/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* Original code: * Implementation for standard and semi-standard C library calls missing in WinCE * environment. * by Vasyl Tsvirkunov */ #include #include #include #include #include "sys/stat.h" #ifndef __GNUC__ #include "sys/time.h" #else #include #endif #include "time.h" #include "dirent.h" char *strdup(const char *strSource); #ifdef __GNUC__ #define EXT_C extern "C" #else #define EXT_C #endif // common missing functions required by both gcc and evc void *bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *)) { // Perform binary search size_t lo = 0; size_t hi = nmemb; while (lo < hi) { size_t mid = (lo + hi) / 2; const void *p = ((const char *)base) + mid * size; int tmp = (*compar)(key, p); if (tmp < 0) hi = mid; else if (tmp > 0) lo = mid + 1; else return (void *)p; } return NULL; } static WIN32_FIND_DATA wfd; int stat(const char *fname, struct stat *ss) { TCHAR fnameUnc[MAX_PATH+1]; HANDLE handle; int len; if (fname == NULL || ss == NULL) return -1; /* Special case (dummy on WinCE) */ len = strlen(fname); if (len >= 2 && fname[len-1] == '.' && fname[len-2] == '.' && (len == 2 || fname[len-3] == '\\')) { /* That's everything implemented so far */ memset(ss, 0, sizeof(struct stat)); ss->st_size = 1024; ss->st_mode |= S_IFDIR; return 0; } MultiByteToWideChar(CP_ACP, 0, fname, -1, fnameUnc, MAX_PATH); handle = FindFirstFile(fnameUnc, &wfd); FindClose(handle); if (handle == INVALID_HANDLE_VALUE) return -1; else { /* That's everything implemented so far */ memset(ss, 0, sizeof(struct stat)); ss->st_size = wfd.nFileSizeLow; if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ss->st_mode |= S_IFDIR; } return 0; } char cwd[MAX_PATH+1] = ""; EXT_C char *getcwd(char *buffer, int maxlen) { TCHAR fileUnc[MAX_PATH+1]; char* plast; if (cwd[0] == 0) { GetModuleFileName(NULL, fileUnc, MAX_PATH); WideCharToMultiByte(CP_ACP, 0, fileUnc, -1, cwd, MAX_PATH, NULL, NULL); plast = strrchr(cwd, '\\'); if (plast) *plast = 0; /* Special trick to keep start menu clean... */ if (_stricmp(cwd, "\\windows\\start menu") == 0) strcpy(cwd, "\\Apps"); } if (buffer) strncpy(buffer, cwd, maxlen); return cwd; } #ifdef __GNUC__ #undef GetCurrentDirectory #endif EXT_C void GetCurrentDirectory(int len, char *buf) { getcwd(buf,len); }; /* Windows CE fopen has non-standard behavior -- not fully qualified paths refer to root folder rather than current folder (concept not implemented in CE). */ #undef fopen EXT_C FILE *wce_fopen(const char* fname, const char* fmode) { char fullname[MAX_PATH+1]; if (!fname || fname[0] == '\0') return NULL; if (fname[0] != '\\' && fname[0] != '/') { getcwd(fullname, MAX_PATH); strncat(fullname, "\\", MAX_PATH-strlen(fullname)-1); strncat(fullname, fname, MAX_PATH-strlen(fullname)-strlen(fname)); return fopen(fullname, fmode); } else return fopen(fname, fmode); } /* Remove file by name */ int remove(const char* path) { TCHAR pathUnc[MAX_PATH+1]; MultiByteToWideChar(CP_ACP, 0, path, -1, pathUnc, MAX_PATH); return !DeleteFile(pathUnc); } /* check out file access permissions */ int _access(const char *path, int mode) { TCHAR fname[MAX_PATH]; MultiByteToWideChar(CP_ACP, 0, path, -1, fname, sizeof(fname)/sizeof(TCHAR)); WIN32_FIND_DATA ffd; HANDLE h = FindFirstFile(fname, &ffd); FindClose(h); if (h == INVALID_HANDLE_VALUE) return -1; //Can't find file if (ffd.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) { // WORKAROUND: WinCE (or the emulator) sometimes returns bogus direcotry // hits for files that don't exist. TRIPLE checking for the same fname // seems to weed out those false positives. // Exhibited in kyra engine. HANDLE h = FindFirstFile(fname, &ffd); FindClose(h); if (h == INVALID_HANDLE_VALUE) return -1; //Can't find file h = FindFirstFile(fname, &ffd); FindClose(h); if (h == INVALID_HANDLE_VALUE) return -1; //Can't find file return 0; //Always return success if target is directory and exists } switch (mode) { case 00: //Check existence return 0; case 06: //Check Read & Write permission case 02: //Check Write permission return ffd.dwFileAttributes&FILE_ATTRIBUTE_READONLY?-1:0; case 04: //Check Read permission return 0; //Assume always have read permission } //Bad mode value supplied, return failure return -1; } // evc only functions follow #ifndef __GNUC__ /* Limited dirent implementation. Used by UI.C and DEVICES.C */ DIR* opendir(const char* fname) { DIR* pdir; char fnameMask[MAX_PATH+1]; TCHAR fnameUnc[MAX_PATH+1]; char nameFound[MAX_PATH+1]; if (fname == NULL) return NULL; strcpy(fnameMask, fname); if (!strlen(fnameMask) || fnameMask[strlen(fnameMask)-1] != '\\') strncat(fnameMask, "\\", MAX_PATH-strlen(fnameMask)-1); strncat(fnameMask, "*.*", MAX_PATH-strlen(fnameMask)-4); pdir = (DIR*)malloc(sizeof(DIR)+strlen(fname)); pdir->dd_dir.d_ino = 0; pdir->dd_dir.d_reclen = 0; pdir->dd_dir.d_name = 0; pdir->dd_dir.d_namlen = 0; pdir->dd_handle = 0; pdir->dd_stat = 0; strcpy(pdir->dd_name, fname); /* it has exactly enough space for fname and nul char */ MultiByteToWideChar(CP_ACP, 0, fnameMask, -1, fnameUnc, MAX_PATH); if ((pdir->dd_handle = (long)FindFirstFile(fnameUnc, &wfd)) == (long)INVALID_HANDLE_VALUE) { free(pdir); return NULL; } else { WideCharToMultiByte(CP_ACP, 0, wfd.cFileName, -1, nameFound, MAX_PATH, NULL, NULL); pdir->dd_dir.d_name = strdup(nameFound); pdir->dd_dir.d_namlen = strlen(nameFound); } return pdir; } struct dirent* readdir(DIR* dir) { char nameFound[MAX_PATH+1]; static struct dirent dummy; if (dir->dd_stat == 0) { dummy.d_name = "."; dummy.d_namlen = 1; dir->dd_stat ++; return &dummy; } else if (dir->dd_stat == 1) { dummy.d_name = ".."; dummy.d_namlen = 2; dir->dd_stat ++; return &dummy; } else if (dir->dd_stat == 2) { dir->dd_stat++; return &dir->dd_dir; } else { if (FindNextFile((HANDLE)dir->dd_handle, &wfd) == 0) { dir->dd_stat = -1; return NULL; } WideCharToMultiByte(CP_ACP, 0, wfd.cFileName, -1, nameFound, MAX_PATH, NULL, NULL); if (dir->dd_dir.d_name) free(dir->dd_dir.d_name); dir->dd_dir.d_name = strdup(nameFound); dir->dd_dir.d_namlen = strlen(nameFound); dir->dd_stat ++; return &dir->dd_dir; } } int closedir(DIR* dir) { if (dir == NULL) return 0; if (dir->dd_handle) FindClose((HANDLE)dir->dd_handle); if (dir->dd_dir.d_name) free(dir->dd_dir.d_name); free(dir); return 1; } /* Make directory, Unix style */ void mkdir(char* dirname, int mode) { char path[MAX_PATH+1]; TCHAR pathUnc[MAX_PATH+1]; char* ptr; strncpy(path, dirname, MAX_PATH); if (*path == '/') *path = '\\'; /* Run through the string and attempt creating all subdirs on the path */ for (ptr = path+1; *ptr; ptr ++) { if (*ptr == '\\' || *ptr == '/') { *ptr = 0; MultiByteToWideChar(CP_ACP, 0, path, -1, pathUnc, MAX_PATH); CreateDirectory(pathUnc, 0); *ptr = '\\'; } } MultiByteToWideChar(CP_ACP, 0, path, -1, pathUnc, MAX_PATH); CreateDirectory(pathUnc, 0); } char *strdup(const char *strSource) { char* buffer; size_z len = strlen(strSource)+1; buffer = (char*)malloc(len); if (buffer) memcpy(buffer, strSource, len); return buffer; } // gcc build only functions follow #else // defined(__GNUC__) #ifndef __MINGW32CE__ int islower(int c) { return (c>='a' && c<='z'); } int isspace(int c) { return (c==' ' || c=='\f' || c=='\n' || c=='\r' || c=='\t' || c=='\v'); } int isalpha(int c) { return ((c>='a' && c<='z') || (c>='A' && c<='Z')); } int isalnum(int c) { return ((c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9')); } int isprint(int c) { //static const char punct[] = "!\"#%&'();<=>?[\\]*+,-./:^_{|}~"; //return (isalnum(c) || strchr(punct, c)); return (32 <= c && c <= 126); // based on BSD manpage } #endif #endif