/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/platform/linuxmoto/linuxmoto-sdl.h" #include "backends/graphics/linuxmotosdl/linuxmotosdl-graphics.h" #include "backends/events/linuxmotosdl/linuxmotosdl-events.h" void OSystem_LINUXMOTO::initBackend() { // Create the backend custom managers if (_eventSource == 0) _eventSource = new LinuxmotoSdlEventSource(); if (_graphicsManager == 0) _graphicsManager = new LinuxmotoSdlGraphicsManager(_eventSource); // Call parent implementation of this method OSystem_POSIX::initBackend(); }