/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * GP2X: Main backend. * */ #include "backends/platform/gp2x/gp2x-common.h" #include "backends/platform/gp2x/gp2x-hw.h" #include "backends/platform/gp2x/gp2x-mem.h" #include "common/config-manager.h" #include "common/util.h" #include "base/main.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "backends/plugins/posix/posix-provider.h" #include "sound/mixer.h" #include #include #include #include #include #include // Disable for normal serial logging. #define DUMP_STDOUT #if defined(HAVE_CONFIG_H) #include "config.h" #endif static Uint32 timer_handler(Uint32 interval, void *param) { ((DefaultTimerManager *)param)->handler(); return interval; } int main(int argc, char *argv[]) { extern OSystem *OSystem_GP2X_create(); g_system = OSystem_GP2X_create(); assert(g_system); // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); g_system->quit(); return res; } OSystem *OSystem_GP2X_create() { return new OSystem_GP2X(); } void OSystem_GP2X::initBackend() { assert(!_inited); ConfMan.setInt("joystick_num", 0); int joystick_num = ConfMan.getInt("joystick_num"); uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER; if (ConfMan.hasKey("disable_sdl_parachute")) sdlFlags |= SDL_INIT_NOPARACHUTE; if (joystick_num > -1) sdlFlags |= SDL_INIT_JOYSTICK; if (SDL_Init(sdlFlags) == -1) { error("Could not initialize SDL: %s", SDL_GetError()); } SDL_ShowCursor(SDL_DISABLE); // Setup default save path to be workingdir/saves #ifndef PATH_MAX #define PATH_MAX 255 #endif char savePath[PATH_MAX+1]; char workDirName[PATH_MAX+1]; /* To be passed to getcwd system call. */ if (getcwd(workDirName, PATH_MAX) == NULL) { error("Could not obtain current working directory."); } else { printf("Current working directory: %s\n", workDirName); } strcpy(savePath, workDirName); strcat(savePath, "/saves"); printf("Current save directory: %s\n", savePath); struct stat sb; if (stat(savePath, &sb) == -1) if (errno == ENOENT) // Create the dir if it does not exist if (mkdir(savePath, 0755) != 0) warning("mkdir for '%s' failed!", savePath); ConfMan.registerDefault("savepath", savePath); // Note: Review and clean this, it's OTT at the moment. #if defined(DUMP_STDOUT) // The GP2X has a serial console but most users do not use this so we // output all our STDOUT and STDERR to files for debug purposes. char STDOUT_FILE[PATH_MAX+1]; char STDERR_FILE[PATH_MAX+1]; strcpy(STDOUT_FILE, workDirName); strcpy(STDERR_FILE, workDirName); strcat(STDOUT_FILE, "/scummvm.stdout.txt"); strcat(STDERR_FILE, "/scummvm.stderr.txt"); /* Flush the output in case anything is queued */ fclose(stdout); fclose(stderr); /* Redirect standard input and standard output */ FILE *newfp = freopen(STDOUT_FILE, "w", stdout); if (newfp == NULL) { /* This happens on NT */ #if !defined(stdout) stdout = fopen(STDOUT_FILE, "w"); #else newfp = fopen(STDOUT_FILE, "w"); if (newfp) { *stdout = *newfp; } #endif } newfp = freopen(STDERR_FILE, "w", stderr); if (newfp == NULL) { /* This happens on NT */ #if !defined(stderr) stderr = fopen(STDERR_FILE, "w"); #else newfp = fopen(STDERR_FILE, "w"); if (newfp) { *stderr = *newfp; } #endif } setbuf(stderr, NULL); /* No buffering */ #endif // DUMP_STDOUT // Setup other defaults. ConfMan.registerDefault("aspect_ratio", true); ConfMan.registerDefault("music_volume", 250); // Up default volume as we use a seperate volume system anyway. ConfMan.registerDefault("sfx_volume", 250); ConfMan.registerDefault("speech_volume", 250); ConfMan.registerDefault("autosave_period", 3 * 60); // Trigger autosave every 3 minutes - On low batts 4 mins is about your warning time. _graphicsMutex = createMutex(); _cksumValid = false; _mode = GFX_NORMAL; _scaleFactor = 0; _scalerProc = Normal1x; _fullscreen = true; _adjustAspectRatio = ConfMan.getBool("aspect_ratio"); _scalerType = 0; _modeFlags = 0; _adjustZoomOnMouse = false; ConfMan.setBool("FM_low_quality", true); // enable joystick if (joystick_num > -1 && SDL_NumJoysticks() > 0) { //printf("Using joystick: %s\n", SDL_JoystickName(0)); _joystick = SDL_JoystickOpen(joystick_num); } // Create the savefile manager, if none exists yet (we check for this to // allow subclasses to provide their own). if (_savefile == 0) { _savefile = new DefaultSaveFileManager(); } // Create and hook up the mixer, if none exists yet (we check for this to // allow subclasses to provide their own). if (_mixer == 0) { _mixer = new Audio::Mixer(); setSoundCallback(Audio::Mixer::mixCallback, _mixer); } // Create and hook up the timer manager, if none exists yet (we check for // this to allow subclasses to provide their own). if (_timer == 0) { // TODO: We could implement a custom SDLTimerManager by using // SDL_AddTimer. That might yield better timer resolution, but it would // also change the semantics of a timer: Right now, ScummVM timers // *never* run in parallel, due to the way they are implemented. If we // switched to SDL_AddTimer, each timer might run in a separate thread. // Unfortunately, not all our code is prepared for that, so we can't just // switch. But it's a long term goal to do just that! _timer = new DefaultTimerManager(); _timerID = SDL_AddTimer(10, &timer_handler, _timer); // Initialise any GP2X specific stuff we may want (Volume, Batt Status etc.) GP2X_device_init(); // Set Default hardware mixer volume to a plesent level. // This is done to 'reset' volume level if set by other apps. GP2X_mixer_set_volume(70, 70); } OSystem::initBackend(); _inited = true; } OSystem_GP2X::OSystem_GP2X() : _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0), _hwscreen(0), _screen(0), _screenWidth(0), _screenHeight(0), _tmpscreen(0), _overlayWidth(0), _overlayHeight(0), _overlayVisible(false), _overlayscreen(0), _tmpscreen2(0), _samplesPerSec(0), _cdrom(0), _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _dirtyChecksums(0), _mouseVisible(false), _mouseDrawn(false), _mouseData(0), _mouseSurface(0), _mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true), _joystick(0), _currentShakePos(0), _newShakePos(0), _paletteDirtyStart(0), _paletteDirtyEnd(0), _savefile(0), _mixer(0), _timer(0), _graphicsMutex(0), _transactionMode(kTransactionNone) { // allocate palette storage _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; // reset mouse state memset(&_km, 0, sizeof(_km)); memset(&_mouseCurState, 0, sizeof(_mouseCurState)); _inited = false; } OSystem_GP2X::~OSystem_GP2X() { SDL_RemoveTimer(_timerID); SDL_CloseAudio(); free(_dirtyChecksums); free(_currentPalette); free(_cursorPalette); free(_mouseData); delete _savefile; delete _mixer; delete _timer; } uint32 OSystem_GP2X::getMillis() { return SDL_GetTicks(); } void OSystem_GP2X::delayMillis(uint msecs) { SDL_Delay(msecs); } Common::TimerManager *OSystem_GP2X::getTimerManager() { assert(_timer); return _timer; } Common::SaveFileManager *OSystem_GP2X::getSavefileManager() { assert(_savefile); return _savefile; } //void OSystem_GP2X::setTimerCallback(TimerProc callback, int timer) { // SDL_SetTimer(timer, (SDL_TimerCallback) callback); //} bool OSystem_GP2X::hasFeature(Feature f) { return (f == kFeatureFullscreenMode) || (f == kFeatureAspectRatioCorrection) || (f == kFeatureAutoComputeDirtyRects) || (f == kFeatureCursorHasPalette); } void OSystem_GP2X::setFeatureState(Feature f, bool enable) { switch (f) { case kFeatureFullscreenMode: return; case kFeatureAspectRatioCorrection: setAspectRatioCorrection(enable); break; case kFeatureAutoComputeDirtyRects: if (enable) _modeFlags |= DF_WANT_RECT_OPTIM; else _modeFlags &= ~DF_WANT_RECT_OPTIM; break; case kFeatureDisableKeyFiltering: // TODO: Extend as more support for this is added to engines. return; default: break; } } bool OSystem_GP2X::getFeatureState(Feature f) { assert (_transactionMode == kTransactionNone); switch (f) { case kFeatureFullscreenMode: return false; //case kFeatureFullscreenMode: // return _fullscreen; case kFeatureAspectRatioCorrection: return _adjustAspectRatio; case kFeatureAutoComputeDirtyRects: return _modeFlags & DF_WANT_RECT_OPTIM; default: return false; } } void OSystem_GP2X::quit() { unloadGFXMode(); deleteMutex(_graphicsMutex); if (_joystick) SDL_JoystickClose(_joystick); //CloseRam(); GP2X_device_deinit(); SDL_Quit(); //chdir("/usr/gp2x"); //execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL); exit(0); } OSystem::MutexRef OSystem_GP2X::createMutex(void) { return (MutexRef) SDL_CreateMutex(); } void OSystem_GP2X::lockMutex(MutexRef mutex) { SDL_mutexP((SDL_mutex *) mutex); } void OSystem_GP2X::unlockMutex(MutexRef mutex) { SDL_mutexV((SDL_mutex *) mutex); } void OSystem_GP2X::deleteMutex(MutexRef mutex) { SDL_DestroyMutex((SDL_mutex *) mutex); } #pragma mark - #pragma mark --- Audio --- #pragma mark - bool OSystem_GP2X::setSoundCallback(SoundProc proc, void *param) { SDL_AudioSpec desired; SDL_AudioSpec obtained; memset(&desired, 0, sizeof(desired)); _samplesPerSec = 0; if (ConfMan.hasKey("output_rate")) _samplesPerSec = ConfMan.getInt("output_rate"); if (_samplesPerSec <= 0) _samplesPerSec = SAMPLES_PER_SEC; //Quick EVIL Hack - DJWillis _samplesPerSec = 11025; desired.freq = _samplesPerSec; desired.format = AUDIO_S16SYS; desired.channels = 2; //desired.samples = (uint16)samples; desired.samples = 128; // Samples hack desired.callback = proc; desired.userdata = param; if (SDL_OpenAudio(&desired, &obtained) != 0) { warning("Could not open audio device: %s", SDL_GetError()); return false; } _samplesPerSec = obtained.freq; SDL_PauseAudio(0); return true; } void OSystem_GP2X::clearSoundCallback() { SDL_CloseAudio(); } int OSystem_GP2X::getOutputSampleRate() const { return _samplesPerSec; } Audio::Mixer *OSystem_GP2X::getMixer() { assert(_mixer); return _mixer; } #pragma mark - #pragma mark --- CD Audio --- #pragma mark - bool OSystem_GP2X::openCD(int drive) { return (_cdrom = NULL); } void OSystem_GP2X::stopCD() { } void OSystem_GP2X::playCD(int track, int num_loops, int start_frame, int duration) { return; } bool OSystem_GP2X::pollCD() { return false; } void OSystem_GP2X::updateCD() { return; }