/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/config-manager.h" #include "base/main.h" #include "gp32std.h" #include "gp32std_grap.h" #include "gp32_launcher.h" #include "gp32_osys.h" #include "globals.h" GlobalVars g_vars; void init() { gp_setCpuSpeed(40); // Default CPU Speed GpGraphicModeSet(16, NULL); //if (type == NLU || type == FLU || type == BLU) // gp_initFramebuffer(frameBuffer, 16, 85); //else if (type == BLUPLUS) // gp_initFramebufferBP(frameBuffer, 16, 85); // else // error("Invalid Console"); gp_initFrameBuffer(); GpFatInit(); GpRelativePathSet("gp:\\gpmm"); } void GpMain(void *arg) { extern void memBlockInit(); memBlockInit(); init(); readConfigVars(); splashScreen(); //doConfig gp_initGammaTable((float)g_vars.gammaRamp / 10000); gp_setCpuSpeed(g_vars.cpuSpeed); GPDEBUG("Set CPU Speed: %d", g_vars.cpuSpeed); // FOR DEBUG PURPOSE! //int argc = 4; //char *argv[] = { "scummvm", "-enull", "-pgp:\\game\\dott\\", "tentacle" }; //int argc = 2; //char *argv[] = { "scummvm", "-d5" }; extern OSystem *OSystem_GP32_create(); g_system = OSystem_GP32_create(); assert(g_system); // Invoke the actual ScummVM main entry point: //int res = scummvm_main(argc, argv); int res = scummvm_main(1, NULL); extern void memBlockDeinit(); memBlockDeinit(); g_system->quit(); // TODO: Consider removing / replacing this! //return res; }