/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SDL_COMMON_H #define SDL_COMMON_H #if defined(__SYMBIAN32__) #include #else #include #endif #include "backends/modular-backend.h" #include "backends/graphics/sdl/sdl-graphics.h" class OSystem_SDL : public ModularBackend { public: OSystem_SDL(); virtual ~OSystem_SDL(); virtual void initBackend(); // Define all hardware keys for keymapper virtual Common::HardwareKeySet *getHardwareKeySet(); // Quit virtual void quit(); // overloaded by CE backend void deinit(); virtual void setWindowCaption(const char *caption); virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0); virtual Common::SeekableReadStream *createConfigReadStream(); virtual Common::WriteStream *createConfigWriteStream(); SdlGraphicsManager *getGraphicsManager(); virtual bool pollEvent(Common::Event &event); protected: bool _inited; void setupIcon(); }; #endif