/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include #include #include #include "common/scummsys.h" #include "backends/platform/psp/rtc.h" //#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */ //#define __PSP_DEBUG_PRINT__ /* For debug printouts */ #include "backends/platform/psp/trace.h" // Class PspRtc --------------------------------------------------------------- namespace Common { DECLARE_SINGLETON(PspRtc); } void PspRtc::init() { // init our starting ticks uint32 ticks[2]; sceRtcGetCurrentTick((u64 *)ticks); _startMillis = ticks[0]/1000; _startMicros = ticks[0]; //_lastMillis = ticks[0]/1000; //debug - only when we don't subtract startMillis } #define MS_LOOP_AROUND 4294967 /* We loop every 2^32 / 1000 = 71 minutes */ #define MS_LOOP_CHECK 60000 /* Threading can cause weird mixups without this */ // Note that after we fill up 32 bits ie 50 days we'll loop back to 0, which may cause // unpredictable results uint32 PspRtc::getMillis() { uint32 ticks[2]; sceRtcGetCurrentTick((u64 *)ticks); // can introduce weird thread delays uint32 millis = ticks[0]/1000; millis -= _startMillis; // get ms since start of program if ((int)_lastMillis - (int)millis > MS_LOOP_CHECK) { // we must have looped around if (_looped == false) { // check to make sure threads do this once _looped = true; _milliOffset += MS_LOOP_AROUND; // add the needed offset PSP_DEBUG_PRINT("looping around. last ms[%d], curr ms[%d]\n", _lastMillis, millis); } } else { _looped = false; } _lastMillis = millis; return millis + _milliOffset; } uint32 PspRtc::getMicros() { uint32 ticks[2]; sceRtcGetCurrentTick((u64 *)ticks); ticks[0] -= _startMicros; return ticks[0]; }