/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include #include #include "backends/platform/iphone/iphone_video.h" void iphone_main(int argc, char *argv[]); @interface iPhoneMain : UIApplication { UIWindow *_window; iPhoneView *_view; } - (void)mainLoop:(id)param; - (iPhoneView *)getView; - (UIWindow *)getWindow; - (void)didRotate:(NSNotification *)notification; @end static int g_argc; static char **g_argv; int main(int argc, char **argv) { g_argc = argc; g_argv = argv; NSAutoreleasePool *autoreleasePool = [ [NSAutoreleasePool alloc] init ]; int returnCode = UIApplicationMain(argc, argv, @"iPhoneMain", @"iPhoneMain"); [autoreleasePool release]; return returnCode; } @implementation iPhoneMain -(id) init { [super init]; _window = nil; _view = nil; return self; } - (void)mainLoop:(id)param { [[NSAutoreleasePool alloc] init]; iphone_main(g_argc, g_argv); exit(0); } - (iPhoneView *)getView { return _view; } - (void)applicationDidFinishLaunching:(UIApplication *)application { CGRect rect = [[UIScreen mainScreen] bounds]; // hide the status bar [application setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO]; [application setStatusBarHidden:YES animated:YES]; _window = [[UIWindow alloc] initWithFrame:rect]; [_window retain]; _view = [[iPhoneView alloc] initWithFrame:rect]; _view.multipleTouchEnabled = YES; [_window setContentView:_view]; [_window addSubview:_view]; [_window makeKeyAndVisible]; [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didRotate:) name:@"UIDeviceOrientationDidChangeNotification" object:nil]; [NSThread detachNewThreadSelector:@selector(mainLoop:) toTarget:self withObject:nil]; } - (void)applicationDidResume { } - (void)applicationWillSuspend { } - (void)applicationWillTerminate { } - (void)applicationSuspend:(struct __GSEvent *)event { //[self setApplicationBadge:NSLocalizedString(@"ON", nil)]; [_view applicationSuspend]; } - (void)applicationResume:(struct __GSEvent *)event { [_view applicationResume]; // Workaround, need to "hide" and unhide the statusbar to properly remove it, // since the Springboard has put it back without apparently flagging our application. [self setStatusBarHidden:YES animated:YES]; [self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO]; [self setStatusBarHidden:YES animated:YES]; } - (void)didRotate:(NSNotification *)notification { UIDeviceOrientation screenOrientation = [[UIDevice currentDevice] orientation]; [_view deviceOrientationChanged:screenOrientation]; } - (UIWindow*) getWindow { return _window; } @end