/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef BACKENDS_SDL_SUBSYS_AUDIO_H #define BACKENDS_SDL_SUBSYS_AUDIO_H #include "backends/base-subsys-audio.h" #if defined(__SYMBIAN32__) #include #else #include #endif #if defined(MACOSX) // On Mac OS X, we need to double buffer the audio buffer, else anything // which produces sampled data with high latency (like the MT-32 emulator) // will sound terribly. // This could be enabled for more / most ports in the future, but needs some // testing. #define MIXER_DOUBLE_BUFFERING 1 #endif namespace Audio { class MixerImpl; } class SdlSubSys_Audio : public BaseSubSys_Audio { public: SdlSubSys_Audio(); ~SdlSubSys_Audio(); virtual void audioInit(); virtual void audioDone(); bool hasFeature(Feature f); void setFeatureState(Feature f, bool enable); bool getFeatureState(Feature f); // Set function that generates samples virtual void setupMixer(); static void mixCallback(void *s, byte *samples, int len); virtual void closeMixer(); virtual Audio::Mixer *getMixer(); virtual bool openCD(int drive); // Poll CD status // Returns true if cd audio is playing bool pollCD(); // Play CD audio track void playCD(int track, int num_loops, int start_frame, int duration); // Stop CD audio track void stopCD(); // Update CD audio status void updateCD(); protected: bool _inited; SDL_AudioSpec _obtainedRate; // CD Audio SDL_CD *_cdrom; int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration; uint32 _cdEndTime, _cdStopTime; #ifdef MIXER_DOUBLE_BUFFERING SDL_mutex *_soundMutex; SDL_cond *_soundCond; SDL_Thread *_soundThread; bool _soundThreadIsRunning; bool _soundThreadShouldQuit; byte _activeSoundBuf; uint _soundBufSize; byte *_soundBuffers[2]; void mixerProducerThread(); static int SDLCALL mixerProducerThreadEntry(void *arg); void initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize); void deinitThreadedMixer(); #endif Audio::MixerImpl *_mixer; }; #endif