/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/platform/sdl/macosx/macosx_wrapper.h" #include #include bool hasTextInClipboardMacOSX() { return [[NSPasteboard generalPasteboard] availableTypeFromArray:[NSArray arrayWithObject:NSStringPboardType]] != nil; } Common::String getTextFromClipboardMacOSX() { if (!hasTextInClipboardMacOSX()) return Common::String(); // Note: on OS X 10.6 and above it is recommanded to use NSPasteboardTypeString rather than NSStringPboardType. // But since we still target older version use NSStringPboardType. NSPasteboard *pb = [NSPasteboard generalPasteboard]; NSString* str = [pb stringForType:NSStringPboardType]; if (str == nil) return Common::String(); // If the string cannot be represented using the requested encoding we get a null pointer below. // This is fine as ScummVM would not know what to do with non-ASCII characters (although maybe // we should use NSISOLatin1StringEncoding?). return Common::String([str cStringUsingEncoding:NSASCIIStringEncoding]); }