/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $ * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $ * */ #include "common/scummsys.h" #include "common/singleton.h" #include "common/list.h" #include "backends/platform/psp/psppixelformat.h" #include "backends/platform/psp/memory.h" // Class Copier -------------------------------------------------------------------------- //#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */ //#define __PSP_DEBUG_PRINT__ #include "backends/platform/psp/trace.h" void Copier::copy(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat *format /* = NULL */) { DEBUG_ENTER_FUNC(); uint32 prefixDst = (((uint32)dst) & 0x3); prefixDst = prefixDst ? 4 - prefixDst : 0; // prefix only if we have address % 4 != 0 uint32 prefixSrc = (((uint32)src) & 0x3); prefixSrc = prefixSrc ? 4 - prefixSrc : 0; // prefix only if we have address % 4 != 0 uint32 *dst32, *src32; bool swapRB = format ? format->swapRB : false; // take swap value from pixelformat if it's given #ifdef __PSP_DEBUG_PRINT__ uint32 debugBytes = bytes; const byte *debugDst = dst, *debugSrc = src; #endif uint32 words, remainingBytes; //PSP_DEBUG_PRINT("dst[%p], src[%p], bytes[%d], swap[%s], prefixDst[%u], prefixSrc[%u]\n", dst, src, bytes, swapRB ? "true" : "false", prefixDst, prefixSrc); if (prefixDst || prefixSrc) { // we're not aligned to word boundaries if (prefixDst != prefixSrc) { // worst case: we can never be aligned. this mode is highly inefficient. try to get engines not to use this mode too much PSP_DEBUG_PRINT("misaligned copy of %u bytes from %p to %p\n", bytes, src, dst); if ((prefixDst & 1) || (prefixSrc & 1)) copy8(dst, src, bytes); // no swap is possible on 8 bit else copy16((uint16 *)dst, (uint16 *)src, bytes, format); goto test; } // Do the prefix: the part to get us aligned if (prefixDst & 1) { // byte copy8(dst, src, prefixDst); // no swap available } else { // short copy16((uint16 *)dst, (uint16 *)src, prefixDst, format); } if (bytes > prefixDst) // check that we can afford to subtract from bytes bytes -= prefixDst; else { return; } dst32 = (uint32 *)(dst + prefixDst); src32 = (uint32 *)(src + prefixSrc); } else { // We're aligned to word boundaries dst32 = (uint32 *)dst; src32 = (uint32 *)src; } words = bytes >> 2; remainingBytes = bytes & 0x3; if (swapRB) { // need to swap for (; words > 0; words--) { *dst32 = format->swapRedBlue32(*src32); dst32++; src32++; } } else { // no swapping for (; words > 0; words--) { *dst32 = *src32; dst32++; src32++; } } // Do any remaining bytes if (remainingBytes) { if (remainingBytes & 1) // we have bytes left copy8((byte *)dst32, (byte *)src32, remainingBytes); else // 16bits left copy16((uint16*)dst32, (uint16 *)src32, remainingBytes, format); } test: // debug #ifdef __PSP_DEBUG_PRINT__ bool mismatch = false; for (uint32 i = 0; i < debugBytes; i++) { if (debugDst[i] != debugSrc[i]) { if (mismatch == false) { PSP_DEBUG_PRINT_SAMELN("mismatch in copy:\n"); PSP_DEBUG_PRINT("dst[%p], src[%p], bytes[%u], swap[%s], prefixDst[%u], prefixSrc[%u]\n", debugDst, debugSrc, debugBytes, swapRB ? "true" : "false", prefixDst, prefixSrc); mismatch = true; } PSP_DEBUG_PRINT_SAMELN("%x!=%x ", debugSrc[i], debugDst[i]); } } if (mismatch) PSP_DEBUG_PRINT("\n"); #endif return; // So we have something to jump to with the label } inline void Copier::copy8(byte *dst, const byte *src, uint32 bytes) { for (; bytes > 0; bytes--) { *dst = *src; dst++; src++; } } inline void Copier::copy16(uint16 *dst, const uint16 *src, uint32 bytes, PSPPixelFormat *format /* = NULL */) { uint32 shorts = bytes >> 1; uint32 remainingBytes = bytes & 1; bool swapRB = format ? format->swapRB : false; if (swapRB) { for (; shorts > 0 ; shorts--) { *dst = format->swapRedBlue16(*src); dst++; src++; } } else { for (; shorts > 0 ; shorts--) { *dst = *src; dst++; src++; } } if (remainingBytes) *(byte *)dst = *(byte *)src; } // Class VramAllocator ----------------------------------- DECLARE_SINGLETON(VramAllocator) //#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */ //#define __PSP_DEBUG_PRINT__ #include "backends/platform/psp/trace.h" void *VramAllocator::allocate(int32 size, bool smallAllocation /* = false */) { DEBUG_ENTER_FUNC(); assert(size > 0); byte *lastAddress = smallAllocation ? (byte *)VRAM_SMALL_ADDRESS : (byte *)VRAM_START_ADDRESS; Common::List::iterator i; // Find a block that fits, starting from the beginning for (i = _allocList.begin(); i != _allocList.end(); ++i) { byte *currAddress = (*i).address; if (currAddress - lastAddress >= size) // We found a match break; if ((*i).getEnd() > lastAddress) lastAddress = (byte *)(*i).getEnd(); } if (lastAddress + size > (byte *)VRAM_END_ADDRESS) { PSP_DEBUG_PRINT("No space for allocation of %d bytes. %d bytes already allocated.\n", size, _bytesAllocated); return NULL; } _allocList.insert(i, Allocation(lastAddress, size)); _bytesAllocated += size; PSP_DEBUG_PRINT("Allocated in VRAM, size %u at %p.\n", size, lastAddress); PSP_DEBUG_PRINT("Total allocated %u, remaining %u.\n", _bytesAllocated, (2 * 1024 * 1024) - _bytesAllocated); return lastAddress; } // Deallocate a block from VRAM void VramAllocator::deallocate(void *address) { DEBUG_ENTER_FUNC(); address = (byte *)CACHED(address); // Make sure all addresses are the same Common::List::iterator i; // Find the Allocator to deallocate for (i = _allocList.begin(); i != _allocList.end(); ++i) { if ((*i).address == address) { _bytesAllocated -= (*i).size; _allocList.erase(i); PSP_DEBUG_PRINT("Deallocated address[%p], size[%u]\n", (*i).address, (*i).size); return; } } PSP_DEBUG_PRINT("Address[%p] not allocated.\n", address); }