/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef __PS2FILE_IO__ #define __PS2FILE_IO__ #include // FIXME: Only for FILE -- get rid of this! #include "common/scummsys.h" #include "common/noncopyable.h" #include "common/stream.h" enum { CACHE_SIZE = 2048 * 32, MAX_READ_STEP = 2048 * 16, MAX_CACHED_FILES = 6, CACHE_READ_THRESHOLD = 16 * 2048, CACHE_FILL_MIN = 2048 * 24, READ_ALIGN = 64, // align all reads to the size of an EE cache line READ_ALIGN_MASK = READ_ALIGN - 1 }; // TODO: Make this a subclass of SeekableReadStream & WriteStream // See also StdioStream. class Ps2File { public: Ps2File(); virtual ~Ps2File(); virtual bool open(const char *name, int mode); virtual uint32 read(void *dest, uint32 len); virtual uint32 write(const void *src, uint32 len); virtual int32 tell(); virtual int32 size(); virtual int seek(int32 offset, int origin); virtual bool eof(); virtual bool getErr(); virtual void setErr(bool); private: void cacheReadAhead(); void cacheReadSync(); int _fd; uint32 _mode; uint32 _fileSize; uint32 _filePos; uint32 _cacheSize; uint32 _cachePos; uint8 *_cache; bool _eof; bool _err; int _sema; uint8 *_cacheBuf; bool _cacheOpRunning; uint32 _physFilePos; uint32 _bytesInCache, _cacheOfs; uint32 _readBytesBlock; bool _stream; }; // TODO: Merge Ps2File into PS2FileStream class PS2FileStream : public Common::SeekableReadStream, public Common::WriteStream, public Common::NonCopyable { protected: /** File handle to the actual file. */ Ps2File *_handle; public: /** * Given a path, invokes fopen on that path and wrap the result in a * PS2FileStream instance. */ static PS2FileStream *makeFromPath(const Common::String &path, bool writeMode); PS2FileStream(Ps2File *handle); virtual ~PS2FileStream(); virtual bool err() const; virtual void clearErr(); virtual bool eos() const; virtual uint32 write(const void *dataPtr, uint32 dataSize); virtual bool flush(); virtual int32 pos() const; virtual int32 size() const; virtual bool seek(int32 offs, int whence = SEEK_SET); virtual uint32 read(void *dataPtr, uint32 dataSize); }; // TODO: Get rid of the following, instead use PS2FileStream directly. FILE *ps2_fopen(const char *fname, const char *mode); int ps2_fclose(FILE *stream); int ps2_fflush(FILE *stream); size_t ps2_fread(void *buf, size_t r, size_t n, FILE *stream); size_t ps2_fwrite(const void *buf, size_t r, size_t n, FILE *stream); int ps2_fputs(const char *s, FILE *stream); #endif // __PS2FILE_IO__