Author: Fedor Strizhniou.
Date: November 2013
Version: 1.7.0
ScummVM Help
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About ScummVM Help
•	About ScummVM Help

This help file based on ScummVM forum thread with some elaborations(in Anotherguest section) and text correction. If you wish add some text or translate you may download and modify source document from https://sourceforge.net/projects/scummvms60git/ and then send me to fedor_qd@mail.ru
Feel free to replace, merge or write you own instead 1st, 2nd and 3rd guides. Other sections require strict translations. And don’t forget add your name :-)
First guide contain help by Anotherguest, second - VincentJ, third - murgo. This doc created by Fedor Strizhniou.
Enjoys, cheers!  Always yours =)

1st guide
•	Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, UIQ, UIQ3, S80, s80, S90, s90

UIQ3 devices: To the top right (holding the phone portrait) you four icons, from the top they are

* Toggle control mode, in control mode you can change text input , screen orientation and screen scaling
* Mouse button, toggles between left, right and no button when tapping the screen. If no button is selected, 7 & Space works as left mouse button and 9 & Enter works as the right mouse button.
* Esc, tap this to simulate ESC key being pressed. Same functionally on devices with 'C' key.
* Virtual keyboard toggle, toggles the virtual keyboard, if not enabled when selecting '1'/'7' in control mode.
* When Virtual keyboard is enabled you have more onscreen keys available
* Enter key
* Backspace
* Arrow Up/Down to scroll the keys available
* Virtual keyboard, tap letters to simulate key presses.

S60 and UIQ3 devices: (Control Key = Green Phone key, to activate/deactivate control mode in SDL)

* 1 = change Input Mode: Joystick | Keyboard | Cursor
* 2,'p' = change Video Mode: Landscape | Portrait
* 3,'f' = change Orientation Mode for Landscape: 90° Left | 90° Right
* 4,'s' = Toggle between stretched and non-stretched modes
* 5 = Toggle between interpolating stretch or not
* 7,'t' = Text/Multitap input
* 8,'c' = Cursor input
* 9,'j' = Joystick input
* 0,'m' = Mouse input
* Up/Down = Alter global volume when not in 1-1 VGA mode. Pan around in VGA 1-1 Mode
* # = On/Off screen keyboard transparency in some games

S80 devices:

* Side key 1 = Fire Joystick 1 button (JoyMode)
* Side key 2 = Fire Joystick 2 button (JoyMode) or change Video Mode: Upscaled | Normal (CursorMode)
* Side key 3 = change Input Mode: Joystick | Cursor

S90 devices: (Control Key = OK, pressed simultaneously with other keys to activate the mode changes in SDL)

* OK+1 = change Input Mode: Joystick | Cursor
* OK+2 = change Video Mode: Upscaled | Normal

What are these Joystick, Keyboard and Cursor modes anyway?

Joystick mode sends SDL joystick events to ScummVM which acts as a mouse control in ScummVM. Cursor mode sends keyboard arrows instead, so for example it can be used to navigate through directorylist (one hand use perhaps!?) or save games etc. Keyboard mode is only available for S60 and enables multi-tap to enter text characters in save dialogs. These modes are implemented at the underlying SDL level, so this determines the types of events that ScummVM receives from SDL.
What are these Shrinked, Zoomed and Upscaled modes anyway?

Shrink displays the game on your screen but in a shrinked way, either in Portrait or Landscape mode, so not all the pixels can be seen. Zoom mode uses the maximum resolution of your phone displaying a smaller part of the game zoomed at 1:1 pixels. For scrolling in S60 Zoom mode: 0+Cursor keys to scroll around, 0+Ok button to center view. Upscale tries to fill the larger screens on S80/S90 devices in a better way for low resolution games. Currently it uses a pixel interpolation upscaling routine.

You can also use a bluetooth mouse with S60v3 devices to control your game. You need the bluetooth hid library from Hinkka http://koti.mbnet.fi/hinkka/Download.html to get it to work properly.

2nd guide
•	Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60

More user-friendly guide for Nokia phones (based on N96 but should apply to most phones)

Left Soft Key - Left Click

Right Soft Key - Right Click

Navigation buttons - Move pointer on screen

"C" or "Delete Key" - Space Bar (i.e. skip dialogue/cutscene)

* - Bring up Menu (to Save, Load and change the game's options e.g. enable subtitles, speech etc. Varies from game to game)

The <> is a toggling left right mode. I.e. first click is left, next is right, next is left etc.

Call Button - Enter/Exit Configuration Mode

Configuration Mode, when activated, shows the word "CTRL" in green in the upper right corner of the screen. It allows to quickly switch between various functions of ScummVM. The following buttons on your keypad are activated when "CTRL" is displayed :

1 - Change Input.
This is the option you'll probably use the most. There are three settings; A,C and J.

A - This is the "Text Input" mode. It allows you to type directly into ScummVM as if you were using a keyboard. Type the same way you would when sending a text message off of your phone. Please note that the pointer is disabled when in this mode. Don't forget to exit Configuration Mode before typing!

C - This is the "Cursor" mode. This emulates the arrow keys of the keyboard. Some games require using this instead of the mouse (e.g. the destruction derby section towards the end of Full Throttle).

J - This is the "Joystick/Mouse" mode. Simply put, it allows you to use the navigation buttons to move the pointer around the screen. The left and right mouse buttons are used by the left and right Soft keys.

The "C" button emulates the space bar, i.e. skip line of dialogue, skip cutscene or pause game (depending on the game, some games simply use the left mouse button to skip dialogue in which case it will pause the game instead)

2 - Toggle Landscape and Portrait
Switches the screen output between having the phone held normally (Portrait) or on its side (Landscape). You'll probably never take it off Landscape mode as it offers the better display area.

3 - Change Landscape Orientation
Only applies to Landscape mode, simply swaps the screen output between having the phone tilted on its left side or on its right side.

4 - Toggle Zoom On and Off
Zooms in on a portion of the screen. Handy for when you are looking through a screen for items or having trouble reading subtitles. Use the navigation buttons for panning around the play area. Don't forget you'll have to exit out of Configuration Mode before you can move the pointer again. Exiting Configuration Mode does not reset the zoom level. 

5 & 6 - Unused

7 - "Text Input" mode. Shortcut for entering "Text Input" mode directly instead of cycling through the other input types using the "1" key.

8 - "Cursor" mode. Shortcut for entering "Cursor" mode directly instead of cycling through the other input types using the "1" key.

9 - "Joystick/Mouse" mode. Shortcut for entering "Joystick/Mouse" mode directly instead of cycling through the other input types using the

"1" key.

0 & * - Unused (The "*" Menu is disabled in Configuration Mode")

Up Navigation Button - Increase ScummVM sound volume. Note that the game itself may have its own independent sound settings (usually found under the * menu) 

Down Navigation Button - Decrease ScummVM sound volume. Note that the game itself may have its own independent sound settings (usually found under the * menu)

3rd guide
•	Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60

ScummVM keys on Nokia e71 (most likely on any other qwerty-device, too), tested on version 0.14.0svn (Feb. 18 2009 05:56:07). Number keys are inserted by first pressing fn-key (leftmost key at bottom row on E71) and then pressing correct key (e.g. 5 is fn+g). You don't have to press both keys simultaneously.

Basic keys:

Joystick -- Move cursor (in joystick mode) / arrow keys (in keyboard / cursor mode)
Joystick button -- Skip text
Left soft key -- Left mouse button
Right soft key -- Right mouse button (context sensitive actions in Lucas Arts' games, something else in others)
Backspace -- Esc / Skips demos / Removes selected action
* (fn+u) -- Menu
Space -- Pause
Enter -- Enter (usually same as left soft key)

In main menu:
Shift -- Shift (can be used to mass-add games)
You can press the first letter of the game name to jump there in the games list.

CTRL-keys:
To use these, first click on green answer key once, so that text CTRL shows up in the northwest corner of the screen, then click the key.

p / 2 -- Screen orientation
s / 5 -- Screen size
k / 7 -- Input mode: keyboard
c / 8 -- Input mode: cursor
j / 9 -- Input mode: joystick
joystick up -- Volume up
joystick down -- Volume down
1 -- Toggle input mode

Game specific:
Most games have some specific keys (the same as in desktop model of ScummVM?). For instance in Day of the Tentacle:

w -- Walk to
l -- Look at
p -- Pick up
c -- Close
o -- Open
g -- Give
t -- Talk to
s -- Push
y -- Pull

and in Full Throttle (from the top of my head):

k -- kick (foot)
t -- talk (mouth)
l -- look (eyes)
p -- punch (hand)

AGI games (King's Quest, Police Quest etc.):
The games work beautifully on the E71, but there's some stupid bugs (in input). I recall finding some debug keys and "last sentence" / "inventory" -keys in earlier version, but I can't find them any more. Also you can't turn on sirens in Police Quest, which kinda makes it unplayable.

There's good side and bad side to each input mode:
Keyboard (I use this primarily)

* goes to menu
+ you can erase text
+ moving is relatively easy
- you can't type in UPPER CASE
- you can't type numbers
- worthless 'current key' -display on left top corner

Joystick / Cursor:

+ you can access menus
+ you can type numbers (just make sure f-letter in left top corner is red before clicking "numbers". It works kinda funnily, but you'll get hang of it.)
- you move mouse cursor which makes walking harder (joystick mode)
- you can't erase text

ScummVM1 engines list
•	Supported games
agi
agos
	AGOS2
cine
composer
cruise
drascula
gob
groovie
	GROOVIE2
kyra
	EOB
	LOL
lastexpress
made
neverhood
parallaction
queen
saga
	IHNM
	SAGA2
scumm
	HE
	SCUMM_7_8
touche
tucker
wintermute

ScummVM2 engines list
•	Supported games
avalanche
cge
composer
draci
dreamweb
fullpipe
hopkins
hugo
lure
mohawk
	CSTIME
	MYST
	RIVEN
mortevielle
pegasus
sci
	SCI32
sky
sword1
sword2
sword25(Not supported)
teenagent
testbed
tinsel
toltecs
tony
toon
tsage
zvision