/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #if defined(IPHONE_BACKEND) #include #include #include "common/scummsys.h" #include "common/util.h" #include "common/rect.h" #include "common/file.h" #include "common/fs.h" #include "base/main.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "sound/mixer.h" #include "sound/mixer_intern.h" #include "gui/message.h" #include "osys_iphone.h" #include "blit_arm.h" #include #include #include const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = { {0, 0, 0} }; AQCallbackStruct OSystem_IPHONE::s_AudioQueue; SoundProc OSystem_IPHONE::s_soundCallback = NULL; void *OSystem_IPHONE::s_soundParam = NULL; bool OSystem_IPHONE::s_is113OrHigher = false; OSystem_IPHONE::OSystem_IPHONE() : _savefile(NULL), _mixer(NULL), _timer(NULL), _offscreen(NULL), _overlayVisible(false), _overlayBuffer(NULL), _fullscreen(NULL), _mouseHeight(0), _mouseWidth(0), _mouseBuf(NULL), _lastMouseTap(0), _secondaryTapped(false), _lastSecondaryTap(0), _screenOrientation(kScreenOrientationFlippedLandscape), _needEventRestPeriod(false), _mouseClickAndDragEnabled(false), _gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _mouseDirty(false), _timeSuspended(0) { _queuedInputEvent.type = (Common::EventType)0; _lastDrawnMouseRect = Common::Rect(0, 0, 0, 0); } OSystem_IPHONE::~OSystem_IPHONE() { AudioQueueDispose(s_AudioQueue.queue, true); delete _savefile; delete _mixer; delete _timer; delete _offscreen; delete _fullscreen; } int OSystem_IPHONE::timerHandler(int t) { DefaultTimerManager *tm = (DefaultTimerManager *)g_system->getTimerManager(); tm->handler(); return t; } void OSystem_IPHONE::initBackend() { _savefile = new DefaultSaveFileManager(SCUMMVM_SAVE_PATH); _timer = new DefaultTimerManager(); gettimeofday(&_startTime, NULL); setupMixer(); setTimerCallback(&OSystem_IPHONE::timerHandler, 10); OSystem::initBackend(); } bool OSystem_IPHONE::hasFeature(Feature f) { return false; } void OSystem_IPHONE::setFeatureState(Feature f, bool enable) { } bool OSystem_IPHONE::getFeatureState(Feature f) { return false; } const OSystem::GraphicsMode* OSystem_IPHONE::getSupportedGraphicsModes() const { return s_supportedGraphicsModes; } int OSystem_IPHONE::getDefaultGraphicsMode() const { return -1; } bool OSystem_IPHONE::setGraphicsMode(const char *mode) { return true; } bool OSystem_IPHONE::setGraphicsMode(int mode) { return true; } int OSystem_IPHONE::getGraphicsMode() const { return -1; } void OSystem_IPHONE::initSize(uint width, uint height) { //printf("initSize(%i, %i)\n", width, height); _screenWidth = width; _screenHeight = height; free(_offscreen); _offscreen = (byte *)malloc(width * height); bzero(_offscreen, width * height); free(_overlayBuffer); int fullSize = _screenWidth * _screenHeight * sizeof(OverlayColor); _overlayBuffer = (OverlayColor *)malloc(fullSize); clearOverlay(); free(_fullscreen); _fullscreen = (uint16 *)malloc(fullSize); bzero(_fullscreen, fullSize); if (_screenOrientation != kScreenOrientationPortrait) iPhone_initSurface(height, width, true); else iPhone_initSurface(width, height, false); dirtyFullScreen(); _mouseVisible = false; updateScreen(); } int16 OSystem_IPHONE::getHeight() { return _screenHeight; } int16 OSystem_IPHONE::getWidth() { return _screenWidth; } void OSystem_IPHONE::setPalette(const byte *colors, uint start, uint num) { //printf("setPalette()\n"); const byte *b = colors; for (uint i = start; i < start + num; ++i) { _palette[i] = RGBToColor(b[0], b[1], b[2]); b += 4; } dirtyFullScreen(); } void OSystem_IPHONE::grabPalette(byte *colors, uint start, uint num) { //printf("grabPalette()\n"); } void OSystem_IPHONE::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { //printf("copyRectToScreen(%i, %i, %i, %i)\n", x, y, w, h); //Clip the coordinates if (x < 0) { w += x; buf -= x; x = 0; } if (y < 0) { h += y; buf -= y * pitch; y = 0; } if (w > _screenWidth - x) { w = _screenWidth - x; } if (h > _screenHeight - y) { h = _screenHeight - y; } if (w <= 0 || h <= 0) return; if (!_fullScreenIsDirty) { _dirtyRects.push_back(Common::Rect(x, y, x + w, y + h)); } byte *dst = _offscreen + y * _screenWidth + x; if (_screenWidth == pitch && pitch == w) memcpy(dst, buf, h * w); else { do { memcpy(dst, buf, w); buf += pitch; dst += _screenWidth; } while (--h); } } void OSystem_IPHONE::addDirtyRect(int16 x, int16 y, int16 w, int16 h) { if (_fullScreenIsDirty) { return; } clipRectToScreen(x, y, w, h); _dirtyRects.push_back(Common::Rect(x, y, x + w, y + h)); } void OSystem_IPHONE::clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h) { if (x < 0) { w += x; x = 0; } if (y < 0) { h += y; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; if (w < 0) { w = 0; } if (h < 0) { h = 0; } } void OSystem_IPHONE::updateScreen() { //printf("updateScreen(): %i dirty rects.\n", _dirtyRects.size()); if (_dirtyRects.size() == 0 && !_mouseDirty) return; internUpdateScreen(); _fullScreenIsDirty = false; //memcpy(iPhone_getSurface(), _fullscreen, _screenWidth * _screenHeight * 2); iPhone_updateScreen(); } void OSystem_IPHONE::internUpdateScreen() { int16 mouseX = _mouseX - _mouseHotspotX; int16 mouseY = _mouseY - _mouseHotspotY; int16 mouseWidth = _mouseWidth; int16 mouseHeight = _mouseHeight; clipRectToScreen(mouseX, mouseY, mouseWidth, mouseHeight); Common::Rect mouseRect(mouseX, mouseY, mouseX + mouseWidth, mouseY + mouseHeight); if (_mouseDirty) { if (!_fullScreenIsDirty) { _dirtyRects.push_back(_lastDrawnMouseRect); _dirtyRects.push_back(mouseRect); } _mouseDirty = false; _lastDrawnMouseRect = mouseRect; } while (_dirtyRects.size()) { Common::Rect dirtyRect = _dirtyRects.remove_at(_dirtyRects.size() - 1); //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom); int h = dirtyRect.bottom - dirtyRect.top; int w = dirtyRect.right - dirtyRect.left; if (_overlayVisible) { switch (_screenOrientation) { case kScreenOrientationPortrait: { uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left]; uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; int x = (dirtyRect.right - dirtyRect.left) * 2; for (int y = h; y > 0; y--) { memcpy(dst, src, x); src += _screenWidth; dst += _screenWidth; } break; } case kScreenOrientationLandscape: { uint16 *src = (uint16 *)&_overlayBuffer[(dirtyRect.bottom - 1) * _screenWidth + dirtyRect.left]; uint16 *dst = &_fullscreen[dirtyRect.left * _screenHeight + (_screenHeight - dirtyRect.bottom)]; blitLandscapeScreenRect16bpp(dst, src, w, h, -_screenWidth, -_screenHeight); break; } case kScreenOrientationFlippedLandscape: { uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left]; uint16 *dst = &_fullscreen[(_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top]; blitLandscapeScreenRect16bpp(dst, src, dirtyRect.right - dirtyRect.left, h, _screenWidth, _screenHeight); break; } } } else { switch (_screenOrientation) { case kScreenOrientationPortrait: { byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; for (int y = h; y > 0; y--) { for (int x = w; x > 0; x--) *dst++ = _palette[*src++]; dst += _screenWidth - w; src += _screenWidth - w; } break; } case kScreenOrientationLandscape: { byte *src = &_offscreen[(dirtyRect.bottom - 1) * _screenWidth + dirtyRect.left]; uint16 *dst = &_fullscreen[dirtyRect.left * _screenHeight + (_screenHeight - dirtyRect.bottom)]; blitLandscapeScreenRect8bpp(dst, src, w, h, _palette, -_screenWidth, -_screenHeight); break; } case kScreenOrientationFlippedLandscape: { byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; uint16 *dst = &_fullscreen[(_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top]; blitLandscapeScreenRect8bpp(dst, src, w, h, _palette, _screenWidth, _screenHeight); break; } } } //draw mouse on top if (_mouseVisible && (dirtyRect.intersects(mouseRect))) { int srcX = 0; int srcY = 0; int left = _mouseX - _mouseHotspotX; if (left < 0) { srcX -= left; left = 0; } int top = _mouseY - _mouseHotspotY; if (top < 0) { srcY -= top; top = 0; } //int right = left + _mouseWidth; int bottom = top + _mouseHeight; if (bottom > _screenWidth) bottom = _screenWidth; int displayWidth = _mouseWidth; if (_mouseWidth + left > _screenWidth) displayWidth = _screenWidth - left; int displayHeight = _mouseHeight; if (_mouseHeight + top > _screenHeight) displayHeight = _screenHeight - top; switch (_screenOrientation) { case kScreenOrientationPortrait: { byte *src = &_mouseBuf[srcY * _mouseWidth + srcX]; uint16 *dst = &_fullscreen[top * _screenWidth + left]; for (int y = displayHeight; y > srcY; y--) { for (int x = displayWidth; x > srcX; x--) { if (*src != _mouseKeyColour) *dst = _palette[*src]; dst++; src++; } dst += _screenWidth - displayWidth + srcX; src += _mouseWidth - displayWidth + srcX; } break; } case kScreenOrientationLandscape: { byte *src = &_mouseBuf[(_mouseHeight - 1 - srcY) * _mouseWidth + srcX]; uint16 *dst = &_fullscreen[left * _screenHeight + (_screenHeight - bottom + srcY)]; for (int x = displayWidth; x > srcX; x--) { for (int y = displayHeight; y > srcY; y--) { if (*src != _mouseKeyColour) *dst = _palette[*src]; dst++; src -= _mouseWidth; } dst -= -_screenHeight + displayHeight - srcY; src += 1 - (displayHeight - srcY) * -_mouseWidth; } break; } case kScreenOrientationFlippedLandscape: { byte *src = &_mouseBuf[srcY * _mouseWidth + srcX]; uint16 *dst = &_fullscreen[(_screenWidth - left - 1) * _screenHeight + top]; for (int x = displayWidth; x > srcX; x--) { for (int y = displayHeight; y > srcY; y--) { if (*src != _mouseKeyColour) *dst = _palette[*src]; dst++; src += _mouseWidth; } dst -= _screenHeight + displayHeight - srcY; src += 1 - (displayHeight - srcY) * _mouseWidth; } break; } } } uint16 *surface = iPhone_getSurface(); if (w == _screenWidth && h == _screenHeight) memcpy(surface, _fullscreen, _screenWidth * _screenHeight * 2); else { switch (_screenOrientation) { case kScreenOrientationPortrait: { int width = w * 2; int offset = dirtyRect.top * _screenWidth + dirtyRect.left; uint16 *fs = _fullscreen + offset; surface += offset; for (int y = h; y > 0; y--) { memcpy(surface, fs, width); surface += _screenWidth; fs += _screenWidth; } break; } case kScreenOrientationLandscape: { int height = h * 2; int offset = dirtyRect.left * _screenHeight + (_screenHeight - dirtyRect.bottom); uint16 *fs = _fullscreen + offset; surface += offset; for (int x = w; x > 0; x--) { memcpy(surface, fs, height); surface += _screenHeight; fs += _screenHeight; } break; } case kScreenOrientationFlippedLandscape: { int height = h * 2; int offset = ((_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top); uint16 *fs = _fullscreen + offset; surface += offset; for (int x = w; x > 0; x--) { memcpy(surface, fs, height); surface -= _screenHeight; fs -= _screenHeight; } break; } } } //iPhone_updateScreenRect(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom ); } } Graphics::Surface *OSystem_IPHONE::lockScreen() { //printf("lockScreen()\n"); _framebuffer.pixels = _offscreen; _framebuffer.w = _screenWidth; _framebuffer.h = _screenHeight; _framebuffer.pitch = _screenWidth; _framebuffer.bytesPerPixel = 1; return &_framebuffer; } void OSystem_IPHONE::unlockScreen() { //printf("unlockScreen()\n"); dirtyFullScreen(); } void OSystem_IPHONE::setShakePos(int shakeOffset) { printf("setShakePos(%i)\n", shakeOffset); } void OSystem_IPHONE::showOverlay() { //printf("showOverlay()\n"); _overlayVisible = true; dirtyFullScreen(); } void OSystem_IPHONE::hideOverlay() { //printf("hideOverlay()\n"); _overlayVisible = false; dirtyFullScreen(); } void OSystem_IPHONE::clearOverlay() { //printf("clearOverlay()\n"); bzero(_overlayBuffer, _screenWidth * _screenHeight * sizeof(OverlayColor)); dirtyFullScreen(); } void OSystem_IPHONE::grabOverlay(OverlayColor *buf, int pitch) { //printf("grabOverlay()\n"); int h = _screenHeight; OverlayColor *src = _overlayBuffer; do { memcpy(buf, src, _screenWidth * sizeof(OverlayColor)); src += _screenWidth; buf += pitch; } while (--h); } void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { //printf("copyRectToOverlay(buf, pitch=%i, x=%i, y=%i, w=%i, h=%i)\n", pitch, x, y, w, h); //Clip the coordinates if (x < 0) { w += x; buf -= x; x = 0; } if (y < 0) { h += y; buf -= y * pitch; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; if (w <= 0 || h <= 0) return; if (!_fullScreenIsDirty) { _dirtyRects.push_back(Common::Rect(x, y, x + w, y + h)); } OverlayColor *dst = _overlayBuffer + (y * _screenWidth + x); if (_screenWidth == pitch && pitch == w) memcpy(dst, buf, h * w * sizeof(OverlayColor)); else { do { memcpy(dst, buf, w * sizeof(OverlayColor)); buf += pitch; dst += _screenWidth; } while (--h); } } int16 OSystem_IPHONE::getOverlayHeight() { return _screenHeight; } int16 OSystem_IPHONE::getOverlayWidth() { return _screenWidth; } bool OSystem_IPHONE::showMouse(bool visible) { bool last = _mouseVisible; _mouseVisible = visible; _mouseDirty = true; return last; } void OSystem_IPHONE::warpMouse(int x, int y) { //printf("warpMouse()\n"); _mouseX = x; _mouseY = y; _mouseDirty = true; } void OSystem_IPHONE::dirtyMouseCursor() { addDirtyRect(_mouseX - _mouseHotspotX, _mouseY - _mouseHotspotY, _mouseX + _mouseWidth - _mouseHotspotX, _mouseY + _mouseHeight - _mouseHotspotY); } void OSystem_IPHONE::dirtyFullScreen() { if (!_fullScreenIsDirty) { _dirtyRects.clear(); _dirtyRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight)); _fullScreenIsDirty = true; } } void OSystem_IPHONE::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) { //printf("setMouseCursor(%i, %i)\n", hotspotX, hotspotY); if (_mouseBuf != NULL && (_mouseWidth != w || _mouseHeight != h)) { free(_mouseBuf); _mouseBuf = NULL; } if (_mouseBuf == NULL) _mouseBuf = (byte *)malloc(w * h); _mouseWidth = w; _mouseHeight = h; _mouseHotspotX = hotspotX; _mouseHotspotY = hotspotY; _mouseKeyColour = keycolor; memcpy(_mouseBuf, buf, w * h); _mouseDirty = true; } bool OSystem_IPHONE::pollEvent(Common::Event &event) { //printf("pollEvent()\n"); long curTime = getMillis(); if (_timerCallback && (curTime >= _timerCallbackNext)) { _timerCallback(_timerCallbackTimer); _timerCallbackNext = curTime + _timerCallbackTimer; } if (_needEventRestPeriod) { // Workaround: Some engines can't handle mouse-down and mouse-up events // appearing right after each other, without a call returning no input in between. _needEventRestPeriod = false; return false; } if (_queuedInputEvent.type != (Common::EventType)0) { event = _queuedInputEvent; _queuedInputEvent.type = (Common::EventType)0; return true; } int eventType; float xUnit, yUnit; if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) { int x; int y; switch (_screenOrientation) { case kScreenOrientationPortrait: x = (int)(xUnit * _screenWidth); y = (int)(yUnit * _screenHeight); break; case kScreenOrientationLandscape: x = (int)(yUnit * _screenWidth); y = (int)((1.0 - xUnit) * _screenHeight); break; case kScreenOrientationFlippedLandscape: x = (int)((1.0 - yUnit) * _screenWidth); y = (int)(xUnit * _screenHeight); break; } switch ((InputEvent)eventType) { case kInputMouseDown: //printf("Mouse down at (%u, %u)\n", x, y); // Workaround: kInputMouseSecondToggled isn't always sent when the // secondary finger is lifted. Need to make sure we get out of that mode. _secondaryTapped = false; warpMouse(x, y); // event.type = Common::EVENT_MOUSEMOVE; // event.mouse.x = _mouseX; // event.mouse.y = _mouseY; if (_mouseClickAndDragEnabled) { event.type = Common::EVENT_LBUTTONDOWN; event.mouse.x = _mouseX; event.mouse.y = _mouseY; return true; } else { _lastMouseDown = curTime; } return false; break; case kInputMouseUp: //printf("Mouse up at (%u, %u)\n", x, y); if (_mouseClickAndDragEnabled) { event.type = Common::EVENT_LBUTTONUP; event.mouse.x = _mouseX; event.mouse.y = _mouseY; } else { if (curTime - _lastMouseDown < 250) { event.type = Common::EVENT_LBUTTONDOWN; event.mouse.x = _mouseX; event.mouse.y = _mouseY; _queuedInputEvent.type = Common::EVENT_LBUTTONUP; _queuedInputEvent.mouse.x = _mouseX; _queuedInputEvent.mouse.y = _mouseY; _lastMouseTap = curTime; _needEventRestPeriod = true; } else return false; } break; case kInputMouseDragged: //printf("Mouse dragged at (%u, %u)\n", x, y); if (_secondaryTapped) { if (_gestureStartX == -1 || _gestureStartY == -1) { return false; } int vecX = (x - _gestureStartX); int vecY = (y - _gestureStartY); int lengthSq = vecX * vecX + vecY * vecY; //printf("Lengthsq: %u\n", lengthSq); if (lengthSq > 15000) { // Long enough gesture to react upon. _gestureStartX = -1; _gestureStartY = -1; float vecLength = sqrt(lengthSq); float vecXNorm = vecX / vecLength; float vecYNorm = vecY / vecLength; //printf("Swipe vector: (%.2f, %.2f)\n", vecXNorm, vecYNorm); if (vecXNorm > -0.50 && vecXNorm < 0.50 && vecYNorm > 0.75) { // Swipe down event.type = Common::EVENT_KEYDOWN; _queuedInputEvent.type = Common::EVENT_KEYUP; event.kbd.flags = _queuedInputEvent.kbd.flags = 0; event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5; _needEventRestPeriod = true; } else if (vecXNorm > -0.50 && vecXNorm < 0.50 && vecYNorm < -0.75) { // Swipe up _mouseClickAndDragEnabled = !_mouseClickAndDragEnabled; const char *dialogMsg; if (_mouseClickAndDragEnabled) dialogMsg = "Mouse-click-and-drag mode enabled."; else dialogMsg = "Mouse-click-and-drag mode disabled."; GUI::TimedMessageDialog dialog(dialogMsg, 1500); dialog.runModal(); return false; } else if (vecXNorm > 0.75 && vecYNorm > -0.5 && vecYNorm < 0.5) { // Swipe right // _secondaryTapped = !_secondaryTapped; // _gestureStartX = x; // _gestureStartY = y; // // GUI::TimedMessageDialog dialog("Forcing toggle of pressed state.", 1500); // dialog.runModal(); return false; } else if (vecXNorm < -0.75 && vecYNorm > -0.5 && vecYNorm < 0.5) { // Swipe left return false; } else return false; } else return false; } else { event.type = Common::EVENT_MOUSEMOVE; event.mouse.x = x; event.mouse.y = y; warpMouse(x, y); } break; case kInputMouseSecondToggled: _secondaryTapped = !_secondaryTapped; //printf("Mouse second at (%u, %u). State now %s.\n", x, y, _secondaryTapped ? "on" : "off"); if (_secondaryTapped) { _lastSecondaryDown = curTime; _gestureStartX = x; _gestureStartY = y; if (_mouseClickAndDragEnabled) { event.type = Common::EVENT_LBUTTONUP; event.mouse.x = _mouseX; event.mouse.y = _mouseY; _queuedInputEvent.type = Common::EVENT_RBUTTONDOWN; _queuedInputEvent.mouse.x = _mouseX; _queuedInputEvent.mouse.y = _mouseY; } else return false; } else { if (curTime - _lastSecondaryDown < 250 ) { if (curTime - _lastSecondaryTap < 250 && !_overlayVisible) { event.type = Common::EVENT_KEYDOWN; _queuedInputEvent.type = Common::EVENT_KEYUP; event.kbd.flags = _queuedInputEvent.kbd.flags = 0; event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_ESCAPE; event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_ESCAPE; _needEventRestPeriod = true; _lastSecondaryTap = 0; } else if (!_mouseClickAndDragEnabled) { event.type = Common::EVENT_RBUTTONDOWN; event.mouse.x = _mouseX; event.mouse.y = _mouseY; _queuedInputEvent.type = Common::EVENT_RBUTTONUP; _queuedInputEvent.mouse.x = _mouseX; _queuedInputEvent.mouse.y = _mouseY; _lastSecondaryTap = curTime; _needEventRestPeriod = true; } } if (_mouseClickAndDragEnabled) { event.type = Common::EVENT_RBUTTONUP; event.mouse.x = _mouseX; event.mouse.y = _mouseY; } } break; case kInputOrientationChanged: //printf("Orientation: %i", (int)xUnit); ScreenOrientation newOrientation; switch ((int)xUnit) { case 1: newOrientation = kScreenOrientationPortrait; break; case 3: newOrientation = kScreenOrientationLandscape; break; case 4: newOrientation = kScreenOrientationFlippedLandscape; break; default: return false; } if (_screenOrientation != newOrientation) { _screenOrientation = newOrientation; if (_screenOrientation != kScreenOrientationPortrait) iPhone_initSurface(_screenHeight, _screenWidth, true); else iPhone_initSurface(_screenWidth, _screenHeight, false); dirtyFullScreen(); updateScreen(); } break; case kInputApplicationSuspended: suspendLoop(); break; case kInputKeyPressed: { int keyPressed = (int)xUnit; int ascii = keyPressed; //printf("key: %i\n", keyPressed); // We remap some of the iPhone keyboard keys. // The first ten here are the row of symbols below the numeric keys. switch (keyPressed) { case 45: keyPressed = Common::KEYCODE_F1; ascii = Common::ASCII_F1; break; case 47: keyPressed = Common::KEYCODE_F2; ascii = Common::ASCII_F2; break; case 58: keyPressed = Common::KEYCODE_F3; ascii = Common::ASCII_F3; break; case 59: keyPressed = Common::KEYCODE_F4; ascii = Common::ASCII_F4; break; case 40: keyPressed = Common::KEYCODE_F5; ascii = Common::ASCII_F5; break; case 41: keyPressed = Common::KEYCODE_F6; ascii = Common::ASCII_F6; break; case 36: keyPressed = Common::KEYCODE_F7; ascii = Common::ASCII_F7; break; case 38: keyPressed = Common::KEYCODE_F8; ascii = Common::ASCII_F8; break; case 64: keyPressed = Common::KEYCODE_F9; ascii = Common::ASCII_F9; break; case 34: keyPressed = Common::KEYCODE_F10; ascii = Common::ASCII_F10; break; case 10: keyPressed = Common::KEYCODE_RETURN; ascii = Common::ASCII_RETURN; break; } event.type = Common::EVENT_KEYDOWN; _queuedInputEvent.type = Common::EVENT_KEYUP; event.kbd.flags = _queuedInputEvent.kbd.flags = 0; event.kbd.keycode = _queuedInputEvent.kbd.keycode = (Common::KeyCode)keyPressed; event.kbd.ascii = _queuedInputEvent.kbd.ascii = ascii; _needEventRestPeriod = true; break; } case kInputSwipe: { Common::KeyCode keycode = Common::KEYCODE_INVALID; switch (_screenOrientation) { case kScreenOrientationPortrait: switch ((UIViewSwipeDirection)xUnit) { case kUIViewSwipeUp: keycode = Common::KEYCODE_UP; break; case kUIViewSwipeDown: keycode = Common::KEYCODE_DOWN; break; case kUIViewSwipeLeft: keycode = Common::KEYCODE_LEFT; break; case kUIViewSwipeRight: keycode = Common::KEYCODE_RIGHT; break; default: return false; } break; case kScreenOrientationLandscape: switch ((UIViewSwipeDirection)xUnit) { case kUIViewSwipeUp: keycode = Common::KEYCODE_LEFT; break; case kUIViewSwipeDown: keycode = Common::KEYCODE_RIGHT; break; case kUIViewSwipeLeft: keycode = Common::KEYCODE_DOWN; break; case kUIViewSwipeRight: keycode = Common::KEYCODE_UP; break; default: return false; } break; case kScreenOrientationFlippedLandscape: switch ((UIViewSwipeDirection)xUnit) { case kUIViewSwipeUp: keycode = Common::KEYCODE_RIGHT; break; case kUIViewSwipeDown: keycode = Common::KEYCODE_LEFT; break; case kUIViewSwipeLeft: keycode = Common::KEYCODE_UP; break; case kUIViewSwipeRight: keycode = Common::KEYCODE_DOWN; break; default: return false; } break; } event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode; event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0; event.type = Common::EVENT_KEYDOWN; _queuedInputEvent.type = Common::EVENT_KEYUP; event.kbd.flags = _queuedInputEvent.kbd.flags = 0; _needEventRestPeriod = true; break; } default: break; } return true; } return false; } void OSystem_IPHONE::suspendLoop() { bool done = false; int eventType; float xUnit, yUnit; uint32 startTime = getMillis(); AudioQueueStop(s_AudioQueue.queue, true); while (!done) { if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) if ((InputEvent)eventType == kInputApplicationResumed) done = true; usleep(100000); } AudioQueueStart(s_AudioQueue.queue, NULL); _timeSuspended += getMillis() - startTime; } uint32 OSystem_IPHONE::getMillis() { //printf("getMillis()\n"); struct timeval currentTime; gettimeofday(¤tTime, NULL); return (uint32)(((currentTime.tv_sec - _startTime.tv_sec) * 1000) + ((currentTime.tv_usec - _startTime.tv_usec) / 1000)) - _timeSuspended; } void OSystem_IPHONE::delayMillis(uint msecs) { //printf("delayMillis(%d)\n", msecs); usleep(msecs * 1000); } OSystem::MutexRef OSystem_IPHONE::createMutex(void) { pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); pthread_mutex_t *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t)); if (pthread_mutex_init(mutex, &attr) != 0) { printf("pthread_mutex_init() failed!\n"); free(mutex); return NULL; } return (MutexRef)mutex; } void OSystem_IPHONE::lockMutex(MutexRef mutex) { if (pthread_mutex_lock((pthread_mutex_t *) mutex) != 0) { printf("pthread_mutex_lock() failed!\n"); } } void OSystem_IPHONE::unlockMutex(MutexRef mutex) { if (pthread_mutex_unlock((pthread_mutex_t *) mutex) != 0) { printf("pthread_mutex_unlock() failed!\n"); } } void OSystem_IPHONE::deleteMutex(MutexRef mutex) { if (pthread_mutex_destroy((pthread_mutex_t *) mutex) != 0) { printf("pthread_mutex_destroy() failed!\n"); } else { free(mutex); } } void OSystem_IPHONE::AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB) { //printf("AQBufferCallback()\n"); if (s_AudioQueue.frameCount > 0 && s_soundCallback != NULL) { outQB->mAudioDataByteSize = 4 * s_AudioQueue.frameCount; s_soundCallback(s_soundParam, (byte *)outQB->mAudioData, outQB->mAudioDataByteSize); AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL); } else AudioQueueStop(s_AudioQueue.queue, false); } void OSystem_IPHONE::mixCallback(void *sys, byte *samples, int len) { OSystem_IPHONE *this_ = (OSystem_IPHONE *)sys; assert(this_); if (this_->_mixer) this_->_mixer->mixCallback(samples, len); } void OSystem_IPHONE::setupMixer() { //printf("setSoundCallback()\n"); _mixer = new Audio::MixerImpl(this); s_soundCallback = mixCallback; s_soundParam = this; s_AudioQueue.dataFormat.mSampleRate = AUDIO_SAMPLE_RATE; s_AudioQueue.dataFormat.mFormatID = kAudioFormatLinearPCM; s_AudioQueue.dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked; s_AudioQueue.dataFormat.mBytesPerPacket = 4; s_AudioQueue.dataFormat.mFramesPerPacket = 1; s_AudioQueue.dataFormat.mBytesPerFrame = 4; s_AudioQueue.dataFormat.mChannelsPerFrame = 2; s_AudioQueue.dataFormat.mBitsPerChannel = 16; s_AudioQueue.frameCount = WAVE_BUFFER_SIZE; if (AudioQueueNewOutput(&s_AudioQueue.dataFormat, AQBufferCallback, &s_AudioQueue, 0, kCFRunLoopCommonModes, 0, &s_AudioQueue.queue)) { printf("Couldn't set the AudioQueue callback!\n"); _mixer->setReady(false); return; } uint32 bufferBytes = s_AudioQueue.frameCount * s_AudioQueue.dataFormat.mBytesPerFrame; for (int i = 0; i < AUDIO_BUFFERS; i++) { if (AudioQueueAllocateBuffer(s_AudioQueue.queue, bufferBytes, &s_AudioQueue.buffers[i])) { printf("Error allocating AudioQueue buffer!\n"); _mixer->setReady(false); return; } AQBufferCallback(&s_AudioQueue, s_AudioQueue.queue, s_AudioQueue.buffers[i]); } AudioQueueSetParameter(s_AudioQueue.queue, kAudioQueueParam_Volume, 1.0); if (AudioQueueStart(s_AudioQueue.queue, NULL)) { printf("Error starting the AudioQueue!\n"); _mixer->setReady(false); return; } _mixer->setOutputRate(AUDIO_SAMPLE_RATE); _mixer->setReady(true); } int OSystem_IPHONE::getOutputSampleRate() const { return AUDIO_SAMPLE_RATE; } void OSystem_IPHONE::setTimerCallback(TimerProc callback, int interval) { //printf("setTimerCallback()\n"); if (callback != NULL) { _timerCallbackTimer = interval; _timerCallbackNext = getMillis() + interval; _timerCallback = callback; } else _timerCallback = NULL; } void OSystem_IPHONE::quit() { } void OSystem_IPHONE::getTimeAndDate(struct tm &t) const { time_t curTime = time(0); t = *localtime(&curTime); } void OSystem_IPHONE::setWindowCaption(const char *caption) { } Common::SaveFileManager *OSystem_IPHONE::getSavefileManager() { assert(_savefile); return _savefile; } Audio::Mixer *OSystem_IPHONE::getMixer() { assert(_mixer); return _mixer; } Common::TimerManager *OSystem_IPHONE::getTimerManager() { assert(_timer); return _timer; } OSystem *OSystem_IPHONE_create() { return new OSystem_IPHONE(); } const char* OSystem_IPHONE::getConfigPath() { return SCUMMVM_PREFS_PATH; } void OSystem_IPHONE::migrateApp() { // Migrate to the new 1.1.3 directory structure, if needed. Common::FilesystemNode file("/var/mobile"); if (file.exists() && file.isDirectory()) { // We have 1.1.3 or above. s_is113OrHigher = true; file = Common::FilesystemNode(SCUMMVM_ROOT_PATH); if (!file.exists()) { system("mkdir " SCUMMVM_ROOT_PATH); system("mkdir " SCUMMVM_SAVE_PATH); // Copy over the prefs file system("cp " SCUMMVM_OLD_PREFS_PATH " " SCUMMVM_PREFS_PATH); file = Common::FilesystemNode(SCUMMVM_OLD_SAVE_PATH); // Copy over old savegames to the new directory. if (file.exists() && file.isDirectory()) system("cp " SCUMMVM_OLD_SAVE_PATH "/* " SCUMMVM_SAVE_PATH "/"); } } } void iphone_main(int argc, char *argv[]) { //OSystem_IPHONE::migrateApp(); FILE *newfp = fopen("/var/mobile/.scummvm.log", "a"); if (newfp != NULL) { fclose(stdout); fclose(stderr); *stdout = *newfp; *stderr = *newfp; setbuf(stdout, NULL); setbuf(stderr, NULL); //extern int gDebugLevel; //gDebugLevel = 10; } system("mkdir " SCUMMVM_ROOT_PATH); system("mkdir " SCUMMVM_SAVE_PATH); g_system = OSystem_IPHONE_create(); assert(g_system); // Invoke the actual ScummVM main entry point: scummvm_main(argc, argv); g_system->quit(); // TODO: Consider removing / replacing this! } #endif