/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef COMMON_VIRTUAL_KEYBOARD_GUI #define COMMON_VIRTUAL_KEYBOARD_GUI #include "backends/vkeybd/virtual-keyboard.h" #include "common/rect.h" #include "common/system.h" #include "graphics/fontman.h" #include "graphics/surface-keycolored.h" namespace Common { class VirtualKeyboardGUI { public: VirtualKeyboardGUI(VirtualKeyboard *kbd); void initMode(VirtualKeyboard::Mode *mode); void run(); void hide(); bool isDisplaying() { return _displaying; } void reset(); void startDrag(int16 x, int16 y); void endDrag(); private: OSystem *_system; VirtualKeyboard *_kbd; Graphics::Surface *_kbdSurface; OverlayColor _kbdTransparentColor; static const int SNAP_WIDTH = 10; Graphics::Surface _overlayBackup; Rect _dirtyRect; bool _displayEnabled; bool _refreshDisplay; Graphics::Surface _dispSurface; const Graphics::Font *_dispFont; int16 _dispX, _dispY; uint _dispI; OverlayColor _dispForeColor, _dispBackColor; Rect _kbdBound; Point _dragPoint; bool _drag; bool _displaying; bool _firstRun; bool _needRedraw; int _lastScreenChanged; void setDefaultPosition(); void move(int16 x, int16 y); void screenChanged(); void mainLoop(); void extendDirtyRect(const Rect &r); void resetDirtyRect(); void redraw(); void updateDisplay(); bool fontIsSuitable(const Graphics::Font *font, const Rect& rect); uint calculateEndIndex(const String& str, uint startIndex); bool _drawCaret; static const int kCaretBlinkTime = 500; void animateCaret(); static const int kCursorAnimateDelay = 250; int _cursorAnimateCounter; int _cursorAnimateTimer; byte _cursor[2048]; void setupCursor(); void removeCursor(); void animateCursor(); }; } // end of namespace Common #endif