use Cwd; $buildDir = getcwd(); chdir("../../../"); # list of project files to process @mmp_files = ( # Engine Project files "mmp/scummvm_agi.mmp", "mmp/scummvm_agos.mmp", "mmp/scummvm_cge.mmp", "mmp/scummvm_cine.mmp", "mmp/scummvm_composer.mmp", "mmp/scummvm_cruise.mmp", "mmp/scummvm_draci.mmp", "mmp/scummvm_drascula.mmp", "mmp/scummvm_dreamweb.mmp", "mmp/scummvm_gob.mmp", "mmp/scummvm_groovie.mmp", "mmp/scummvm_hopkins.mmp", "mmp/scummvm_hugo.mmp", "mmp/scummvm_kyra.mmp", "mmp/scummvm_lure.mmp", "mmp/scummvm_m4.mmp", "mmp/scummvm_made.mmp", "mmp/scummvm_mohawk.mmp", "mmp/scummvm_mortevielle.mmp", "mmp/scummvm_neverhood.mmp", "mmp/scummvm_parallaction.mmp", "mmp/scummvm_pegasus.mmp", "mmp/scummvm_queen.mmp", "mmp/scummvm_saga.mmp", "mmp/scummvm_sci.mmp", "mmp/scummvm_scumm.mmp", "mmp/scummvm_sky.mmp", "mmp/scummvm_sword1.mmp", "mmp/scummvm_sword2.mmp", "mmp/scummvm_teenagent.mmp", "mmp/scummvm_tinsel.mmp", "mmp/scummvm_toltecs.mmp", "mmp/scummvm_tony.mmp", "mmp/scummvm_toon.mmp", "mmp/scummvm_touche.mmp", "mmp/scummvm_tsage.mmp", "mmp/scummvm_tucker.mmp", "mmp/scummvm_voyeur.mmp", "mmp/scummvm_wintermute.mmp", # New engines "mmp/scummvm_access.mmp", "mmp/scummvm_avalanche.mmp", "mmp/scummvm_bbvs.mmp", "mmp/scummvm_cge2.mmp", "mmp/scummvm_fullpipe.mmp", "mmp/scummvm_lastexpress.mmp", "mmp/scummvm_mads.mmp", "mmp/scummvm_prince.mmp", "mmp/scummvm_sherlock.mmp", "mmp/scummvm_sword25.mmp", "mmp/scummvm_testbed.mmp", "mmp/scummvm_zvision.mmp", # Target Platform Project Files "S60/ScummVM_S60.mmp", "S60v3/ScummVM_S60v3.mmp", "S60v3/ScummVM_A0000658_S60v3.mmp", "S80/ScummVM_S80.mmp", "S90/ScummVM_S90.mmp", "UIQ2/ScummVM_UIQ2.mmp", "UIQ3/ScummVM_UIQ3.mmp", "UIQ3/ScummVM_A0000658_UIQ3.mmp" ); # do this first to set all *.mmp & *.inf files to *.*.in states ResetProjectFiles(); print " ======================================================================================= Updating slave MACRO settings in MMP files from master 'scummvm_base.mmp' ======================================================================================= "; # do this first so we have @EnabledDefines and @DisabledDefines for correct inclusion of SOURCE files later UpdateSlaveMacros(); print " ======================================================================================= Preparing to update all the Symbian MMP project files with objects from module.mk files ======================================================================================= "; # some modules.mk files have #ifndef ENABLE_XXXX blocks: my @section_empty = (""); # section standard: no #ifdef's in module.mk files my @sections_agos = ("", "ENABLE_AGOS2"); # special sections for engine AGOS my @sections_groovie = ("", "ENABLE_GROOVIE2"); # special sections for engine GROOVIE my @sections_kyra = ("", "ENABLE_LOL","ENABLE_EOB"); # special sections for engine KYRA my @sections_mohawk = ("", "ENABLE_CSTIME", "ENABLE_MYST", "ENABLE_RIVEN"); # special sections for engine MOHAWK my @sections_saga = ("", "ENABLE_IHNM", "ENABLE_SAGA2"); # special sections for engine SAGA my @sections_sci = ("", "ENABLE_SCI32"); # special sections for engine SCI my @sections_scumm = ("", "ENABLE_SCUMM_7_8", "ENABLE_HE"); # special sections for engine SCUMM # files excluded from build, case insensitive, will be matched in filename string only my @excludes_snd = ( "mt32.*", "Analog.cpp", "fluidsynth.cpp", "i386.cpp", "part.*", "tables.cpp", "freeverb.cpp", "synth.cpp", "aReverbmodel.cpp", "bReverbmodel.cpp", "DelayReverb.cpp", "LA32WaveGenerator.cpp", "LegacyWaveGenerator.cpp", "ROMInfo.cpp", "FreeVerb.cpp", "FreeVerbModel.cpp", "La32Ramp.cpp", "Poly.cpp", "TVA.cpp", "TVF.cpp", "TVP.cpp", "rate.*" # not really needed, USE_ARM_SOUND_ASM currently not parsed correctly, # "rate[_arm|_arm_asm].(cpp|s)" will be added later based on WINS/ARM build! # These #defines for compile time are set in portdefs.h ); my @excludes_graphics = ( ); my @excludes_gui = ( ); # the USE_ARM_* defines not parsed correctly, exclude manually: my @excludes_scumm = ( ".*ARM.*", # the *ARM.s files are added in .mmp files based on WINS/ARM build! # USE_ARM_SMUSH_ASM codec47ARM.s # USE_ARM_GFX_ASM gfxARM.s # USE_ARM_COSTUME_ASM proc3ARM.s compiled, linked?, but *not* used :P (portdefs.h) ); #ParseModule(mmpStr, dirStr, ifdefArray, [exclusionsArray]) ParseModule("_base", "base", \@section_empty); # now in ./TRG/ScummVM_TRG.mmp, these never change anyways... ParseModule("_base", "common", \@section_empty); ParseModule("_base", "gui", \@section_empty, \@excludes_gui); ParseModule("_base", "graphics", \@section_empty, \@excludes_graphics); ParseModule("_base", "image", \@section_empty); ParseModule("_base", "audio", \@section_empty, \@excludes_snd); ParseModule("_base", "video", \@section_empty); chdir("engines/"); ParseModule("_scumm", "scumm", \@sections_scumm, \@excludes_scumm ); ParseModule("_agi", "agi", \@section_empty); ParseModule("_agos", "agos", \@sections_agos); ParseModule("_cine", "cine", \@section_empty); ParseModule("_composer","composer", \@section_empty); ParseModule("_cruise", "cruise", \@section_empty); ParseModule("_cge", "cge", \@section_empty); ParseModule("_draci", "draci", \@section_empty); ParseModule("_drascula","drascula", \@section_empty); ParseModule("_dreamweb" ,"dreamweb", \@section_empty); ParseModule("_gob", "gob", \@section_empty); ParseModule("_groovie", "groovie", \@sections_groovie); ParseModule("_hopkins","hopkins", \@section_empty); ParseModule("_hugo" ,"hugo", \@section_empty); ParseModule("_kyra", "kyra", \@sections_kyra); ParseModule("_lure", "lure", \@section_empty); ParseModule("_made", "made", \@section_empty); ParseModule("_mohawk" ,"mohawk", \@sections_mohawk); ParseModule("_mortevielle" ,"mortevielle", \@section_empty); ParseModule("_neverhood" ,"neverhood", \@section_empty); ParseModule("_parallaction","parallaction",\@section_empty); ParseModule("_pegasus","pegasus", \@section_empty); ParseModule("_queen", "queen", \@section_empty); ParseModule("_saga", "saga", \@sections_saga); ParseModule("_sci", "sci", \@sections_sci); ParseModule("_sky", "sky", \@section_empty); ParseModule("_sword1", "sword1", \@section_empty); ParseModule("_sword2", "sword2", \@section_empty); ParseModule("_teenagent","teenagent", \@section_empty); ParseModule("_tinsel", "tinsel", \@section_empty); ParseModule("_toltecs","toltecs", \@section_empty); ParseModule("_tony", "tony", \@section_empty); ParseModule("_toon" ,"toon", \@section_empty); ParseModule("_touche", "touche", \@section_empty); ParseModule("_tsage", "tsage", \@section_empty); ParseModule("_tucker", "tucker", \@section_empty); ParseModule("_voyeur" ,"voyeur", \@section_empty); ParseModule("_wintermute","wintermute", \@section_empty); ##### new engines ParseModule("_access" ,"access", \@section_empty); ParseModule("_avalanche" ,"avalanche", \@section_empty); ParseModule("_bbvs" ,"bbvs", \@section_empty); ParseModule("_cge2" ,"cge2", \@section_empty); ParseModule("_fullpipe" ,"fullpipe", \@section_empty); ParseModule("_lastexpress","lastexpress", \@section_empty); ParseModule("_m4", "m4", \@section_empty); ParseModule("_mads" ,"mads", \@section_empty); ParseModule("_prince" ,"prince", \@section_empty); ParseModule("_sherlock" ,"sherlock", \@section_empty); ParseModule("_sword25" ,"sword25", \@section_empty); ParseModule("_testbed" ,"testbed", \@section_empty); ParseModule("_zvision" ,"zvision", \@section_empty); print " ======================================================================================= Done. Enjoy :P ======================================================================================= "; ################################################################################################################## ################################################################################################################## # parses multiple sections per mmp/module sub ParseModule { my ($mmp,$module,$sections,$exclusions) = @_; my @sections = @{$sections}; my @exclusions = @{$exclusions}; foreach $section (@sections) { CheckForModuleMK($module, $section, @exclusions); UpdateProjectFile($mmp, $module, $section); } } ################################################################################################################## # parses all module.mk files in a dir and its subdirs sub CheckForModuleMK { my ($item,$section,@exclusions) = @_; # if dir: check subdirs too if (-d $item) { #print "$item\n"; opendir DIR, $item; #my @Files = readdir DIR; my @Files = grep s/^([^\.].*)$/$1/, readdir DIR; closedir DIR; foreach $entry (@Files) { CheckForModuleMK("$item/$entry", $section, @exclusions); } } # if this is a module.mk file if (-f $item and $item =~ /.*\/module.mk$/) { my $sec = ""; my $isenable; my $ObjectsSelected = 0; my $ObjectsTotal = 0; print "$item for section '$section' ... "; open FILE, $item; my @lines = ; close FILE; my $count = @lines; print "$count lines"; A: foreach $line (@lines) { # all things we need are inside #ifdef sections, # there is nothing we need in #ifndef sections: so ignore these for now # found a section? reset if ($line =~ /^ifdef (.*)/) { $sec = $1; $isenable = 1; } if ($line =~ /^ifndef (.*)/) { $sec = $1; $isenable = 0; } # found an object? Not uncommented! if (!($line =~ /^#/) && $line =~ s/\.o/.cpp/) { # handle this section? if ($sec eq $section) { $ObjectsTotal++; $line =~ s/^\s*//g; # remove possible leading whitespace $line =~ s/ \\//; # remove possible trailing ' \' $line =~ s/\//\\/g; # replace / with \ chop($line); # remove \n # do we need to skip this file? According to our own @exclusions array foreach $exclusion (@exclusions) { if ($line =~ /$exclusion/i) { my $reason = "excluded, \@exclusions[$exclusion]"; print "\n ! $line ($reason)"; $output .= "//SOURCE $line ($reason)\n"; next A; } } # do we need to do this file? According to MACROs in .MMPs my $found = 0; foreach $EnableDefine (@EnabledDefines) { if (($EnableDefine eq $section) && ($section ne '')) { $found = 1; last; } } foreach $DisableDefine (@DisabledDefines) { if (($DisableDefine eq $section) && ($section ne '')) { $found = 0; last; } } # always allow non-sections $found = 1 if ($section eq ''); if (!$found) { my $reason = "excluded, MACRO $section"; print "\n !$line ($reason)"; $output .= "//SOURCE $line ($reason)\n"; next A; } $ObjectsSelected++; #print "\n $line"; $output .= "SOURCE $line\n"; } } } print " -- $ObjectsSelected/$ObjectsTotal objects selected\n"; } } ################################################################################################################## # update an MMP project file with the new objects sub UpdateProjectFile { my ($mmp,$module,$section) = @_; my $n = "AUTO_OBJECTS_".uc($module)."_$section"; my $a = "\/\/START_$n\/\/"; my $b = "\/\/STOP_$n\/\/"; my $updated = " Updated @ ".localtime(); my $name; my @mmp_files_plus_one = @mmp_files; unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp"; foreach $name (@mmp_files_plus_one) { my $file = "$buildDir/$name"; open FILE, "$file"; my @lines = ; close FILE; my $onestr = join("",@lines); if ($onestr =~ /$n/) { print " - $name @ $n updating ... "; $onestr =~ s/$a.*$b/$a$updated\n$output$b/s; open FILE, ">$file"; print FILE $onestr; close FILE; print "done.\n"; } } $output = ""; } ################################################################################################################## sub UpdateSlaveMacros { my $updated = " Updated @ ".localtime(); my $name = "mmp/scummvm_base.mmp"; my $file = "$buildDir/$name"; print "Reading master MACROS from backends/symbian/$name ... "; open FILE, "$file"; my @lines = ; close FILE; my $onestr = join("",@lines); my $n = "AUTO_MACROS_MASTER"; my $a = "\/\/START_$n\/\/"; my $b = "\/\/STOP_$n\/\/"; $onestr =~ /$a(.*)$b/s; my $macros = $1; my $libs_first = "\n// automagically enabled static libs from macros above\n"; my $libs_second = "STATICLIBRARY scummvm_base.lib // must be above USE_* .libs\n"; my $macro_counter = 0; my $macros2 = "\n"; # output for in *.mmp MACROS section my $projects = "\n..\\mmp\\scummvm_base.mmp\n"; # output for in BLD.INF projects section foreach $line (split("\n", $macros)) { # do we need to add a static .lib? if ($line =~ /^.*MACRO\s*([0-9A-Z_]*)\s*\/\/\s*LIB\:(.*)$/) { my $macro = $1; my $lib = $2; # this macro enabled? then also add the .lib if ($line =~ /^\s*MACRO\s*$macro/m) { # add an USE_ lib? (these need to be added @ the beginning, before _base) $libs_second .= "STATICLIBRARY $lib\n" if ($macro =~ /^USE_/); # add an ENABLE_ lib? (these need to be added @ the end, after _base) if ($macro =~ /^ENABLE_/) { $libs_first .= "STATICLIBRARY $lib\n"; # add projects for BLD.INF's my $projectname = substr("$lib",0,-4); $projects .= "..\\mmp\\$projectname.mmp\n"; } } else { # skip lines not beginning with "MACRO" (like "//MACRO") } $macro_counter++; } # not commented out? then add the macro to output string if ($line =~ /^\s*MACRO\s*([0-9A-Z_]*)\s*/) { my $macro = $1; $macros2 .= "$line\n"; if ($macro =~ /^ENABLE_/) { push @EnabledDefines, $macro; # used in CheckForModuleMK()!! } elsif ($macro =~ /^DISABLE_/) { push @DisabledDefines, $macro; # used in CheckForModuleMK()!! } } } print "$macro_counter macro lines.\n"; $n = "AUTO_MACROS_SLAVE"; $a = "\/\/START_$n\/\/"; $b = "\/\/STOP_$n\/\/"; $m = "AUTO_PROJECTS"; $p = "\/\/START_$m\/\/"; $q = "\/\/STOP_$m\/\/"; foreach $name (@mmp_files) { $file = "$buildDir/$name"; $fileBLDINF = $buildDir .'/'. substr($name, 0, rindex($name, "/")) . "/BLD.INF"; print "Updating macros in $file ... "; #print "Updating macros in backends/symbian/$name ... "; open FILE, "$file"; @lines = ; close FILE; $onestr = join("",@lines); my $extralibs = ""; # output # slash in name means it's a phone specific build file: add LIBs $extralibs .= "$libs_first$libs_second" if (-e $fileBLDINF); $onestr =~ s/$a.*$b/$a$updated$macros2$extralibs$b/s; open FILE, ">$file"; print FILE $onestr; close FILE; my $count = @lines; print "wrote $count lines.\n"; if (-e $fileBLDINF) { # slash in name means it's a phone specific build file: # this also means we need to update a BLD.INF file here! print "Updating projects in $fileBLDINF ... \n"; open FILE, "$fileBLDINF"; @lines = ; close FILE; $onestr = join("",@lines); $onestr =~ s/$p.*$q/$p$updated$projects$q/s; open FILE, ">$fileBLDINF"; print FILE $onestr; close FILE; } } } ################################################################################################################## sub ResetProjectFiles() { my $onestr, @lines; my @mmp_files_plus_one = @mmp_files; # unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp"; print "Resetting project files: "; # we don't need to do mmp/scummvm_base.mmp", it was done in BuildPackageUpload.pl before the call to this script foreach $name (@mmp_files_plus_one) { my $file = "$buildDir/$name"; print "$name "; open FILE, "$file.in"; @lines = ; close FILE; $onestr = join("",@lines); open FILE, ">$file"; print FILE $onestr; close FILE; # also do BLD.INF if it is there... my $fileBLDINF = $buildDir .'/'. substr($name, 0, rindex($name, "/")) . "/BLD.INF"; if (-e "$fileBLDINF.in") { print substr($name, 0, rindex($name, "/")) . "/BLD.INF "; open FILE, "$fileBLDINF.in"; @lines = ; close FILE; $onestr = join("",@lines); open FILE, ">$fileBLDINF"; print FILE $onestr; close FILE; } } print "... done.\n"; } ##################################################################################################################