/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/platform/sdl/sdl-sys.h" // #include "backends/platform/gph/gph-options.h" #include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h" #include "backends/platform/gph/gph-hw.h" #include "backends/platform/gph/gph-sdl.h" #include "backends/plugins/posix/posix-provider.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "base/main.h" #include "common/archive.h" #include "common/config-manager.h" #include "common/debug.h" #include "common/events.h" #include "common/file.h" #include "common/textconsole.h" #include "common/util.h" #include "audio/mixer_intern.h" #include #include #include #include #include #include #include // for getTimeAndDate() /* Dump console info to files. */ #define DUMP_STDOUT void OSystem_GPH::initBackend() { // Create the events manager if (_eventSource == 0) _eventSource = new GPHEventSource(); // Create the graphics manager if (_graphicsManager == 0) { _graphicsManager = new GPHGraphicsManager(_eventSource); } // Create the mixer manager if (_mixer == 0) { _mixerManager = new DoubleBufferSDLMixerManager(); // Setup and start mixer _mixerManager->init(); } /* Setup default save path to be workingdir/saves */ char savePath[PATH_MAX+1]; char workDirName[PATH_MAX+1]; if (getcwd(workDirName, PATH_MAX) == NULL) { error("Could not obtain current working directory"); } else { printf("Current working directory: %s\n", workDirName); } strcpy(savePath, workDirName); strcat(savePath, "/saves"); printf("Current save directory: %s\n", savePath); struct stat sb; if (stat(savePath, &sb) == -1) if (errno == ENOENT) // Create the dir if it does not exist if (mkdir(savePath, 0755) != 0) warning("mkdir for '%s' failed!", savePath); _savefileManager = new DefaultSaveFileManager(savePath); #ifdef DUMP_STDOUT // The GP2X Wiz has a serial console on the breakout board but most users do not use this so we // output all our STDOUT and STDERR to files for debug purposes. char STDOUT_FILE[PATH_MAX+1]; char STDERR_FILE[PATH_MAX+1]; strcpy(STDOUT_FILE, workDirName); strcpy(STDERR_FILE, workDirName); strcat(STDOUT_FILE, "/scummvm.stdout.txt"); strcat(STDERR_FILE, "/scummvm.stderr.txt"); // Flush the output in case anything is queued fclose(stdout); fclose(stderr); // Redirect standard input and standard output FILE *newfp = freopen(STDOUT_FILE, "w", stdout); if (newfp == NULL) { #if !defined(stdout) stdout = fopen(STDOUT_FILE, "w"); #else newfp = fopen(STDOUT_FILE, "w"); if (newfp) { *stdout = *newfp; } #endif } newfp = freopen(STDERR_FILE, "w", stderr); if (newfp == NULL) { #if !defined(stderr) stderr = fopen(STDERR_FILE, "w"); #else newfp = fopen(STDERR_FILE, "w"); if (newfp) { *stderr = *newfp; } #endif } setbuf(stderr, NULL); printf("%s\n", "Debug: STDOUT and STDERR redirected to text files."); #endif /* DUMP_STDOUT */ /* Initialise any GP2X Wiz specific stuff we may want (Batt Status, scaler etc.) */ WIZ_HW::deviceInit(); /* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */ WIZ_HW::mixerMoveVolume(0); /* Up default volume values as we use a seperate system level volume anyway. */ ConfMan.registerDefault("music_volume", 192); ConfMan.registerDefault("sfx_volume", 192); ConfMan.registerDefault("speech_volume", 192); /* Trigger autosave every 4 minutes - On low batts 5 mins is about your warning time. */ ConfMan.registerDefault("autosave_period", 4 * 60); /* Make sure that aspect ratio correction is enabled on the 1st run to stop users asking me what the 'wasted space' is ;-). */ ConfMan.registerDefault("aspect_ratio", true); /* Make sure SDL knows that we have a joystick we want to use. */ ConfMan.setInt("joystick_num", 0); /* Now setup any device specific user options (Left handed mode, that sort of thing). */ // GPH::setOptions(); printf("%s\n", "Passing to OSystem::SDL initBackend."); /* Pass to POSIX method to do the heavy lifting */ OSystem_POSIX::initBackend(); } void OSystem_GPH::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { /* Setup default extra data paths for engine data files and plugins */ char workDirName[PATH_MAX+1]; if (getcwd(workDirName, PATH_MAX) == NULL) { error("Error: Could not obtain current working directory"); } Common::FSNode workdirNode(workDirName); if (workdirNode.exists() && workdirNode.isDirectory()) { s.add("__GP2XWIZ_WORKDIR__", new Common::FSDirectory(workDirName), priority); } char enginedataPath[PATH_MAX+1]; strcpy(enginedataPath, workDirName); strcat(enginedataPath, "/engine-data"); Common::FSNode engineNode(enginedataPath); if (engineNode.exists() && engineNode.isDirectory()) { s.add("__GP2XWIZ_ENGDATA__", new Common::FSDirectory(enginedataPath), priority); } char pluginsPath[PATH_MAX+1]; strcpy(pluginsPath, workDirName); strcat(pluginsPath, "/plugins"); Common::FSNode pluginsNode(pluginsPath); if (pluginsNode.exists() && pluginsNode.isDirectory()) { s.add("__GP2XWIZ_PLUGINS__", new Common::FSDirectory(pluginsPath), priority); } } void OSystem_GPH::quit() { WIZ_HW::deviceDeinit(); #ifdef DUMP_STDOUT printf("%s\n", "Debug: STDOUT and STDERR text files closed."); fclose(stdout); fclose(stderr); #endif /* DUMP_STDOUT */ OSystem_SDL::quit(); }