/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SDL_COMMON_H #define SDL_COMMON_H #if defined(__SYMBIAN32__) #include #else #include #endif #include "backends/modular-backend.h" #include "backends/graphics/sdl/sdl-graphics.h" #include "backends/mixer/sdl/sdl-mixer.h" class OSystem_SDL : public ModularBackend { public: OSystem_SDL(); virtual ~OSystem_SDL(); /** Pre-initialize backend, it should be called after * instantiating the backend. Early needed managers * are created here. */ virtual void init(); virtual void initBackend(); virtual Common::HardwareKeySet *getHardwareKeySet(); virtual void quit(); virtual void deinit(); virtual void setWindowCaption(const char *caption); virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0); virtual Common::SeekableReadStream *createConfigReadStream(); virtual Common::WriteStream *createConfigWriteStream(); virtual bool pollEvent(Common::Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual void getTimeAndDate(TimeDate &td) const; virtual Audio::Mixer *getMixer(); // Get the Graphics Manager instance, used by other managers virtual SdlGraphicsManager *getGraphicsManager(); // Get the Sdl Mixer Manager instance (not the Audio::Mixer) virtual SdlMixerManager *getMixerManager(); protected: bool _inited; bool _initedSDL; // Mixer manager that encapsulates the actual Audio::Mixer SdlMixerManager *_mixerManager; // Initialze SDL library virtual void initSDL(); // Setup the window icon virtual void setupIcon(); // Get the file path where the user configuration // of ScummVM will be saved virtual Common::String getDefaultConfigFileName(); }; #endif