/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "backends/platform/sdl/mutex.h" SdlSubSys_Mutex::SdlSubSys_Mutex() : _inited(false), _graphicsMutex(0) { } SdlSubSys_Mutex::~SdlSubSys_Mutex() { if (_inited) { mutexDone(); } } void SdlSubSys_Mutex::mutexInit() { if (_inited) { return; } _graphicsMutex = createMutex(); _inited = true; } void SdlSubSys_Mutex::mutexDone() { deleteMutex(_graphicsMutex); _inited = false; } bool SdlSubSys_Mutex::hasFeature(Feature f) { return false; } void SdlSubSys_Mutex::setFeatureState(Feature f, bool enable) { } bool SdlSubSys_Mutex::getFeatureState(Feature f) { return false; } OSystem::MutexRef SdlSubSys_Mutex::createMutex() { return (MutexRef) SDL_CreateMutex(); } void SdlSubSys_Mutex::lockMutex(MutexRef mutex) { SDL_mutexP((SDL_mutex *) mutex); } void SdlSubSys_Mutex::unlockMutex(MutexRef mutex) { SDL_mutexV((SDL_mutex *) mutex); } void SdlSubSys_Mutex::deleteMutex(MutexRef mutex) { SDL_DestroyMutex((SDL_mutex *) mutex); }