DS *_instance; u16 _palette[256]; u16 _cursorPalette[256]; u8 _cursorImage[64 * 64]; uint _cursorW; uint _cursorH; int _cursorHotX; int _cursorHotY; byte _cursorKey; int _cursorScale; Graphics::Surface *createTempFrameBuffer(); bool _disableCursorPalette; int _gammaValue; public: typedef void (*SoundProc)(byte *buf, int len); typedef int (*TimerProc)(int interval); OSystem_DS(); virtual ~OSystem_DS(); static OSystem_DS *instance() { return _instance; } virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode); bool setGraphicsMode(const char *name); virtual int getGraphicsMode() const; virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format); virtual int16 getHeight(); virtual int16 getWidth(); virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(unsigned char *colors, uint start, uint num); void restoreHardwarePalette(); virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual void setShakePos(int shakeOffset); virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<1555>(); } virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, u32 keycolor, int targetCursorScale, const Graphics::PixelFormat *format); virtual bool pollEvent(Common::Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual void getTimeAndDate(TimeDate &t) const; virtual MutexRef createMutex(void); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); virtual bool openCD(int drive); virtual bool pollCD(); virtual void playCD(int track, int num_loops, int start_frame, int duration); virtual void stopCD(); virtual void updateCD(); virtual void quit(); virtual Common::SaveFileManager *getSavefileManager(); void addEvent(const Common::Event& e); bool isEventQueueEmpty() const { return queuePos == 0; } virtual bool grabRawScreen(Graphics::Surface *surf); virtual void setFocusRectangle(const Common::Rect& rect); virtual void clearFocusRectangle(); virtual void initBackend(); virtual Graphics::Surface *lockScreen(); virtual void unlockScreen(); virtual Audio::Mixer *getMixer() { return _mixer; } Audio::MixerImpl *getMixerImpl() { return _mixer; } virtual Common::TimerManager *getTimerManager() { return _timer; } static int timerHandler(int t); virtual void addAutoComplete(const char *word); virtual void clearAutoComplete(); virtual void setCharactersEntered(int count); u16 getDSPaletteEntry(u32 entry) const { return _palette[entry]; } u16 getDSCursorPaletteEntry(u32 entry) const { return !_disableCursorPalette? _cursorPalette[entry]: _palette[entry]; } virtual void setCursorPalette(const byte *colors, uint start, uint num); virtual void disableCursorPalette(bool dis) { _disableCursorPalette = dis; refreshCursor(); } FilesystemFactory *getFilesystemFactory(); void refreshCursor(); Common::WriteStream *createConfigWriteStream(); Common::SeekableReadStream *createConfigReadStream(); u16 applyGamma(u16 colour); void setGammaValue(int gamma) { _gammaValue = gamma; } void engineDone(); }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { {0, 0, 0}, }; #endif