/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/platform/sdl/sdl-sys.h" #include "SDL_ImageResource.h" namespace CEGUI { SDL_ImageResource::SDL_ImageResource() : _surface(0) { } SDL_Surface *SDL_ImageResource::load(WORD resourceID) { HRSRC resource; HGLOBAL resourceGlobal; LPVOID resourcePointer; DWORD resourceSize; SDL_RWops *surfaceData; HMODULE moduleHandle; moduleHandle = GetModuleHandle(NULL); resource = FindResource(moduleHandle, MAKEINTRESOURCE(resourceID), TEXT("BINARY")); if (!resource) return NULL; resourceSize = SizeofResource(moduleHandle, resource); if (!resourceSize) return NULL; resourceGlobal = LoadResource(moduleHandle, resource); if (!resourceGlobal) return NULL; resourcePointer = LockResource(resourceGlobal); if (!resourcePointer) return NULL; surfaceData = SDL_RWFromMem(resourcePointer, resourceSize); if (!surfaceData) return NULL; _surface = SDL_LoadBMP_RW(surfaceData, 1); return _surface; } SDL_Surface *SDL_ImageResource::get() { return _surface; } int SDL_ImageResource::height() { if (_surface) return _surface->h; return 0; } int SDL_ImageResource::width() { if (_surface) return _surface->w; return 0; } SDL_ImageResource::~SDL_ImageResource() { if (_surface) SDL_FreeSurface(_surface); } } // End of namespace CEGUI