/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef __GP32STD_INPUT_H #define __GP32STD_INPUT_H #include "stdafx.h" #include "common/scummsys.h" #define BUTTON_DOWN 1 #define BUTTON_UP 2 struct GP32BtnEvent { uint16 type; uint16 button; }; extern int gp_trapKey(); extern bool gp_getButtonEvent(uint32 *nKeyUD, uint16 *nKeyP); #define gpd_getEventDown(a) (((a) >> 12) & 0x0fff) #define gpd_getEventUp(a) ((a) & 0x0fff) #define gpd_getEventPressed(a) ((a) & 0x0fff) #define gpd_getButtonDown(a,button) ((a) & (button) << 12) #define gpd_getButtonUp(a,button) ((a) & (button)) #define gpd_getButtonPressed(a,button) ((a) & (button)) extern bool gp_pollButtonEvent(GP32BtnEvent *ev); extern bool gp_getButtonPressed(uint16 button); #endif