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;}\listid-120}{\list\listtemplateid-51363132\listsimple{\listlevel\levelnfc23\levelnfcn23\leveljc0\leveljcn0\levelfollow0\levelstartat1\levelspace0\levelindent0 {\leveltext\'01\u-3913 ?;}{\levelnumbers;}\f3\chbrdr\brdrnone\brdrcf1 \chshdng0\chcfpat1\chcbpat1\fbias0 \fi-360\li360\jclisttab\tx360 }{\listname ;}\listid-119}}{\*\listoverridetable{\listoverride\listid-120\listoverridecount0\ls1} {\listoverride\listid-129\listoverridecount0\ls2}{\listoverride\listid-119\listoverridecount0\ls3}{\listoverride\listid-125\listoverridecount0\ls4}}{\info{\author Fedor}{\operator Fedor}{\creatim\yr2013\mo11\dy30\hr23\min4} {\revtim\yr2013\mo11\dy30\hr23\min24}{\version4}{\edmins20}{\nofpages7}{\nofwords1441}{\nofchars8219}{\*\company DEV}{\nofcharsws10093}{\vern8249}}\margl1701\margr850\margt1134\margb1134 \deftab708\widowctrl\ftnbj\aenddoc\noxlattoyen\expshrtn\noultrlspc\dntblnsbdb\nospaceforul\hyphcaps0\horzdoc\dghspace120\dgvspace120\dghorigin1701\dgvorigin1984\dghshow0\dgvshow3\jcompress\viewkind4\viewscale100\nolnhtadjtbl \fet0\sectd \linex0\sectdefaultcl {\*\pnseclvl1\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang {\pntxta )}}{\*\pnseclvl5\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8 \pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \s17\ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \i\f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\lang1033\langfe1033\langnp1033 Author: Fedor Strizhniou.}{\f28 \par }{\lang1033\langfe1033\langnp1033 Date: November 2013}{\f28 \par }{\lang1033\langfe1033\langnp1033 Version: 1.7.0 \par }\pard\plain \s1\ql \li0\ri0\sb360\sa240\keepn\widctlpar\nooverflow\faroman\outlinelevel0\rin0\lin0\itap0 \b\f1\fs32\lang2057\langfe1033\kerning28\cgrid\langnp2057\langfenp1033 {ScummVM Help \par }\pard\plain \s16\ql \li0\ri0\sb360\sa240\keepn\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \b\f1\fs32\cf9\lang2057\langfe1033\kerning28\cgrid\langnp2057\langfenp1033 {\lang1033\langfe1033\langnp1033 0x100039ce}{\lang1059\langfe1033\langnp1059 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 Introduction \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par }{\f29 This help file based on ScummVM forum thread with some elaborations(in Anotherguest section) and text correction. If you wish add some text you may download and modify source document from https://sourceforge.net/projects/scummvms60git/ and then send me t o fedor_qd@mail.ru \par First guide contain help by Anotherguest, second - VincentJ, third - murgo. \par Enjoys, cheers! Always yous, Fedor Strizhniou =)}{\f29\lang1059\langfe1033\langnp1059 \par }{\f29 \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 First guide \par }\pard\plain \s32\ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\cf13\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, UIQ, UIQ3, S80, s80, S90, s90 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par \par }{\f29 UIQ3 devices: To the top right (holding the phone portrait) you four icons, from the top they are \par \par * Toggle control mode, in control mode you can change text input , screen orientation and screen scaling \par * Mouse button, toggles between left, right and no button when tapping the screen. If no button is selected, 7 & Space works as left mouse button and 9 & Enter works as the right mouse button. \par * Esc, tap this to simulate ESC key being pressed. Same functionally on devices with 'C' key. \par * Virtual keyboard toggle, toggles the virtual keyboard, if not enabled when selecting '1'/'7' in control mode. \par * When Virtual keyboard is enabled you have more onscreen keys available \par * Enter key \par * Backspace \par * Arrow Up/Down to scroll the keys available \par * Virtual keyboard, tap letters to simulate keypresses. \par \par S60 and UIQ3 devices: (Control Key = Green Phone key, to activate/deactivate control mode in SDL) \par \par * 1 = change Input Mode: Joystick | Keyboard | Cursor \par * 2,'p' = change Video Mode: Landscape | Portrait \par * 3,'f' = change Orientation Mode for Landscape: 90\'b0 Left | 90\'b0 Right \par * 4,'s' = Toggle between stretched and non-stretched modes \par * 5 = Toggle between interpolating stretch or not \par * 7,'t' = Text/Multitap input \par * 8,'c' = Cursor input \par * 9,'j' = Joystick input \par * 0,'m' = Mouse input \par * Up/Down = Alter global volume when not in 1-1 VGA mode. Pan around in VGA 1-1 Mode \par * # = On/Off screen keyboard transparency \par \par S80 devices: \par \par * Side key 1 = Fire Joystick 1 button (JoyMode) \par * Side key 2 = Fire Joystick 2 button (JoyMode) or change Video Mode: Upscaled | Normal (CursorMode) \par * Side key 3 = change Input Mode: Joystick | Cursor \par \par S90 devices: (Control Key = OK, pressed simultaneously with other keys to activate the mode changes in SDL) \par \par * OK+1 = change Input Mode: Joystick | Cursor \par * OK+2 = change Video Mode: Upscaled | Normal \par \par What are these Joystick, Keyboard and Cursor modes anyway? \par }{\f28 \par }{\f29 Joystick mode sends SDL joystick events to ScummVM which acts as a mouse control in ScummVM. Cursor mod e sends keyboard arrows instead, so for example it can be used to navigate through directorylist (one hand use perhaps!?) or save games etc. Keyboard mode is only available for S60 and enables multi-tap to enter text characters in save dialogs. These mode s are implemented at the underlying SDL level, so this determines the types of events that ScummVM receives from SDL. \par What are these Shrinked, Zoomed and Upscaled modes anyway? \par \par Shrink displays the game on your screen but in a shrinked way, either in Portra it or Landscape mode, so not all the pixels can be seen. Zoom mode uses the maximum resolution of your phone displaying a smaller part of the game zoomed at 1:1 pixels. For scrolling in S60 Zoom mode: 0+Cursor keys to scroll around, 0+Ok button to center view. Upscale tries to fill the larger screens on S80/S90 devices in a better way for low resolution games. Currently it uses a pixel interpolation upscaling routine. \par \par You can also use a bluetooth mouse with S60v3 devices to control your game. You need the bluetooth hid library from Hinkka http://koti.mbnet.fi/hinkka/Download.html to get it to work properly. \par \par \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 Second guide \par }\pard\plain \s32\ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\cf13\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par \par }{\f29 More user-friendly guide for Nokia phones (based on N96 but should apply to most phones) \par \par Left Soft Key - Left Click \par }{\f28 \par }{\f29 Right Soft Key - Right Click \par }{\f28 \par }{\f29 Navigation buttons - Move pointer on screen \par }{\f28 \par }{\f29 "C" or "Delete Key" - Space Bar (i.e. skip dialogue/cutscene) \par }{\f28 \par }{\f29 * - Bring up Menu (to Save, Load and change the game's options e.g. enable subtitles, speech etc. Varies from game to game) \par \par The <> is a toggling left right mode. I.e. first click is left, next is right, next is left etc. \par \par Call Button - Enter/Exit Configuration Mode \par }{\f28 \par }{\f29 Configuration Mode, when activated, shows the word "CTRL" in green in the upper right corner of the screen. It allows to quickly switch between various functions of ScummVM. The following buttons on your keypad are activated when "CTRL" is disp layed- \par \par 1 - Change Input. \par This is the option you'll probably use the most. There are three settings; A,C and J. \par \par A - This is the "Text Input" mode. It allows you to type directly into ScummVM as if you were using a keyboard. Type the same way you would whe n sending a text message off of your phone. Please note that the pointer is disabled when in this mode. Don't forget to exit Configuration Mode before typing! \par \par C - This is the "Cursor" mode. This emulates the arrow keys of the keyboard. Some games require using this instead of the mouse (e.g. the destruction derby section towards the end of Full Throttle). \par \par J - This is the "Joystick/Mouse" mode. Simply put, it allows you to use the navigation buttons to move the pointer around the screen. The left and right mouse buttons are used by the left and right Soft keys. \par \par The "C" button emulates the space bar, i.e. skip line of dialogue, skip cutscene or pause game (depending on the game, some games simply use the left mouse button to skip dialogue in which case it will pause the game instead) \par \par 2 - Toggle Landscape and Portrait \par Switches the screen output between having the phone held normally (Portrait) or on its side (Landscape). You'll probably never take it off Landscape mode as it offers the better display area. \par \par 3 - Change Landscape Orientation \par Only applies to Landscape mode, simply swaps the screen output between having the phone tilted on its left side or on its right side. \par \par 4 - Toggle Zoom On and Off \par Zooms in on a portion of the screen. Handy for when you are looking through a screen for items or having trouble reading subtitles. Use the navigation buttons for panning around the play area. Don't forget you'll have to exit out of Configuration Mode bef ore you can move the pointer again. Exiting Configuration Mode does not reset the zoom level. \par \par 5 & 6 - Unused \par \par 7 - "Text Input" mode. Shortcut for entering "Text Input" mode directly instead of cycling through the other input types using the "1" key. \par \par 8 - "Cursor" mode. Shortcut for entering "Cursor" mode directly instead of cycling through the other input types using the "1" key. \par \par 9 - "Joystick/Mouse" mode. Shortcut for entering "Joystick/Mouse" mode directly instead of cycling through the other input types using the \par \par "1" key. \par \par 0 & * - Unused (The "*" Menu is disabled in Configuration Mode") \par \par Up Navigation Button - Increase ScummVM sound volume. Note that the game itself may have its own independent sound settings (usually found under the * menu) \par \par Down Navigation Button - Decrease ScummVM sound volume. Note that the game itself may have its own independent sound settings (usually found under the * menu) \par \par \par }\pard\plain \s2\ql \li0\ri0\sb120\sa120\keepn\widctlpar\brdrt\brdrs\brdrw30\brsp20 \brdrb\brdrs\brdrw30\brsp20 \tqr\tx9072\nooverflow\faroman\outlinelevel1\rin0\lin0\itap0 \b\f1\fs24\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\b0\f28 Third guide \par }\pard\plain \s32\ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\cf13\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {Controls, Virtual keyboard, Shortcuts, ScummVM, Tips, S60, s60 \par }\pard\plain \ql \li0\ri0\sa120\widctlpar\nooverflow\faroman\rin0\lin0\itap0 \f1\fs20\lang2057\langfe1033\cgrid\langnp2057\langfenp1033 {\f28 \par \par }{\f29 ScummVM keys on Nokia e71 (most likely on any other qwerty-device, too), tested on version 0.14.0svn (Feb. 18 2009 05:56:07). Number keys are inserted by first pressing fn-key (leftmost key at bottom row on E71) and then pressing correct key (e.g. 5 is fn+g). You don't have to pre ss both keys simultaneously. \par \par Basic keys: \par \par Joystick -- Move cursor (in joystick mode) / arrow keys (in keyboard / cursor mode) \par Joystick button -- Skip text \par Left soft key -- Left mouse button \par Right soft key -- Right mouse button (context sensitive actions in Lucas Arts' games, something else in others) \par Backspace -- Esc / Skips demos / Removes selected action \par * (fn+u) -- Menu \par Space -- Pause \par Enter -- Enter (usually same as left soft key) \par \par In main menu: \par Shift -- Shift (can be used to mass-add games) \par You can press the first letter of the game name to jump there in the games list. \par \par CTRL-keys: \par To use these, first click on green answer key once, so that text CTRL shows up in the northwest corner of the screen, then click the key. \par \par p / 2 -- Screen orientation \par s / 5 -- Screen size \par k / 7 -- Input mode: keyboard \par c / 8 -- Input mode: cursor \par j / 9 -- Input mode: joystick \par joystick up -- Volume up \par joystick down -- Volume down \par 1 -- Toggle input mode \par \par Game specific: \par Most games have some specific keys (the same as in desktop model of ScummVM?). For instance in Day of the Tentacle: \par \par w -- Walk to \par l -- Look at \par p -- Pick up \par c -- Close \par o -- Open \par g -- Give \par t -- Talk to \par s -- Push \par y -- Pull \par \par and in Full Throttle (from the top of my head): \par \par k -- kick (foot) \par t -- talk (mouth) \par l -- look (eyes) \par p -- punch (hand) \par \par AGI games (King's Quest, Police Quest etc.): \par The games work beautifully on the E71, but there's some stupid bugs (in input). I recall fi nding some debug keys and "last sentence" / "inventory" -keys in earlier version, but I can't find them any more. Also you can't turn on sirens in Police Quest, which kinda makes it unplayable. \par \par There's good side and bad side to each input mode: \par Keyboard (I use this primarily) \par \par * goes to menu \par + you can erase text \par + moving is relatively easy \par - you can't type in UPPER CASE \par - you can't type numbers \par - worthless 'current key' -display on left top corner \par \par Joystick / Cursor: \par \par + you can access menus \par + you can type numbers (just make sure f-letter in left top corner is red before clicking "numbers". It works kinda funnily, but you'll get hang of it.) \par - you move mouse cursor which makes walking harder (joystick mode) \par - you can't erase text \par \par There might be some mistakes and some keys missing from the list, feel free to pm me corrections / suggestions.}{\f28 \par }}