/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef _IPHONE_VIDEO__H #define _IPHONE_VIDEO__H #import #import #import #import #import "iphone_keyboard.h" @interface iPhoneView : UIView { CoreSurfaceBufferRef _screenSurface; NSMutableArray* _events; NSLock* _lock; SoftKeyboard* _keyboardView; CALayer* _screenLayer; int _fullWidth; int _fullHeight; int _widthOffset; int _heightOffset; } - (id)initWithFrame:(struct CGRect)frame; - (void)drawRect:(CGRect)frame; - (CoreSurfaceBufferRef)getSurface; - (void)initSurface; - (void)updateScreenRect:(id)rect; - (id)getEvent; - (void)deviceOrientationChanged:(int)orientation; - (void)applicationSuspend; - (void)applicationResume; @end #endif /* _IPHONE_VIDEO__H */