/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include // for CEikonEnv::Static() @ Symbian::FatalError() #include // for CSDLApp::GetExecutablePathCStr() @ Symbian::GetExecutablePath() #include #include "backends/platform/symbian/src/SymbianOS.h" #include "backends/platform/symbian/src/SymbianActions.h" #include "common/config-manager.h" #include "common/scummsys.h" #include "gui/message.h" #include "backends/fs/symbian/symbian-fs-factory.h" #include "backends/saves/default/default-saves.h" #include "backends/events/symbiansdl/symbiansdl-events.h" #include "backends/graphics/symbiansdl/symbiansdl-graphics.h" #include "backends/mixer/symbiansdl/symbiansdl-mixer.h" #define DEFAULT_CONFIG_FILE "scummvm.ini" #define DEFAULT_SAVE_PATH "Savegames" ////////// extern "C" /////////////////////////////////////////////////// namespace Symbian { // Show a simple Symbian Info win with Msg & exit void FatalError(const char *msg) { TPtrC8 msgPtr((const TUint8 *)msg); TBuf<512> msg16Bit; msg16Bit.Copy(msgPtr); #ifndef S60 CEikonEnv::Static()->InfoWinL(_L("ScummVM Fatal Error"), msg16Bit); #endif if (g_system) g_system->quit(); } // make this easily available everywhere char *GetExecutablePath() { return CSDLApp::GetExecutablePathCStr(); } } // namespace Symbian { ////////// OSystem_SDL_Symbian ////////////////////////////////////////// OSystem_SDL_Symbian::OSystem_SDL_Symbian() : _RFs(0) { } void OSystem_SDL_Symbian::init() { _RFs = &CEikonEnv::Static()->FsSession(); _fsFactory = new SymbianFilesystemFactory(); } void OSystem_SDL_Symbian::initBackend() { // First set the extrapath (for installed dat files etc) ConfMan.set("extrapath", Symbian::GetExecutablePath()); // Calculate the default savepath Common::String savePath; savePath = Symbian::GetExecutablePath(); savePath += DEFAULT_SAVE_PATH "\\"; _savefileManager = new DefaultSaveFileManager(savePath); // If savepath has not already been set then set it if (!ConfMan.hasKey("savepath")) { ConfMan.set("savepath", savePath); } // Ensure that the current set path (might have been altered by the user) exists Common::String currentPath = ConfMan.get("savepath"); TFileName fname; TPtrC8 ptr((const unsigned char*)currentPath.c_str(), currentPath.size()); fname.Copy(ptr); BaflUtils::EnsurePathExistsL(static_cast(g_system)->FsSession(), fname); ConfMan.setBool("FM_high_quality", false); #if !defined(S60) || defined(S60V3) // S60 has low quality as default ConfMan.setBool("FM_medium_quality", true); #else ConfMan.setBool("FM_medium_quality", false); #endif // Symbian OS should have joystick_num set to 0 in the ini file, // but uiq devices might refuse opening the joystick ConfMan.setInt("joystick_num", 0); ConfMan.flushToDisk(); GUI::Actions::init(); // Creates the backend managers if (_eventManager == 0) _eventManager = new SymbianSdlEventManager(this); if (_mixerManager == 0) { _mixerManager = new SymbianSdlMixerManager(); // Setup and start mixer _mixerManager->init(); } if (_graphicsManager == 0) _graphicsManager = new SymbianSdlGraphicsManager(); // Call parent implementation of this method OSystem_SDL::initBackend(); // Initialize global key mapping for Smartphones GUI::Actions* actions = GUI::Actions::Instance(); actions->initInstanceMain(this); actions->loadMapping(); } void OSystem_SDL_Symbian::quitWithErrorMsg(const char * /*aMsg*/) { CEikonEnv::Static()->AlertWin(_L("quitWithErrorMsg()")) ; if (g_system) g_system->quit(); } void OSystem_SDL_Symbian::quit() { delete GUI_Actions::Instance(); // Call parent implementation of this method OSystem_SDL::quit(); } void OSystem_SDL_Symbian::engineInit() { // Check mappings for the engine just started checkMappings(); } void OSystem_SDL_Symbian::engineDone() { // Need to reset engine to basic state after an engine has been running GUI::Actions::Instance()->initInstanceMain(this); } void OSystem_SDL_Symbian::checkMappings() { if (ConfMan.get("gameid").empty() || GUI::Actions::Instance()->initialized()) return; GUI::Actions::Instance()->initInstanceGame(); } bool OSystem_SDL_Symbian::setGraphicsMode(const char * /*name*/) { return _graphicsManager->setGraphicsMode(0); } Common::String OSystem_SDL_Symbian::getDefaultConfigFileName() { char configFile[MAXPATHLEN]; strcpy(configFile, Symbian::GetExecutablePath()); strcat(configFile, DEFAULT_CONFIG_FILE); return configFile; } void OSystem_SDL_Symbian::setupIcon() { // Don't for Symbian: it uses the EScummVM.aif file for the icon. } RFs& OSystem_SDL_Symbian::FsSession() { return *_RFs; } // Symbian bsearch implementation is flawed void* scumm_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *)) { // Perform binary search size_t lo = 0; size_t hi = nmemb; while (lo < hi) { size_t mid = (lo + hi) / 2; const void *p = ((const char *)base) + mid * size; int tmp = (*compar)(key, p); if (tmp < 0) hi = mid; else if (tmp > 0) lo = mid + 1; else return (void *)p; } return NULL; }