/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/updates/sparkle-updates.h" #if defined(USE_SPARKLE) // TODO replace by proper URL #if defined(MACOSX) #define APPCAST_BASE_URL "http://www.scummvm.org/appcasts/macosx/" #elif defined(WIN32) #define APPCAST_BASE_URL "http://www.scummvm.org/appcasts/win32/" #else #error "Please define APPCAST_BASE_URL for your platform!" #endif Common::String SparkleUpdateManager::getAppcastUrl() { #ifdef RELEASE_BUILD return APPCAST_BASE_URL "release.xml"; #else return APPCAST_BASE_URL "beta.xml"; #endif } #endif