/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #if !defined(DISABLE_DEFAULT_SAVEFILEMANAGER) #include "backends/saves/default/default-saves.h" #include "backends/saves/compressed/compressed-saves.h" #include "common/savefile.h" #include "common/util.h" #include "common/fs.h" #include "common/config-manager.h" #include <errno.h> // for removeSavefile() DefaultSaveFileManager::DefaultSaveFileManager() { } DefaultSaveFileManager::DefaultSaveFileManager(const Common::String &defaultSavepath) { ConfMan.registerDefault("savepath", defaultSavepath); } Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) { Common::FSNode savePath(getSavePath()); Common::FSList savefiles; Common::StringList results; Common::String search(pattern); if (savePath.lookupFile(savefiles, search, false, true, 0)) { for (Common::FSList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) { results.push_back(file->getName()); } } return results; } void DefaultSaveFileManager::checkPath(const Common::FSNode &dir) { clearError(); if (!dir.exists()) { setError(SFM_DIR_NOENT, "A component of the path does not exist, or the path is an empty string: "+dir.getPath()); } else if (!dir.isDirectory()) { setError(SFM_DIR_NOTDIR, "The given savepath is not a directory: "+dir.getPath()); } } Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) { // Ensure that the savepath is valid. If not, generate an appropriate error. Common::FSNode savePath(getSavePath()); checkPath(savePath); if (getError() == SFM_NO_ERROR) { Common::FSNode file = savePath.getChild(filename); // Open the file for reading Common::SeekableReadStream *sf = file.openForReading(); return wrapInSaveFile(sf); } else { return 0; } } Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) { // Ensure that the savepath is valid. If not, generate an appropriate error. Common::FSNode savePath(getSavePath()); checkPath(savePath); if (getError() == SFM_NO_ERROR) { Common::FSNode file = savePath.getChild(filename); // Open the file for saving Common::WriteStream *sf = file.openForWriting(); return wrapOutSaveFile(sf); } else { return 0; } } bool DefaultSaveFileManager::removeSavefile(const char *filename) { clearError(); Common::FSNode savePath(getSavePath()); Common::FSNode file = savePath.getChild(filename); // TODO: Add new method FSNode::remove() if (remove(file.getPath().c_str()) != 0) { #ifndef _WIN32_WCE if (errno == EACCES) setError(SFM_DIR_ACCESS, "Search or write permission denied: "+file.getName()); if (errno == ENOENT) setError(SFM_DIR_NOENT, "A component of the path does not exist, or the path is an empty string: "+file.getName()); #endif return false; } else { return true; } } Common::String DefaultSaveFileManager::getSavePath() const { Common::String dir; // Try to use game specific savepath from config dir = ConfMan.get("savepath"); // Work around a bug (#999122) in the original 0.6.1 release of // ScummVM, which would insert a bad savepath value into config files. if (dir == "None") { ConfMan.removeKey("savepath", ConfMan.getActiveDomainName()); ConfMan.flushToDisk(); dir = ConfMan.get("savepath"); } #ifdef _WIN32_WCE if (dir.empty()) dir = ConfMan.get("path"); #endif return dir; } #endif // !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)