/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _WII_OSYSTEM_H_ #define _WII_OSYSTEM_H_ #include "base/main.h" #include "common/system.h" #include "common/fs.h" #include "common/rect.h" #include "common/events.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "graphics/surface.h" #include "sound/mixer_intern.h" #include #include #include #ifdef __cplusplus extern "C" { #endif extern bool reset_btn_pressed; extern bool power_btn_pressed; #ifdef __cplusplus } #endif class OSystem_Wii : public OSystem { private: s64 _startup_time; syswd_t _alarm; u16 *_palette; u16 *_cursorPalette; bool _cursorPaletteDisabled; u16 _gameWidth, _gameHeight; u8 *_gamePixels; Graphics::Surface _surface; bool _overlayVisible; u16 _overlayWidth, _overlayHeight; u32 _overlaySize; OverlayColor *_overlayPixels; u32 _lastScreenUpdate; u16 *_texture; u16 _currentWidth, _currentHeight; OSystem::GraphicsMode *_supportedGraphicsModes; s32 _activeGraphicsMode; bool _fullscreen; bool _mouseVisible; s32 _mouseX, _mouseY; u32 _mouseWidth, _mouseHeight; s32 _mouseHotspotX, _mouseHotspotY; u8 _mouseKeyColor; u8 *_mouseCursor; bool _event_quit; u32 _lastPadCheck; void initGfx(); void deinitGfx(); void initSfx(); void deinitSfx(); void initEvents(); void deinitEvents(); void updateEventScreenResolution(); protected: Common::SaveFileManager *_savefile; Audio::MixerImpl *_mixer; DefaultTimerManager *_timer; public: OSystem_Wii(); virtual ~OSystem_Wii(); virtual void initBackend(); virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode); virtual int getGraphicsMode() const; virtual void initSize(uint width, uint height); virtual int16 getWidth(); virtual int16 getHeight(); virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(byte *colors, uint start, uint num); virtual void setCursorPalette(const byte *colors, uint start, uint num); virtual void disableCursorPalette(bool disable); virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual Graphics::Surface *lockScreen(); virtual void unlockScreen(); virtual void setShakePos(int shakeOffset); virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayWidth(); virtual int16 getOverlayHeight(); virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<565>(); } virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1); virtual bool pollEvent(Common::Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual MutexRef createMutex(); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); typedef void (*SoundProc)(void *param, byte *buf, int len); virtual void quit(); virtual void setWindowCaption(const char *caption); virtual Common::SaveFileManager *getSavefileManager(); virtual Audio::Mixer *getMixer(); virtual Common::TimerManager *getTimerManager(); FilesystemFactory *getFilesystemFactory(); void getTimeAndDate(struct tm &t) const; }; #endif