/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * GP2X: Main backend. * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/platform/gp2x/gp2x-common.h" #include "backends/platform/gp2x/gp2x-hw.h" #include "backends/platform/gp2x/gp2x-mem.h" #include "common/archive.h" #include "common/config-manager.h" #include "common/debug.h" #include "common/EventRecorder.h" #include "common/events.h" #include "common/util.h" #include "common/file.h" #include "base/main.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "backends/plugins/posix/posix-provider.h" #include "sound/mixer_intern.h" #include #include #include #include #include #include #include // for getTimeAndDate() // Disable for normal serial logging. #define DUMP_STDOUT #define SAMPLES_PER_SEC 11025 //#define SAMPLES_PER_SEC 22050 //#define SAMPLES_PER_SEC 44100 #define DEFAULT_CONFIG_FILE ".scummvmrc" #include "backends/fs/posix/posix-fs-factory.h" static Uint32 timer_handler(Uint32 interval, void *param) { ((DefaultTimerManager *)param)->handler(); return interval; } int main(int argc, char *argv[]) { g_system = new OSystem_GP2X(); assert(g_system); #ifdef DYNAMIC_MODULES PluginManager::instance().addPluginProvider(new POSIXPluginProvider()); #endif // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); g_system->quit(); return res; } OSystem *OSystem_GP2X_create() { return new OSystem_GP2X(); } void OSystem_GP2X::initBackend() { assert(!_inited); ConfMan.setInt("joystick_num", 0); int joystick_num = ConfMan.getInt("joystick_num"); uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_EVENTTHREAD; if (ConfMan.hasKey("disable_sdl_parachute")) sdlFlags |= SDL_INIT_NOPARACHUTE; if (joystick_num > -1) sdlFlags |= SDL_INIT_JOYSTICK; if (SDL_Init(sdlFlags) == -1) { error("Could not initialize SDL: %s", SDL_GetError()); } // Setup default save path to be workingdir/saves #ifndef PATH_MAX #define PATH_MAX 255 #endif char savePath[PATH_MAX+1]; char workDirName[PATH_MAX+1]; if (getcwd(workDirName, PATH_MAX) == NULL) { error("Could not obtain current working directory."); } else { printf("Current working directory: %s\n", workDirName); } strcpy(savePath, workDirName); strcat(savePath, "/saves"); printf("Current save directory: %s\n", savePath); struct stat sb; if (stat(savePath, &sb) == -1) if (errno == ENOENT) // Create the dir if it does not exist if (mkdir(savePath, 0755) != 0) warning("mkdir for '%s' failed", savePath); ConfMan.registerDefault("savepath", savePath); #ifdef DUMP_STDOUT // The GP2X has a serial console but most users do not use this so we // output all our STDOUT and STDERR to files for debug purposes. char STDOUT_FILE[PATH_MAX+1]; char STDERR_FILE[PATH_MAX+1]; strcpy(STDOUT_FILE, workDirName); strcpy(STDERR_FILE, workDirName); strcat(STDOUT_FILE, "/scummvm.stdout.txt"); strcat(STDERR_FILE, "/scummvm.stderr.txt"); /* Flush the output in case anything is queued */ fclose(stdout); fclose(stderr); /* Redirect standard input and standard output */ FILE *newfp = freopen(STDOUT_FILE, "w", stdout); if (newfp == NULL) { #if !defined(stdout) stdout = fopen(STDOUT_FILE, "w"); #else newfp = fopen(STDOUT_FILE, "w"); if (newfp) { *stdout = *newfp; } #endif } newfp = freopen(STDERR_FILE, "w", stderr); if (newfp == NULL) { #if !defined(stderr) stderr = fopen(STDERR_FILE, "w"); #else newfp = fopen(STDERR_FILE, "w"); if (newfp) { *stderr = *newfp; } #endif } setbuf(stderr, NULL); printf("%s\n", "Debug: STDOUT and STDERR redirected to text files."); #endif /* DUMP_STDOUT */ _graphicsMutex = createMutex(); SDL_ShowCursor(SDL_DISABLE); // Setup other defaults. ConfMan.registerDefault("aspect_ratio", true); /* Up default volume values as we use a seperate system level volume anyway. */ ConfMan.registerDefault("music_volume", 192); ConfMan.registerDefault("sfx_volume", 192); ConfMan.registerDefault("speech_volume", 192); ConfMan.registerDefault("autosave_period", 3 * 60); // Trigger autosave every 3 minutes - On low batts 4 mins is about your warning time. memset(&_oldVideoMode, 0, sizeof(_oldVideoMode)); memset(&_videoMode, 0, sizeof(_videoMode)); memset(&_transactionDetails, 0, sizeof(_transactionDetails)); _videoMode.mode = GFX_NORMAL; _videoMode.scaleFactor = 1; _scalerProc = Normal1x; _videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio"); _scalerType = 0; _adjustZoomOnMouse = false; ConfMan.setBool("FM_low_quality", true); // enable joystick if (joystick_num > -1 && SDL_NumJoysticks() > 0) { _joystick = SDL_JoystickOpen(joystick_num); } _savefile = new DefaultSaveFileManager(); // Create and hook up the mixer, if none exists yet (we check for this to // allow subclasses to provide their own). if (_mixer == 0) { setupMixer(); } // Create and hook up the timer manager, if none exists yet (we check for // this to allow subclasses to provide their own). if (_timer == 0) { // Note: We could implement a custom SDLTimerManager by using // SDL_AddTimer. That might yield better timer resolution, but it would // also change the semantics of a timer: Right now, ScummVM timers // *never* run in parallel, due to the way they are implemented. If we // switched to SDL_AddTimer, each timer might run in a separate thread. // However, not all our code is prepared for that, so we can't just // switch. Still, it's a potential future change to keep in mind. _timer = new DefaultTimerManager(); _timerID = SDL_AddTimer(10, &timer_handler, _timer); } /* Initialise any GP2X specific stuff we may want (Batt Status, scaler etc.) */ GP2X_HW::deviceInit(); /* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */ GP2X_HW::mixerMoveVolume(0); OSystem::initBackend(); _inited = true; } OSystem_GP2X::OSystem_GP2X() : _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0), _hwscreen(0), _screen(0), _tmpscreen(0), _overlayVisible(false), _overlayscreen(0), _tmpscreen2(0), _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _mouseVisible(false), _mouseNeedsRedraw(false), _mouseData(0), _mouseSurface(0), _mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true), _joystick(0), _currentShakePos(0), _newShakePos(0), _paletteDirtyStart(0), _paletteDirtyEnd(0), #ifdef MIXER_DOUBLE_BUFFERING _soundMutex(0), _soundCond(0), _soundThread(0), _soundThreadIsRunning(false), _soundThreadShouldQuit(false), #endif _fsFactory(0), _savefile(0), _mixer(0), _timer(0), _screenIsLocked(false), _graphicsMutex(0), _transactionMode(kTransactionNone) { // allocate palette storage _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; // reset mouse state memset(&_km, 0, sizeof(_km)); memset(&_mouseCurState, 0, sizeof(_mouseCurState)); _inited = false; _fsFactory = new POSIXFilesystemFactory(); } OSystem_GP2X::~OSystem_GP2X() { SDL_RemoveTimer(_timerID); closeMixer(); free(_currentPalette); free(_cursorPalette); free(_mouseData); delete _savefile; delete _timer; } uint32 OSystem_GP2X::getMillis() { uint32 millis = SDL_GetTicks(); g_eventRec.processMillis(millis); return millis; } void OSystem_GP2X::delayMillis(uint msecs) { SDL_Delay(msecs); } void OSystem_GP2X::getTimeAndDate(TimeDate &td) const { time_t curTime = time(0); struct tm t = *localtime(&curTime); td.tm_sec = t.tm_sec; td.tm_min = t.tm_min; td.tm_hour = t.tm_hour; td.tm_mday = t.tm_mday; td.tm_mon = t.tm_mon; td.tm_year = t.tm_year; } Common::TimerManager *OSystem_GP2X::getTimerManager() { assert(_timer); return _timer; } Common::SaveFileManager *OSystem_GP2X::getSavefileManager() { assert(_savefile); return _savefile; } FilesystemFactory *OSystem_GP2X::getFilesystemFactory() { assert(_fsFactory); return _fsFactory; } void OSystem_GP2X::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { /* Setup default extra data paths for engine data files and plugins */ char workDirName[PATH_MAX+1]; if (getcwd(workDirName, PATH_MAX) == NULL) { error("Error: Could not obtain current working directory."); } Common::FSNode workdirNode(workDirName); if (workdirNode.exists() && workdirNode.isDirectory()) { s.add("__GP2X_WORKDIR__", new Common::FSDirectory(workDirName), priority); } char enginedataPath[PATH_MAX+1]; strcpy(enginedataPath, workDirName); strcat(enginedataPath, "/engine-data"); Common::FSNode engineNode(enginedataPath); if (engineNode.exists() && engineNode.isDirectory()) { s.add("__GP2X_ENGDATA__", new Common::FSDirectory(enginedataPath), priority); } char pluginsPath[PATH_MAX+1]; strcpy(pluginsPath, workDirName); strcat(pluginsPath, "/plugins"); Common::FSNode pluginsNode(pluginsPath); if (pluginsNode.exists() && pluginsNode.isDirectory()) { s.add("__GP2X_PLUGINS__", new Common::FSDirectory(pluginsPath), priority); } } static Common::String getDefaultConfigFileName() { char configFile[MAXPATHLEN]; strcpy(configFile, DEFAULT_CONFIG_FILE); return configFile; } Common::SeekableReadStream *OSystem_GP2X::createConfigReadStream() { Common::FSNode file(getDefaultConfigFileName()); return file.createReadStream(); } Common::WriteStream *OSystem_GP2X::createConfigWriteStream() { Common::FSNode file(getDefaultConfigFileName()); return file.createWriteStream(); } bool OSystem_GP2X::hasFeature(Feature f) { return (f == kFeatureFullscreenMode) || (f == kFeatureAspectRatioCorrection) || (f == kFeatureCursorHasPalette); } void OSystem_GP2X::setFeatureState(Feature f, bool enable) { switch (f) { case kFeatureFullscreenMode: return; case kFeatureAspectRatioCorrection: setAspectRatioCorrection(enable); break; case kFeatureDisableKeyFiltering: // TODO: Extend as more support for this is added to engines. return; default: break; } } bool OSystem_GP2X::getFeatureState(Feature f) { assert (_transactionMode == kTransactionNone); switch (f) { case kFeatureFullscreenMode: return false; case kFeatureAspectRatioCorrection: return _videoMode.aspectRatioCorrection; default: return false; } } void OSystem_GP2X::quit() { unloadGFXMode(); deleteMutex(_graphicsMutex); if (_joystick) SDL_JoystickClose(_joystick); GP2X_HW::deviceDeinit(); SDL_RemoveTimer(_timerID); closeMixer(); free(_currentPalette); free(_cursorPalette); free(_mouseData); delete _timer; SDL_ShowCursor(SDL_ENABLE); SDL_Quit(); delete getEventManager(); delete _savefile; #ifdef DUMP_STDOUT printf("%s\n", "Debug: STDOUT and STDERR text files closed."); fclose(stdout); fclose(stderr); #endif /* DUMP_STDOUT */ exit(0); } OSystem::MutexRef OSystem_GP2X::createMutex(void) { return (MutexRef) SDL_CreateMutex(); } void OSystem_GP2X::lockMutex(MutexRef mutex) { SDL_mutexP((SDL_mutex *) mutex); } void OSystem_GP2X::unlockMutex(MutexRef mutex) { SDL_mutexV((SDL_mutex *) mutex); } void OSystem_GP2X::deleteMutex(MutexRef mutex) { SDL_DestroyMutex((SDL_mutex *) mutex); } #pragma mark - #pragma mark --- Audio --- #pragma mark - #ifdef MIXER_DOUBLE_BUFFERING void OSystem_GP2X::mixerProducerThread() { byte nextSoundBuffer; SDL_LockMutex(_soundMutex); while (true) { // Wait till we are allowed to produce data SDL_CondWait(_soundCond, _soundMutex); if (_soundThreadShouldQuit) break; // Generate samples and put them into the next buffer nextSoundBuffer = _activeSoundBuf ^ 1; _mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize); // Swap buffers _activeSoundBuf = nextSoundBuffer; } SDL_UnlockMutex(_soundMutex); } int SDLCALL OSystem_GP2X::mixerProducerThreadEntry(void *arg) { OSystem_GP2X *this_ = (OSystem_GP2X *)arg; assert(this_); this_->mixerProducerThread(); return 0; } void OSystem_GP2X::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) { _soundThreadIsRunning = false; _soundThreadShouldQuit = false; // Create mutex and condition variable _soundMutex = SDL_CreateMutex(); _soundCond = SDL_CreateCond(); // Create two sound buffers _activeSoundBuf = 0; _soundBufSize = bufSize; _soundBuffers[0] = (byte *)calloc(1, bufSize); _soundBuffers[1] = (byte *)calloc(1, bufSize); _soundThreadIsRunning = true; // Finally start the thread _soundThread = SDL_CreateThread(mixerProducerThreadEntry, this); } void OSystem_GP2X::deinitThreadedMixer() { // Kill thread?? _soundThread if (_soundThreadIsRunning) { // Signal the producer thread to end, and wait for it to actually finish. _soundThreadShouldQuit = true; SDL_CondBroadcast(_soundCond); SDL_WaitThread(_soundThread, NULL); // Kill the mutex & cond variables. // Attention: AT this point, the mixer callback must not be running // anymore, else we will crash! SDL_DestroyMutex(_soundMutex); SDL_DestroyCond(_soundCond); _soundThreadIsRunning = false; free(_soundBuffers[0]); free(_soundBuffers[1]); } } void OSystem_GP2X::mixCallback(void *arg, byte *samples, int len) { OSystem_GP2X *this_ = (OSystem_GP2X *)arg; assert(this_); assert(this_->_mixer); assert((int)this_->_soundBufSize == len); // Lock mutex, to ensure our data is not overwritten by the producer thread SDL_LockMutex(this_->_soundMutex); // Copy data from the current sound buffer memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len); // Unlock mutex and wake up the produced thread SDL_UnlockMutex(this_->_soundMutex); SDL_CondSignal(this_->_soundCond); } #else void OSystem_GP2X::mixCallback(void *sys, byte *samples, int len) { OSystem_GP2X *this_ = (OSystem_GP2X *)sys; assert(this_); assert(this_->_mixer); this_->_mixer->mixCallback(samples, len); } #endif void OSystem_GP2X::setupMixer() { SDL_AudioSpec desired; SDL_AudioSpec obtained; // Determine the desired output sampling frequency. uint32 samplesPerSec = 0; if (ConfMan.hasKey("output_rate")) samplesPerSec = ConfMan.getInt("output_rate"); if (samplesPerSec <= 0) samplesPerSec = SAMPLES_PER_SEC; // Determine the sample buffer size. We want it to store enough data for // at least 1/16th of a second (though at most 8192 samples). Note // that it must be a power of two. So e.g. at 22050 Hz, we request a // sample buffer size of 2048. uint32 samples = 8192; while (samples * 16 > samplesPerSec * 2) samples >>= 1; memset(&desired, 0, sizeof(desired)); desired.freq = samplesPerSec; desired.format = AUDIO_S16SYS; desired.channels = 2; //desired.samples = (uint16)samples; desired.samples = 128; // Samples hack desired.callback = mixCallback; desired.userdata = this; assert(!_mixer); if (SDL_OpenAudio(&desired, &obtained) != 0) { warning("Could not open audio device: %s", SDL_GetError()); _mixer = new Audio::MixerImpl(this, samplesPerSec); assert(_mixer); _mixer->setReady(false); } else { // Note: This should be the obtained output rate, but it seems that at // least on some platforms SDL will lie and claim it did get the rate // even if it didn't. Probably only happens for "weird" rates, though. samplesPerSec = obtained.freq; debug(1, "Output sample rate: %d Hz", samplesPerSec); // Create the mixer instance and start the sound processing _mixer = new Audio::MixerImpl(this, samplesPerSec); assert(_mixer); _mixer->setReady(true); #ifdef MIXER_DOUBLE_BUFFERING initThreadedMixer(_mixer, obtained.samples * 4); #endif // start the sound system SDL_PauseAudio(0); } } void OSystem_GP2X::closeMixer() { if (_mixer) _mixer->setReady(false); SDL_CloseAudio(); delete _mixer; _mixer = 0; #ifdef MIXER_DOUBLE_BUFFERING deinitThreadedMixer(); #endif } Audio::Mixer *OSystem_GP2X::getMixer() { assert(_mixer); return _mixer; }