/* ScummVM - Scumm Interpreter * Copyright (C) 2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include #include #include #include #include #include #include #include "backends/ps2/savefile.h" #include "backends/ps2/Gs2dScreen.h" #include "backends/ps2/asyncfio.h" #include "backends/ps2/systemps2.h" #include "common/scummsys.h" extern AsyncFio fio; class UclOutSaveFile : public Common::OutSaveFile { public: UclOutSaveFile(const char *filename, Gs2dScreen *screen); virtual ~UclOutSaveFile(void); virtual uint32 write(const void *ptr, uint32 size); virtual int flush(void); virtual bool ioFailed(void); virtual void clearIOFailed(void); private: Gs2dScreen *_screen; int _fd; uint8 *_buf; uint32 _bufSize, _bufPos; bool _ioFailed; }; class UclInSaveFile : public Common::InSaveFile { public: UclInSaveFile(const char *filename, Gs2dScreen *screen); virtual ~UclInSaveFile(void); virtual bool eos(void) const; virtual uint32 read(void *ptr, uint32 size); virtual bool ioFailed(void); virtual void clearIOFailed(void); virtual void skip(uint32 offset); private: Gs2dScreen *_screen; uint8 *_buf; uint32 _bufSize, _bufPos; bool _ioFailed; }; #define MAX_MC_ENTRIES 16 Ps2SaveFileManager::Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen) { _system = system; _screen = screen; assert(mcInit(MC_TYPE_MC) >= 0); _mcDirList = (mcTable*)memalign(64, MAX_MC_ENTRIES * sizeof(mcTable)); _mcDirName[0] = '\0'; _mcCheckTime = 0; _mcNeedsUpdate = true; int mcCheckCount; int res = -10; for (int mcCheckCount = 0; mcCheckCount < 3; mcCheckCount++) { /* retry mcGetInfo 3 times. It slows down startup without mc considerably, but cheap 3rd party memory cards apparently fail to get detected once in a while */ int mcType, mcFree, mcFormat, res; mcGetInfo(0, 0, &mcType, &mcFree, &mcFormat); mcSync(0, NULL, &res); if ((res == 0) || (res == -1)) { // mc okay _mcPresent = true; printf("MC okay, result = %d. Type %d, Free %d, Format %d\n", res, mcType, mcFree, mcFormat); checkMainDirectory(); break; } else { _mcPresent = false; printf("MC failed, not present or not formatted, code %d\n", res); } } } Ps2SaveFileManager::~Ps2SaveFileManager(void) { } void Ps2SaveFileManager::checkMainDirectory(void) { // verify that the main directory (scummvm config + icon) exists int ret; mcGetDir(0, 0, "/ScummVM/*", 0, MAX_MC_ENTRIES, _mcDirList); mcSync(0, NULL, &ret); printf("/ScummVM/* res = %d\n", ret); if (ret <= 0) { // assume directory doesn't exist printf("Dir doesn't exist\n"); fio.mkdir("mc0:ScummVM"); int fd = fio.open("mc0:ScummVM/scummvm.icn", O_WRONLY | O_CREAT | O_TRUNC); if (fd >= 0) { uint16 icoSize; uint16 *icoBuf = decompressIconData(&icoSize); fio.write(fd, icoBuf, icoSize * 2); fio.sync(fd); free(icoBuf); fio.close(fd); printf(".icn written\n"); setupIcon("mc0:ScummVM/icon.sys", "scummvm.icn", "ScummVM", "Configuration"); } else printf("unable to write icon data\n"); } } void Ps2SaveFileManager::splitPath(const char *fileName, char *dir, char *name) { strcpy(dir, fileName); char *ext = strchr(dir, '.'); if (ext) { *ext = '\0'; ext++; } if (ext && *ext) sprintf(name, "%s.ucl", ext); else strcpy(name, "save.ucl"); } bool Ps2SaveFileManager::mcReadyForDir(const char *dir) { if (_mcNeedsUpdate || ((_system->getMillis() - _mcCheckTime) > 1000) || !_mcPresent) { // check if memory card was exchanged/removed in the meantime int mcType, mcFree, mcFormat, mcResult; mcGetInfo(0, 0, &mcType, &mcFree, &mcFormat); mcSync(0, NULL, &mcResult); if (mcResult != 0) { // memory card was exchanged _mcNeedsUpdate = true; if (mcResult != -1) { _mcPresent = false; printf("MC not found, error code %d\n", mcResult); return false; } } _mcPresent = true; } if (_mcNeedsUpdate || strcmp(_mcDirName, dir)) { strcpy(_mcDirName, dir); char dirStr[256]; sprintf(dirStr, "/ScummVM-%s/*", dir); mcGetDir(0, 0, dirStr, 0, MAX_MC_ENTRIES, _mcDirList); mcSync(0, NULL, &_mcEntries); return (_mcEntries >= 0); } else return true; } Common::InSaveFile *Ps2SaveFileManager::openForLoading(const char *filename) { _screen->wantAnim(true); char dir[256], name[256]; splitPath(filename, dir, name); if (mcReadyForDir(dir)) { bool fileExists = false; for (int i = 0; i < _mcEntries; i++) if (strcmp(name, (char*)_mcDirList[i].name) == 0) fileExists = true; if (fileExists) { char fullName[256]; sprintf(fullName, "mc0:ScummVM-%s/%s", dir, name); UclInSaveFile *file = new UclInSaveFile(fullName, _screen); if (file) { if (!file->ioFailed()) { return file; } else delete file; } } else printf("file %s (%s) doesn't exist\n", filename, name); } _screen->wantAnim(false); return NULL; } Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const char *filename) { _screen->wantAnim(true); char dir[256], name[256]; splitPath(filename, dir, name); if (!mcReadyForDir(dir)) { if (_mcPresent) { // directory doesn't seem to exist yet char fullPath[256]; sprintf(fullPath, "mc0:ScummVM-%s", dir); fio.mkdir(fullPath); char icoSysDest[256], saveDesc[256]; sprintf(icoSysDest, "%s/icon.sys", fullPath); strcpy(saveDesc, dir); if ((saveDesc[0] >= 'a') && (saveDesc[0] <= 'z')) saveDesc[0] += 'A' - 'a'; setupIcon(icoSysDest, "../ScummVM/scummvm.icn", saveDesc, "Savegames"); } } if (_mcPresent) { char fullPath[256]; sprintf(fullPath, "mc0:ScummVM-%s/%s", dir, name); UclOutSaveFile *file = new UclOutSaveFile(fullPath, _screen); if (!file->ioFailed()) { // we're creating a file, mc will have to be updated next time _mcNeedsUpdate = true; return file; } else delete file; } _screen->wantAnim(false); return NULL; } void Ps2SaveFileManager::listSavefiles(const char *prefix, bool *marks, int num) { _screen->wantAnim(true); int mcType, mcFree, mcFormat, mcResult; mcGetInfo(0, 0, &mcType, &mcFree, &mcFormat); mcSync(0, NULL, &mcResult); memset(marks, false, num * sizeof(bool)); if ((mcResult == 0) || (mcResult == -1)) { // there's a memory card in the slot. if (mcResult == -1) _mcNeedsUpdate = true; mcTable *mcEntries = (mcTable*)memalign(64, sizeof(mcTable) * MAX_MC_ENTRIES); char dirStr[256], ext[256], mcSearchStr[256]; strcpy(dirStr, prefix); char *pos = strchr(dirStr, '.'); if (pos) { strcpy(ext, pos + 1); *pos = '\0'; } else ext[0] = '\0'; sprintf(mcSearchStr, "/ScummVM-%s/%s*", dirStr, ext); int numEntries; mcGetDir(0, 0, mcSearchStr, 0, MAX_MC_ENTRIES, mcEntries); mcSync(0, NULL, &numEntries); int searchLen = strlen(ext); for (int i = 0; i < numEntries; i++) if ((((char*)mcEntries[i].name)[0] != '.') && stricmp((char*)mcEntries[i].name, "icon.sys")) { char *stopCh; int destNum = (int)strtoul((char*)mcEntries[i].name + searchLen, &stopCh, 10); if ((!stopCh) || strcmp(stopCh, ".ucl")) printf("unexpected end %s in name %s, search %s\n", stopCh, (char*)mcEntries[i].name, prefix); if (destNum < num) marks[destNum] = true; } free(mcEntries); } _screen->wantAnim(false); } const char *Ps2SaveFileManager::getSavePath(void) const { return "mc0:"; } bool Ps2SaveFileManager::setupIcon(const char *dest, const char *ico, const char *descr1, const char *descr2) { mcIcon icon_sys; memset(&icon_sys, 0, sizeof(mcIcon)); memcpy(icon_sys.head, "PS2D", 4); char title[256]; if (!stricmp("SAVEGAME", descr1)) { // these are broken sword 1 savegames sprintf(title, "BSword1\n%s", descr2); icon_sys.nlOffset = 8; } else { sprintf(title, "%s\n%s", descr1, descr2); icon_sys.nlOffset = strlen(descr1) + 1; } strcpy_sjis((short*)&(icon_sys.title), title); icon_sys.trans = 0x10; memcpy(icon_sys.bgCol, _bgcolor, sizeof(_bgcolor)); memcpy(icon_sys.lightDir, _lightdir, sizeof(_lightdir)); memcpy(icon_sys.lightCol, _lightcol, sizeof(_lightcol)); memcpy(icon_sys.lightAmbient, _ambient, sizeof(_ambient)); strcpy((char*)icon_sys.view, ico); strcpy((char*)icon_sys.copy, ico); strcpy((char*)icon_sys.del, ico); int fd = fio.open(dest, O_WRONLY | O_CREAT | O_TRUNC); if (fd >= 0) { fio.write(fd, &icon_sys, sizeof(icon_sys)); int res = fio.sync(fd); fio.close(fd); return (res == sizeof(icon_sys)); } else return false; } uint16 *Ps2SaveFileManager::decompressIconData(uint16 *size) { uint16 inPos = 1; uint16 *rleData = (uint16*)_rleIcoData; uint16 resSize = rleData[0]; uint16 *resData = (uint16*)malloc(resSize * sizeof(uint16)); uint16 outPos = 0; while (outPos < resSize) { uint16 len = rleData[inPos++]; while (len--) resData[outPos++] = 0x7FFF; len = rleData[inPos++]; while (len--) resData[outPos++] = rleData[inPos++]; } *size = resSize; assert(outPos == resSize); return resData; } UclInSaveFile::UclInSaveFile(const char *filename, Gs2dScreen *screen) { _screen = screen; int fd = fio.open(filename, O_RDONLY); _buf = NULL; _bufSize = _bufPos = 0; _ioFailed = false; if (fd >= 0) { int srcSize = fio.seek(fd, 0, SEEK_END); fio.seek(fd, 0, SEEK_SET); if (srcSize > 4) { int res; uint8 *tmpBuf = (uint8*)malloc(srcSize); fio.read(fd, tmpBuf, srcSize); res = fio.sync(fd); if (res == srcSize) { uint32 resLen = _bufSize = *(uint32*)tmpBuf; _buf = (uint8*)malloc(_bufSize + 2048); res = ucl_nrv2e_decompress_8(tmpBuf + 4, srcSize - 4, _buf, &resLen, NULL); if ((res < 0) || (resLen != _bufSize)) { printf("Unable to decompress file %s (%d -> %d) error code %d\n", filename, srcSize, _bufSize, res); free(_buf); _buf = NULL; _bufSize = 0; } } free(tmpBuf); } if (!_buf) { printf("Invalid savegame %s\n", filename); _ioFailed = true; } fio.close(fd); } } UclInSaveFile::~UclInSaveFile(void) { if (_buf) free(_buf); _screen->wantAnim(false); } bool UclInSaveFile::ioFailed(void) { return _ioFailed; } void UclInSaveFile::clearIOFailed(void) { _ioFailed = false; } bool UclInSaveFile::eos(void) const { return _bufPos == _bufSize; } uint32 UclInSaveFile::read(void *ptr, uint32 size) { uint32 bytesRemain = _bufSize - _bufPos; if (size > bytesRemain) { size = bytesRemain; _ioFailed = true; } memcpy(ptr, _buf + _bufPos, size); _bufPos += size; return size; } void UclInSaveFile::skip(uint32 offset) { if (_bufPos + offset <= _bufSize) _bufPos += offset; else _bufPos = _bufSize; } UclOutSaveFile::UclOutSaveFile(const char *filename, Gs2dScreen *screen) { _screen = screen; _bufPos = 0; _fd = fio.open(filename, O_WRONLY | O_CREAT | O_TRUNC); if (_fd >= 0) { _bufSize = 65536; _buf = (uint8*)malloc(_bufSize); _ioFailed = false; } else { _ioFailed = true; _bufSize = 0; _buf = NULL; } } UclOutSaveFile::~UclOutSaveFile(void) { if (_buf) { if (flush() < 0) printf("~UclOutSaveFile: Flush failed!\n"); free(_buf); } if (_fd >= 0) fio.close(_fd); _screen->wantAnim(false); } bool UclOutSaveFile::ioFailed(void) { return _ioFailed; } void UclOutSaveFile::clearIOFailed(void) { _ioFailed = false; } int UclOutSaveFile::flush(void) { if (_bufPos == 0) return 0; // no data to flush if (_buf) { uint8 *compBuf = (uint8*)malloc(_bufPos * 2); uint32 compSize = _bufPos * 2; int res = ucl_nrv2e_99_compress(_buf, _bufPos, compBuf, &compSize, NULL, 10, NULL, NULL); if (res >= 0) { fio.write(_fd, &_bufPos, 4); if (fio.sync(_fd) == 4) { fio.write(_fd, compBuf, compSize); if (fio.sync(_fd) != compSize) res = -1; } else res = -1; } else printf("Unable to compress %d bytes of savedata, errorcode %d\n", _bufPos, res); free(compBuf); if (res >= 0) { _bufPos = 0; return 0; } } _ioFailed = true; printf("UclOutSaveFile::flush failed!\n"); return -1; } uint32 UclOutSaveFile::write(const void *ptr, uint32 size) { assert(_bufPos <= _bufSize); uint32 bytesFree = _bufSize - _bufPos; if (bytesFree < size) { uint32 allocBytes = (size > 32 * 1024) ? size : 32 * 1024; _bufSize += allocBytes; _buf = (uint8*)realloc(_buf, _bufSize); bytesFree = _bufSize - _bufPos; } assert(bytesFree >= size); memcpy(_buf + _bufPos, ptr, size); _bufPos += size; return size; }