/* ScummVMDS - Scumm Interpreter DS Port * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef _OSYSTEM_DS_H_ #define _OSYSTEM_DS_H_ #include "common/system.h" #include "nds.h" #include "ramsave.h" #include "gbampsave.h" class OSystem_DS : public OSystem { public: static OSystem_DS *instance() { return _instance; } int eventNum; int lastPenFrame; Event eventQueue[64]; int queuePos; DSSaveFileManager saveManager; GBAMPSaveFileManager mpSaveManager; static OSystem_DS* _instance; public: OSystem_DS(); virtual ~OSystem_DS(); virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode); bool setGraphicsMode(const char *name); virtual int getGraphicsMode() const; virtual void initSize(uint width, uint height); virtual int16 getHeight(); virtual int16 getWidth(); virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(unsigned char* colors, uint start, uint num); virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual void setShakePos(int shakeOffset); virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); inline virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); inline virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int targetCursorScale = 1); virtual bool pollEvent(Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual void setTimerCallback(TimerProc callback, int interval); virtual MutexRef createMutex(void); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); virtual bool setSoundCallback(SoundProc proc, void *param); virtual void clearSoundCallback(); virtual int getOutputSampleRate() const; virtual bool openCD(int drive); virtual bool pollCD(); virtual void playCD(int track, int num_loops, int start_frame, int duration); virtual void stopCD(); virtual void updateCD(); virtual void quit(); virtual void setWindowCaption(const char *caption); virtual void displayMessageOnOSD(const char *msg); virtual Common::SaveFileManager *getSavefileManager(); void addEvent(Event& e); bool isEventQueueEmpty() { return queuePos == 0; } virtual bool grabRawScreen(Graphics::Surface* surf); virtual void setFocusRectangle(const Common::Rect& rect); virtual void clearFocusRectangle(); virtual void initBackend(); }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { {0, 0, 0}, }; OverlayColor OSystem_DS::RGBToColor(uint8 r, uint8 g, uint8 b) { return 0x8000 | (r >> 3) | ((g >> 3) << 5) | ((b >> 3) << 5); //consolePrintf("rgbtocol\n"); return 0; } void OSystem_DS::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) { r = (color & 0x001F) << 3; g = (color & 0x03E0) >> 5 << 3; b = (color & 0x7C00) >> 10 << 3; //consolePrintf("coltorgb\n"); } #endif /* ScummVMDS - Scumm Interpreter DS Port * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef _OSYSTEM_DS_H_ #define _OSYSTEM_DS_H_ #include "common/system.h" #include "nds.h" #include "ramsave.h" #include "gbampsave.h" class OSystem_DS : public OSystem { public: static OSystem_DS *instance() { return _instance; } int eventNum; int lastPenFrame; Event eventQueue[64]; int queuePos; DSSaveFileManager saveManager; GBAMPSaveFileManager mpSaveManager; static OSystem_DS* _instance; public: OSystem_DS(); virtual ~OSystem_DS(); virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode); bool setGraphicsMode(const char *name); virtual int getGraphicsMode() const; virtual void initSize(uint width, uint height); virtual int16 getHeight(); virtual int16 getWidth(); virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(unsigned char* colors, uint start, uint num); virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual void setShakePos(int shakeOffset); virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); inline virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); inline virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int targetCursorScale = 1); virtual bool pollEvent(Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual void setTimerCallback(TimerProc callback, int interval); virtual MutexRef createMutex(void); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); virtual bool setSoundCallback(SoundProc proc, void *param); virtual void clearSoundCallback(); virtual int getOutputSampleRate() const; virtual bool openCD(int drive); virtual bool pollCD(); virtual void playCD(int track, int num_loops, int start_frame, int duration); virtual void stopCD(); virtual void updateCD(); virtual void quit(); virtual void setWindowCaption(const char *caption); virtual void displayMessageOnOSD(const char *msg); virtual Common::SaveFileManager *getSavefileManager(); void addEvent(Event& e); bool isEventQueueEmpty() { return queuePos == 0; } virtual bool grabRawScreen(Graphics::Surface* surf); virtual void setFocusRectangle(Common::Rect& rect); virtual void clearFocusRectangle(); virtual void initBackend(); }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { {0, 0, 0}, }; OverlayColor OSystem_DS::RGBToColor(uint8 r, uint8 g, uint8 b) { return 0x8000 | (r >> 3) | ((g >> 3) << 5) | ((b >> 3) << 5); //consolePrintf("rgbtocol\n"); return 0; } void OSystem_DS::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) { r = (color & 0x001F) << 3; g = (color & 0x03E0) >> 5 << 3; b = (color & 0x7C00) >> 10 << 3; //consolePrintf("coltorgb\n"); } #endif