/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.h $ * $Id: osys_psp.h 46120 2009-11-24 10:33:30Z Bluddy $ * */ #ifndef MOUSE_H #define MOUSE_H class Cursor : public DefaultDisplayClient { private: int _hotspotX, _hotspotY; uint32 _keyColor; int _cursorTargetScale; bool _useCursorPalette; bool _hasCursorPalette; uint32 _mouseLimitWidth; uint32 _mouseLimitHeight; int32 _x, _y; Palette _screenPalette; // separate palette for screen. default 'palette' is cursor palette. void updateRendererOffset(); public: Cursor() : _hotspotX(0), _hotspotY(0), _keyColor(0), _cursorTargetScale(0), _useCursorPalette(false), _hasCursorPalette(false), _mouseLimitWidth(0), _mouseLimitHeight(0), _x(0), _y(0) { } virtual ~Cursor() { deallocate(); } void setKeyColor(uint32 color); void setCursorTargetScale(int scale) { _cursorTargetScale = scale; } void setScreenPalette(const byte *colors, uint start, uint num); void copyFromArray(const byte *array); Palette &palette() { return _palette; } Buffer &buffer() { return _buffer; } void setCursorPalette(const byte *colors, uint start, uint num); void enableCursorPalette(bool enable); void setLimits(uint32 width, uint32 height); void setXY(int x, int y); int32 getX() { return _x; } int32 getY() { return _y; } bool increaseXY(int32 incX, int32 incY); // returns true if there's a change in x or y void adjustXYForScreenSize(int32 &x, int32 &y); void init(); void setHotspot(int32 x, int32 y); void setScreenPaletteScummvmPixelFormat(const Graphics::PixelFormat *format); void setSizeAndScummvmPixelFormat(uint32 widht, uint32 height, const Graphics::PixelFormat *format); void clearKeyColor(); void useGlobalScaler(bool val) { _renderer.setUseGlobalScaler(val); } bool allocate(); void deallocate(); private: void setSize(uint32 width, uint32 height); void getPixelFormatsFromScummvmPixelFormat(const Graphics::PixelFormat *format, PSPPixelFormat::Type &bufferFormat, PSPPixelFormat::Type &paletteFormat, uint32 &numOfEntries); void setRendererModePalettized(bool palettized); }; #endif /* MOUSE_H */