/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PSP_MEMORY_H #define PSP_MEMORY_H #define MIN_AMOUNT_FOR_COMPLEX_COPY 8 #define MIN_AMOUNT_FOR_MISALIGNED_COPY 8 //#define __PSP_DEBUG_PRINT__ //#include "backends/platform/psp/trace.h" // These instructions don't generate automatically but are faster then copying byte by byte inline void lwl_copy(byte *dst, const byte *src) { register uint32 data; asm volatile ("lwr %0,0(%1)\n\t" "lwl %0,3(%1)\n\t" : "=&r" (data) : "r" (src), "m" (*src)); asm volatile ("swr %1,0(%2)\n\t" "swl %1,3(%2)\n\t" : "=m" (*dst) : "r" (data), "r" (dst)); } /** * Class that does memory copying and swapping if needed */ class PspMemory { private: static void testCopy(const byte *debugDst, const byte *debugSrc, uint32 debugBytes); static void copy(byte *dst, const byte *src, uint32 bytes); static void copy32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes); static void copy32Misaligned(uint32 *dst32, const byte *src, uint32 bytes, uint32 alignSrc); static inline void copy8(byte *dst, const byte *src, int32 bytes) { //PSP_DEBUG_PRINT("copy8 called with dst[%p], src[%p], bytes[%d]\n", dst, src, bytes); uint32 words = bytes >> 2; for (; words; words--) { lwl_copy(dst, src); dst += 4; src += 4; } uint32 bytesLeft = bytes & 0x3; for (; bytesLeft; bytesLeft--) { *dst++ = *src++; } } public: // This is the interface to the outside world static void *fastCopy(void *dstv, const void *srcv, int32 bytes) { byte *dst = (byte *)dstv; byte *src = (byte *)srcv; if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY) { copy8(dst, src, bytes); } else { // go to more powerful copy copy(dst, src, bytes); } return dstv; } }; inline void *psp_memcpy(void *dst, const void *src, int32 bytes) { return PspMemory::fastCopy(dst, src, bytes); } #endif /* PSP_MEMORY_H */ #if defined(PSP_INCLUDE_SWAP) && !defined(PSP_MEMORY_SWAP_H) #define PSP_MEMORY_SWAP_H //#include "backends/platform/psp/psppixelformat.h" class PspMemorySwap { private: static void testSwap(const uint16 *debugDst, const uint16 *debugSrc, uint32 debugBytes, PSPPixelFormat &format); static void swap(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format); static void swap32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes, PSPPixelFormat &format); static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format); // For swapping, we know that we have multiples of 16 bits static void swap16(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format) { PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes); uint32 shorts = bytes >> 1; while (shorts--) { *dst16++ = format.swapRedBlue16(*src16++); } } public: static void fastSwap(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat &format) { if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY * 2) { swap16((uint16 *)dst, (uint16 *)src, bytes, format); } else { // go to more powerful copy swap((uint16 *)dst, (uint16 *)src, bytes, format); } } }; #endif /* PSP_INCLUDE_SWAP */