/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/scummsys.h" #ifdef WIN32 // Fix for bug #2895217 "MSVC compilation broken with r47595": // We need to keep this on top of the "common/scummsys.h"(base/main.h) include, // otherwise we will get errors about the windows headers redefining // "ARRAYSIZE" for example. #define WIN32_LEAN_AND_MEAN #include #include "backends/platform/sdl/win32/win32.h" #include "backends/plugins/sdl/sdl-provider.h" #include "base/main.h" int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) { #if !SDL_VERSION_ATLEAST(2, 0, 0) SDL_SetModuleHandle(GetModuleHandle(NULL)); #endif // HACK: __argc, __argv are broken and return zero when using mingwrt 4.0+ on MinGW // HACK: MinGW-w64 based toolchains neither feature _argc nor _argv. The 32 bit // incarnation only defines __MINGW32__. This leads to build breakage due to // missing declarations. Luckily MinGW-w64 based toolchains define // __MINGW64_VERSION_foo macros inside _mingw.h, which is included from all // system headers. Thus we abuse that to detect them. #if defined(__GNUC__) && defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR) return main(_argc, _argv); #else return main(__argc, __argv); #endif } int main(int argc, char *argv[]) { // Create our OSystem instance g_system = new OSystem_Win32(); assert(g_system); // Pre initialize the backend ((OSystem_Win32 *)g_system)->init(); #ifdef DYNAMIC_MODULES PluginManager::instance().addPluginProvider(new SDLPluginProvider()); #endif // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); // Free OSystem g_system->destroy(); return res; } #endif