/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "backends/platform/sdl/sdl.h" #include "common/config-manager.h" #include "common/events.h" #include "common/util.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "sound/mixer.h" #include "icons/scummvm.xpm" #include // for getTimeAndDate() //#define SAMPLES_PER_SEC 11025 #define SAMPLES_PER_SEC 22050 //#define SAMPLES_PER_SEC 44100 /* * Include header files needed for the getFilesystemFactory() method. */ #if defined(__amigaos4__) #include "backends/fs/amigaos4/amigaos4-fs-factory.h" #elif defined(UNIX) #include "backends/fs/posix/posix-fs-factory.h" #elif defined(WIN32) #include "backends/fs/windows/windows-fs-factory.h" #endif static Uint32 timer_handler(Uint32 interval, void *param) { ((DefaultTimerManager *)param)->handler(); return interval; } void OSystem_SDL::initBackend() { assert(!_inited); int joystick_num = ConfMan.getInt("joystick_num"); uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER; if (ConfMan.hasKey("disable_sdl_parachute")) sdlFlags |= SDL_INIT_NOPARACHUTE; #ifdef _WIN32_WCE if (ConfMan.hasKey("use_GDI") && ConfMan.getBool("use_GDI")) { SDL_VideoInit("windib", 0); sdlFlags ^= SDL_INIT_VIDEO; } #endif if (joystick_num > -1) sdlFlags |= SDL_INIT_JOYSTICK; if (SDL_Init(sdlFlags) == -1) { error("Could not initialize SDL: %s", SDL_GetError()); } _graphicsMutex = createMutex(); SDL_ShowCursor(SDL_DISABLE); // Enable unicode support if possible SDL_EnableUNICODE(1); _cksumValid = false; #if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && !defined(DISABLE_SCALERS) _mode = GFX_DOUBLESIZE; _scaleFactor = 2; _scalerProc = Normal2x; _adjustAspectRatio = ConfMan.getBool("aspect_ratio"); #else // for small screen platforms _mode = GFX_NORMAL; _scaleFactor = 1; _scalerProc = Normal1x; _adjustAspectRatio = false; #endif _scalerType = 0; _modeFlags = 0; #if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) _fullscreen = ConfMan.getBool("fullscreen"); #else _fullscreen = true; #endif #if !defined(MACOSX) && !defined(__SYMBIAN32__) // Setup a custom program icon. // Don't set icon on OS X, as we use a nicer external icon there. // Don't for Symbian: it uses the EScummVM.aif file for the icon. setupIcon(); #endif // enable joystick if (joystick_num > -1 && SDL_NumJoysticks() > 0) { printf("Using joystick: %s\n", SDL_JoystickName(0)); _joystick = SDL_JoystickOpen(joystick_num); } // Create the savefile manager, if none exists yet (we check for this to // allow subclasses to provide their own). if (_savefile == 0) { _savefile = new DefaultSaveFileManager(); } // Create and hook up the mixer, if none exists yet (we check for this to // allow subclasses to provide their own). if (_mixer == 0) { _mixer = new Audio::Mixer(); bool result = setSoundCallback(Audio::Mixer::mixCallback, _mixer); _mixer->setReady(result); } // Create and hook up the timer manager, if none exists yet (we check for // this to allow subclasses to provide their own). if (_timer == 0) { // Note: We could implement a custom SDLTimerManager by using // SDL_AddTimer. That might yield better timer resolution, but it would // also change the semantics of a timer: Right now, ScummVM timers // *never* run in parallel, due to the way they are implemented. If we // switched to SDL_AddTimer, each timer might run in a separate thread. // However, not all our code is prepared for that, so we can't just // switch. Still, it's a potential future change to keep in mind. _timer = new DefaultTimerManager(); _timerID = SDL_AddTimer(10, &timer_handler, _timer); } // Invoke parent implementation of this method OSystem::initBackend(); _inited = true; } OSystem_SDL::OSystem_SDL() : #ifdef USE_OSD _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0), #endif _hwscreen(0), _screen(0), _screenWidth(0), _screenHeight(0), _tmpscreen(0), _overlayWidth(0), _overlayHeight(0), _overlayVisible(false), _overlayscreen(0), _tmpscreen2(0), _samplesPerSec(0), _cdrom(0), _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _dirtyChecksums(0), _mouseVisible(false), _mouseDrawn(false), _mouseData(0), _mouseSurface(0), _mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true), _joystick(0), _currentShakePos(0), _newShakePos(0), _paletteDirtyStart(0), _paletteDirtyEnd(0), _savefile(0), _mixer(0), _timer(0), _screenIsLocked(false), _graphicsMutex(0), _transactionMode(kTransactionNone) { // allocate palette storage _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; // reset mouse state memset(&_km, 0, sizeof(_km)); memset(&_mouseCurState, 0, sizeof(_mouseCurState)); _inited = false; } OSystem_SDL::~OSystem_SDL() { SDL_RemoveTimer(_timerID); SDL_CloseAudio(); free(_dirtyChecksums); free(_currentPalette); free(_cursorPalette); free(_mouseData); delete _savefile; delete _mixer; delete _timer; } uint32 OSystem_SDL::getMillis() { uint32 millis = SDL_GetTicks(); getEventManager()->processMillis(millis); return millis; } void OSystem_SDL::delayMillis(uint msecs) { SDL_Delay(msecs); } void OSystem_SDL::getTimeAndDate(struct tm &t) const { time_t curTime = time(0); t = *localtime(&curTime); } Common::TimerManager *OSystem_SDL::getTimerManager() { assert(_timer); return _timer; } Common::SaveFileManager *OSystem_SDL::getSavefileManager() { assert(_savefile); return _savefile; } FilesystemFactory *OSystem_SDL::getFilesystemFactory() { #if defined(__amigaos4__) return &AmigaOSFilesystemFactory::instance(); #elif defined(UNIX) return &POSIXFilesystemFactory::instance(); #elif defined(WIN32) return &WindowsFilesystemFactory::instance(); #elif defined(__SYMBIAN32__) // Do nothing since its handled by the Symbian SDL inheritance #else #error Unknown and unsupported backend in OSystem_SDL::getFilesystemFactory #endif } void OSystem_SDL::setWindowCaption(const char *caption) { SDL_WM_SetCaption(caption, caption); } bool OSystem_SDL::hasFeature(Feature f) { return (f == kFeatureFullscreenMode) || (f == kFeatureAspectRatioCorrection) || (f == kFeatureAutoComputeDirtyRects) || (f == kFeatureCursorHasPalette) || (f == kFeatureIconifyWindow); } void OSystem_SDL::setFeatureState(Feature f, bool enable) { switch (f) { case kFeatureFullscreenMode: setFullscreenMode(enable); break; case kFeatureAspectRatioCorrection: setAspectRatioCorrection(enable); break; case kFeatureAutoComputeDirtyRects: if (enable) _modeFlags |= DF_WANT_RECT_OPTIM; else _modeFlags &= ~DF_WANT_RECT_OPTIM; break; case kFeatureIconifyWindow: if (enable) SDL_WM_IconifyWindow(); break; default: break; } } bool OSystem_SDL::getFeatureState(Feature f) { assert (_transactionMode == kTransactionNone); switch (f) { case kFeatureFullscreenMode: return _fullscreen; case kFeatureAspectRatioCorrection: return _adjustAspectRatio; case kFeatureAutoComputeDirtyRects: return _modeFlags & DF_WANT_RECT_OPTIM; default: return false; } } void OSystem_SDL::quit() { if (_cdrom) { SDL_CDStop(_cdrom); SDL_CDClose(_cdrom); } unloadGFXMode(); deleteMutex(_graphicsMutex); if (_joystick) SDL_JoystickClose(_joystick); SDL_ShowCursor(SDL_ENABLE); SDL_RemoveTimer(_timerID); SDL_CloseAudio(); free(_dirtyChecksums); free(_currentPalette); free(_cursorPalette); free(_mouseData); delete _savefile; delete _mixer; delete _timer; SDL_Quit(); delete getEventManager(); exit(0); } void OSystem_SDL::setupIcon() { int w, h, ncols, nbytes, i; unsigned int rgba[256], icon[32 * 32]; unsigned char mask[32][4]; sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes); if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) { warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes); return; } for (i = 0; i < ncols; i++) { unsigned char code; char color[32]; unsigned int col; sscanf(scummvm_icon[1 + i], "%c c %s", &code, color); if (!strcmp(color, "None")) col = 0x00000000; else if (!strcmp(color, "black")) col = 0xFF000000; else if (color[0] == '#') { sscanf(color + 1, "%06x", &col); col |= 0xFF000000; } else { warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]); return; } rgba[code] = col; } memset(mask, 0, sizeof(mask)); for (h = 0; h < 32; h++) { const char *line = scummvm_icon[1 + ncols + h]; for (w = 0; w < 32; w++) { icon[w + 32 * h] = rgba[(int)line[w]]; if (rgba[(int)line[w]] & 0xFF000000) { mask[h][w >> 3] |= 1 << (7 - (w & 0x07)); } } } SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000); SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask); SDL_FreeSurface(sdl_surf); } OSystem::MutexRef OSystem_SDL::createMutex(void) { return (MutexRef) SDL_CreateMutex(); } void OSystem_SDL::lockMutex(MutexRef mutex) { SDL_mutexP((SDL_mutex *) mutex); } void OSystem_SDL::unlockMutex(MutexRef mutex) { SDL_mutexV((SDL_mutex *) mutex); } void OSystem_SDL::deleteMutex(MutexRef mutex) { SDL_DestroyMutex((SDL_mutex *) mutex); } #pragma mark - #pragma mark --- Audio --- #pragma mark - bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) { SDL_AudioSpec desired; SDL_AudioSpec obtained; // Determine the desired output sampling frequency. _samplesPerSec = 0; if (ConfMan.hasKey("output_rate")) _samplesPerSec = ConfMan.getInt("output_rate"); if (_samplesPerSec <= 0) _samplesPerSec = SAMPLES_PER_SEC; // Determine the sample buffer size. We want it to store enough data for // about 1/32th of a second. Note that it must be a power of two. // So e.g. at 22050 Hz, we request a sample buffer size of 2048. int samples = 8192; while (32 * samples >= _samplesPerSec) { samples >>= 1; } memset(&desired, 0, sizeof(desired)); desired.freq = _samplesPerSec; desired.format = AUDIO_S16SYS; desired.channels = 2; desired.samples = (uint16)samples; desired.callback = proc; desired.userdata = param; if (SDL_OpenAudio(&desired, &obtained) != 0) { warning("Could not open audio device: %s", SDL_GetError()); return false; } // Note: This should be the obtained output rate, but it seems that at // least on some platforms SDL will lie and claim it did get the rate // even if it didn't. Probably only happens for "weird" rates, though. _samplesPerSec = obtained.freq; debug(1, "Output sample rate: %d Hz", _samplesPerSec); SDL_PauseAudio(0); return true; } int OSystem_SDL::getOutputSampleRate() const { return _samplesPerSec; } Audio::Mixer *OSystem_SDL::getMixer() { assert(_mixer); return _mixer; } #pragma mark - #pragma mark --- CD Audio --- #pragma mark - bool OSystem_SDL::openCD(int drive) { if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1) _cdrom = NULL; else { _cdrom = SDL_CDOpen(drive); // Did it open? Check if _cdrom is NULL if (!_cdrom) { warning("Couldn't open drive: %s", SDL_GetError()); } else { _cdNumLoops = 0; _cdStopTime = 0; _cdEndTime = 0; } } return (_cdrom != NULL); } void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */ _cdStopTime = SDL_GetTicks() + 100; _cdNumLoops = 0; } void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) { if (!num_loops && !start_frame) return; if (!_cdrom) return; if (duration > 0) duration += 5; _cdTrack = track; _cdNumLoops = num_loops; _cdStartFrame = start_frame; SDL_CDStatus(_cdrom); if (start_frame == 0 && duration == 0) SDL_CDPlayTracks(_cdrom, track, 0, 1, 0); else SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration); _cdDuration = duration; _cdStopTime = 0; _cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS; } bool OSystem_SDL::pollCD() { if (!_cdrom) return false; return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) != CD_STOPPED)); } void OSystem_SDL::updateCD() { if (!_cdrom) return; if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) { SDL_CDStop(_cdrom); _cdNumLoops = 0; _cdStopTime = 0; return; } if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime) return; if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) { // Wait another second for it to be done _cdEndTime += 1000; return; } if (_cdNumLoops > 0) _cdNumLoops--; if (_cdNumLoops != 0) { if (_cdStartFrame == 0 && _cdDuration == 0) SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0); else SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration); _cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS; } }