/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(DISABLE_DEFAULT_SAVEFILEMANAGER) #define WIN32_LEAN_AND_MEAN #include #if defined(__GNUC__) && defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR) // required for SHGFP_TYPE_CURRENT in shlobj.h #define _WIN32_IE 0x500 #endif #include #include "common/scummsys.h" #include "common/config-manager.h" #include "backends/saves/windows/windows-saves.h" #include "backends/platform/sdl/win32/win32_wrapper.h" WindowsSaveFileManager::WindowsSaveFileManager() { char defaultSavepath[MAXPATHLEN]; // Use the Application Data directory of the user profile. if (SHGetFolderPathFunc(NULL, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, defaultSavepath) == S_OK) { strcat(defaultSavepath, "\\ScummVM"); if (!CreateDirectory(defaultSavepath, NULL)) { if (GetLastError() != ERROR_ALREADY_EXISTS) error("Cannot create ScummVM application data folder"); } strcat(defaultSavepath, "\\Saved games"); if (!CreateDirectory(defaultSavepath, NULL)) { if (GetLastError() != ERROR_ALREADY_EXISTS) error("Cannot create ScummVM Saved games folder"); } ConfMan.registerDefault("savepath", defaultSavepath); } else { warning("Unable to access application data directory"); } } #endif