/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/system.h" #include "gp32std.h" #include "gp32std_grap.h" #include "globals.h" GPDRAWSURFACE lcdSurface[2]; uint8 flipIndex = 1; uint16 *frameBuffer1; uint16 *frameBuffer2; uint8 gammaLUT[256]; uint8 gammaLUTInv[256]; extern const unsigned char fontresEng1[]; extern const unsigned char fontresKor1[]; void gp_putBitmap8x16(uint16 *frameBuffer, int x, int y, byte *lpBitmap, uint16 wColor) { byte *pBitmap = lpBitmap; for (int nRow = 0; nRow < 12; nRow ++) { byte data = *pBitmap++; for (int nCol = 0; nCol < 7; nCol ++) { if (data & 0x80) if (x + nCol >= 0 && y + nRow >= 0 && x + nCol < 320 && y + nRow < 240) gpd_drawPixel16(frameBuffer, x + nCol, y + nRow, wColor); data <<= 1; } } } void gp_putEngFont(uint16 *frameBuffer, int x, int y, char c, uint16 wColor) { byte *pBitmap = (byte *) &fontresEng1[c * 16]; gp_putBitmap8x16(frameBuffer, x, y, pBitmap, wColor); } void gp_textOut(uint16 *frameBuffer, int x, int y, char* lpszText, uint16 wColor) { // TODO: Handle korean font int nPos = x; char* pszText = lpszText; while (*pszText != '\0') { if (*pszText == '\n') { nPos = x; y += 8; } else { gp_putEngFont(frameBuffer, nPos, y, *pszText, wColor); nPos += 7; } pszText++; } } void gp_fillRect(uint16 *frameBuffer, int16 x, int16 y, int16 w, int16 h, uint16 color) { uint16 *buffer = &frameBuffer[(240 - (y + h)) + (240 * x)]; for (int i = 0; i < w; i++) { for (int j = 0; j < h; j++) { *buffer++ = color; } buffer += 240 - h; } } void gp_initGammaTable(float value) { for (int i = 0; i < 256; i++) { if (value == 1.0f) { gammaLUT[i] = i; gammaLUTInv[i] = i; } else { gammaLUT[i] = (uint8)(pow((double)i / 256, 1 / (double)value) * 256); gammaLUTInv[i] = (uint8)(pow((double)i / 256, (double)value) * 256); } } } uint16 gp_RGBTo16(uint16 r, uint16 g, uint16 b) { // GP32 16bit color 5551 if (g_vars.gammaRamp != 10000) { r = gammaLUT[r]; g = gammaLUT[g]; b = gammaLUT[b]; } return (((r >> 3) & 0x1F) << 11) | (((g >> 3) & 0x1F) << 6) | ((b >> 3) & 0x1F) << 1; } void gp_16ToRGB(uint16 color, uint8 *r, uint8 *g, uint8 *b) { *r = ((((color) >> 11) & 0x1F) << 3); *g = ((((color) >> 6) & 0x1F) << 3); //(((color>>5)&0x3F) << 2); *b = ((((color) >> 1) & 0x1F) << 3); //((color&0x1F) << 3); if (g_vars.gammaRamp != 10000) { *r = gammaLUTInv[*r]; *g = gammaLUTInv[*g]; *b = gammaLUTInv[*b]; } } void gp_flipScreen() { uint16 *frameBuffer1_old = frameBuffer1; uint16 *frameBuffer2_old = frameBuffer2; GpSurfaceFlip(&lcdSurface[flipIndex]); flipIndex = 1 - flipIndex; frameBuffer1 = frameBuffer2_old; frameBuffer2 = frameBuffer1_old; } void gp_initFrameBuffer() { GpLcdSurfaceGet(&lcdSurface[0], 0); GpLcdSurfaceGet(&lcdSurface[1], 1); GpSurfaceSet(&lcdSurface[0]); frameBuffer1 = (uint16 *)lcdSurface[0].ptbuffer; frameBuffer2 = (uint16 *)lcdSurface[1].ptbuffer; memset(frameBuffer1, 0xFF, LCD_WIDTH * LCD_HEIGHT * sizeof(uint16)); memset(frameBuffer2, 0xFF, LCD_WIDTH * LCD_HEIGHT * sizeof(uint16)); }