/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * OpenPandora: Options, custom code and hardware stuff. * */ #include "backends/platform/openpandora/op-options.h" namespace OP { enum { /* Touchscreen TapMode */ TAPMODE_LEFT = 0, TAPMODE_RIGHT = 1, TAPMODE_HOVER = 2 }; int tapmodeLevel = TAPMODE_LEFT; void ToggleTapMode() { if (tapmodeLevel == TAPMODE_LEFT) { tapmodeLevel = TAPMODE_RIGHT; } else if (tapmodeLevel == TAPMODE_RIGHT) { tapmodeLevel = TAPMODE_HOVER; } else if (tapmodeLevel == TAPMODE_HOVER) { tapmodeLevel = TAPMODE_LEFT; } else { tapmodeLevel = TAPMODE_LEFT; } } } /* namespace OP */