/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_PLUGINS_ELF_LOADER_H #define BACKENDS_PLUGINS_ELF_LOADER_H #include "common/scummsys.h" #if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) #include #include "backends/plugins/elf/elf32.h" #include "backends/plugins/dynamic-plugin.h" #include "common/stream.h" /** * DLObject * * Class that most directly handles operations on a plugin file * (opening it for reading, loading/unloading it in memory, finding a specific symbol in the file, etc.) * Subclasses have the same functionality, but implementations specific to different processors/platforms. */ class DLObject { protected: Common::SeekableReadStream *_file; byte *_segment; Elf32_Sym *_symtab; char *_strtab; uint32 _segmentSize; ptrdiff_t _segmentOffset; uint32 _segmentVMA; uint32 _symbol_cnt; int32 _symtab_sect; void *_dtors_start, *_dtors_end; virtual void unload(); bool load(); bool readElfHeader(Elf32_Ehdr *ehdr); bool readProgramHeaders(Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, Elf32_Half num); virtual bool loadSegment(Elf32_Phdr *phdr); Elf32_Shdr *loadSectionHeaders(Elf32_Ehdr *ehdr); int findSymbolTableSection(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr); int loadSymbolTable(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr); bool loadStringTable(Elf32_Shdr *shdr); virtual void relocateSymbols(ptrdiff_t offset); void discardSegment(); // architecture specific /** * Follow the instruction of a relocation section. * * @param fileOffset Offset into the File * @param size Size of relocation section * @param relSegment Base address of relocated segment in memory (memory offset) */ virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) = 0; virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) = 0; // platform specific virtual void flushDataCache(void *ptr, uint32 len) const = 0; virtual void *allocateMemory(uint32 align, uint32 size); virtual void deallocateMemory(void *ptr, uint32 size); virtual void protectMemory(void *ptr, uint32 len, int prot) const {}; public: DLObject(); virtual ~DLObject(); /** * Test the size of the plugin in memory using the memory manager. * @param path Path of file */ void trackSize(const char *path); bool open(const char *path); bool close(); void *symbol(const char *name); void discardSymtab(); }; #endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */ #endif /* BACKENDS_PLUGINS_ELF_LOADER_H */