/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__) #include "backends/plugins/ps2/ps2-provider.h" #include "backends/plugins/dynamic-plugin.h" #include "common/fs.h" #include "backends/platform/ps2/ps2loader.h" class PS2Plugin : public DynamicPlugin { protected: void *_dlHandle; Common::String _filename; virtual VoidFunc findSymbol(const char *symbol) { void *func = dlsym(_dlHandle, symbol); if (!func) warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror()); // FIXME HACK: This is a HACK to circumvent a clash between the ISO C++ // standard and POSIX: ISO C++ disallows casting between function pointers // and data pointers, but dlsym always returns a void pointer. For details, // see e.g. . assert(sizeof(VoidFunc) == sizeof(func)); VoidFunc tmp; memcpy(&tmp, &func, sizeof(VoidFunc)); return tmp; } public: PS2Plugin(const Common::String &filename) : _dlHandle(0), _filename(filename) {} ~PS2Plugin() { if (_dlHandle) unloadPlugin(); } bool loadPlugin() { assert(!_dlHandle); _dlHandle = dlopen(_filename.c_str(), RTLD_LAZY); if (!_dlHandle) { warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror()); return false; } bool ret = DynamicPlugin::loadPlugin(); if (ret) dlforgetsyms(_dlHandle); return ret; } void unloadPlugin() { DynamicPlugin::unloadPlugin(); if (_dlHandle) { if (dlclose(_dlHandle) != 0) warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror()); _dlHandle = 0; } } }; Plugin* PS2PluginProvider::createPlugin(const Common::FSNode &node) const { return new PS2Plugin(node.getPath()); } bool PS2PluginProvider::isPluginFilename(const Common::FSNode &node) const { // Check the plugin suffix Common::String filename = node.getName(); fprintf(stderr, "Testing name %s", filename.c_str()); if (!filename.hasSuffix(".PLG") && !filename.hasSuffix(".plg")) { fprintf(stderr," fail.\n"); return false; } fprintf(stderr," success!\n"); return true; } #endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)