/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/platform/ios7/ios7_app_delegate.h" #include "backends/platform/ios7/ios7_scummvm_view_controller.h" #include "backends/platform/ios7/ios7_video.h" @implementation iOS7AppDelegate { UIWindow *_window; iOS7ScummVMViewController *_controller; iPhoneView *_view; } - (id)init { if (self = [super init]) { _window = nil; _view = nil; } return self; } - (void)applicationDidFinishLaunching:(UIApplication *)application { CGRect rect = [[UIScreen mainScreen] bounds]; #ifdef IPHONE_SANDBOXED // Create the directory for savegames NSFileManager *fm = [NSFileManager defaultManager]; NSString *documentPath = [NSString stringWithUTF8String:iOS7_getDocumentsDir()]; NSString *savePath = [documentPath stringByAppendingPathComponent:@"Savegames"]; if (![fm fileExistsAtPath:savePath]) { [fm createDirectoryAtPath:savePath withIntermediateDirectories:YES attributes:nil error:nil]; } #endif _window = [[UIWindow alloc] initWithFrame:rect]; [_window retain]; _controller = [[iOS7ScummVMViewController alloc] init]; _view = [[iPhoneView alloc] initWithFrame:rect]; _view.multipleTouchEnabled = YES; _controller.view = _view; [_window setRootViewController:_controller]; [_window makeKeyAndVisible]; [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didRotate:) name:@"UIDeviceOrientationDidChangeNotification" object:nil]; // Force creation of the shared instance on the main thread iOS7_buildSharedOSystemInstance(); dispatch_async(dispatch_get_global_queue(0, 0), ^{ iOS7_main(iOS7_argc, iOS7_argv); }); } - (void)applicationWillResignActive:(UIApplication *)application { [_view applicationSuspend]; } - (void)applicationDidBecomeActive:(UIApplication *)application { [_view applicationResume]; } - (void)didRotate:(NSNotification *)notification { UIDeviceOrientation screenOrientation = [[UIDevice currentDevice] orientation]; [_view deviceOrientationChanged:screenOrientation]; } + (iOS7AppDelegate *)iOS7AppDelegate { UIApplication *app = [UIApplication sharedApplication]; return (iOS7AppDelegate *) app.delegate; } + (iPhoneView *)iPhoneView { iOS7AppDelegate *appDelegate = [self iOS7AppDelegate]; return appDelegate->_view; } @end const char *iOS7_getDocumentsDir() { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory UTF8String]; }